The final task says “die” Bdubs dies to zombies… again THE DEATH CAMEL CLAIMS ANOTHER VICTIM Gem/Pearl/Scar get server-wide hunted Gem kills Pearl Afterlife sequence Gem kills Etho Joel kills Scott A chase/death happens in the backrooms Pearl kills Cleo (…again) Heart Foundation in final five Grian kills Scar Bdubs betrays the Mounders Mailbox/Matchbox dies Tango first to die shinyduo finale Someone dies to fall damage Scar in top five Pearl outlives the Mounders Watcher Lore Martyn gets a kill Multi- kill Sacrifice permakill Gem/Cleo wins The final task says “die” Bdubs dies to zombies… again THE DEATH CAMEL CLAIMS ANOTHER VICTIM Gem/Pearl/Scar get server-wide hunted Gem kills Pearl Afterlife sequence Gem kills Etho Joel kills Scott A chase/death happens in the backrooms Pearl kills Cleo (…again) Heart Foundation in final five Grian kills Scar Bdubs betrays the Mounders Mailbox/Matchbox dies Tango first to die shinyduo finale Someone dies to fall damage Scar in top five Pearl outlives the Mounders Watcher Lore Martyn gets a kill Multi- kill Sacrifice permakill Gem/Cleo wins
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
The final task says “die”
Bdubs dies to zombies…again
THE DEATH CAMEL CLAIMS ANOTHER VICTIM
Gem/Pearl/Scar get server-wide hunted
Gem kills Pearl
Afterlife sequence
Gem kills Etho
Joel kills Scott
A chase/death happens in the backrooms
Pearl kills Cleo (…again)
Heart Foundation in final five
Grian kills Scar
Bdubs betrays the Mounders
Mailbox/Matchbox dies
Tango first to die
shinyduo finale
Someone dies to fall damage
Scar in top five
Pearl outlives the Mounders
Watcher Lore
Martyn gets a kill
Multi-kill
Sacrifice permakill
Gem/Cleo wins