The final task says “die” shinyduo finale Mailbox/Matchbox dies Gem kills Etho Gem/Cleo wins Bdubs dies to zombies… again Watcher Lore Gem kills Pearl Someone dies to fall damage Grian kills Scar Bdubs betrays the Mounders Multi- kill Tango first to die Pearl outlives the Mounders Heart Foundation in final five Afterlife sequence Martyn gets a kill Sacrifice permakill A chase/death happens in the backrooms Gem/Pearl/Scar get server-wide hunted THE DEATH CAMEL CLAIMS ANOTHER VICTIM Scar in top five Joel kills Scott Pearl kills Cleo (…again) The final task says “die” shinyduo finale Mailbox/Matchbox dies Gem kills Etho Gem/Cleo wins Bdubs dies to zombies… again Watcher Lore Gem kills Pearl Someone dies to fall damage Grian kills Scar Bdubs betrays the Mounders Multi- kill Tango first to die Pearl outlives the Mounders Heart Foundation in final five Afterlife sequence Martyn gets a kill Sacrifice permakill A chase/death happens in the backrooms Gem/Pearl/Scar get server-wide hunted THE DEATH CAMEL CLAIMS ANOTHER VICTIM Scar in top five Joel kills Scott Pearl kills Cleo (…again)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
The final task says “die”
shinyduo finale
Mailbox/Matchbox dies
Gem kills Etho
Gem/Cleo wins
Bdubs dies to zombies…again
Watcher Lore
Gem kills Pearl
Someone dies to fall damage
Grian kills Scar
Bdubs betrays the Mounders
Multi-kill
Tango first to die
Pearl outlives the Mounders
Heart Foundation in final five
Afterlife sequence
Martyn gets a kill
Sacrifice permakill
A chase/death happens in the backrooms
Gem/Pearl/Scar get server-wide hunted
THE DEATH CAMEL CLAIMS ANOTHER VICTIM
Scar in top five
Joel kills Scott
Pearl kills Cleo (…again)