Pearl kills Cleo (…again) A chase/death happens in the backrooms shinyduo finale Bdubs betrays the Mounders Pearl outlives the Mounders Mailbox/Matchbox dies Gem kills Pearl Gem/Cleo wins Joel kills Scott Someone dies to fall damage THE DEATH CAMEL CLAIMS ANOTHER VICTIM Sacrifice permakill Gem kills Etho Watcher Lore Multi- kill Tango first to die Bdubs dies to zombies… again Heart Foundation in final five Afterlife sequence The final task says “die” Martyn gets a kill Grian kills Scar Scar in top five Gem/Pearl/Scar get server-wide hunted Pearl kills Cleo (…again) A chase/death happens in the backrooms shinyduo finale Bdubs betrays the Mounders Pearl outlives the Mounders Mailbox/Matchbox dies Gem kills Pearl Gem/Cleo wins Joel kills Scott Someone dies to fall damage THE DEATH CAMEL CLAIMS ANOTHER VICTIM Sacrifice permakill Gem kills Etho Watcher Lore Multi- kill Tango first to die Bdubs dies to zombies… again Heart Foundation in final five Afterlife sequence The final task says “die” Martyn gets a kill Grian kills Scar Scar in top five Gem/Pearl/Scar get server-wide hunted
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Pearl kills Cleo (…again)
A chase/death happens in the backrooms
shinyduo finale
Bdubs betrays the Mounders
Pearl outlives the Mounders
Mailbox/Matchbox dies
Gem kills Pearl
Gem/Cleo wins
Joel kills Scott
Someone dies to fall damage
THE DEATH CAMEL CLAIMS ANOTHER VICTIM
Sacrifice permakill
Gem kills Etho
Watcher Lore
Multi-kill
Tango first to die
Bdubs dies to zombies…again
Heart Foundation in final five
Afterlife sequence
The final task says “die”
Martyn gets a kill
Grian kills Scar
Scar in top five
Gem/Pearl/Scar get server-wide hunted