Joel kills Scott Pearl kills Cleo (…again) The final task says “die” Gem kills Etho THE DEATH CAMEL CLAIMS ANOTHER VICTIM A chase/death happens in the backrooms Gem/Cleo wins Heart Foundation in final five Gem kills Pearl Multi- kill Scar in top five Sacrifice permakill Bdubs betrays the Mounders Tango first to die Grian kills Scar Watcher Lore Someone dies to fall damage shinyduo finale Bdubs dies to zombies… again Martyn gets a kill Pearl outlives the Mounders Mailbox/Matchbox dies Afterlife sequence Gem/Pearl/Scar get server-wide hunted Joel kills Scott Pearl kills Cleo (…again) The final task says “die” Gem kills Etho THE DEATH CAMEL CLAIMS ANOTHER VICTIM A chase/death happens in the backrooms Gem/Cleo wins Heart Foundation in final five Gem kills Pearl Multi- kill Scar in top five Sacrifice permakill Bdubs betrays the Mounders Tango first to die Grian kills Scar Watcher Lore Someone dies to fall damage shinyduo finale Bdubs dies to zombies… again Martyn gets a kill Pearl outlives the Mounders Mailbox/Matchbox dies Afterlife sequence Gem/Pearl/Scar get server-wide hunted
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Joel kills Scott
Pearl kills Cleo (…again)
The final task says “die”
Gem kills Etho
THE DEATH CAMEL CLAIMS ANOTHER VICTIM
A chase/death happens in the backrooms
Gem/Cleo wins
Heart Foundation in final five
Gem kills Pearl
Multi-kill
Scar in top five
Sacrifice permakill
Bdubs betrays the Mounders
Tango first to die
Grian kills Scar
Watcher Lore
Someone dies to fall damage
shinyduo finale
Bdubs dies to zombies…again
Martyn gets a kill
Pearl outlives the Mounders
Mailbox/Matchbox dies
Afterlife sequence
Gem/Pearl/Scar get server-wide hunted