Bdubs betrays the Mounders Heart Foundation in final five Someone dies to fall damage Gem/Cleo wins Pearl kills Cleo (…again) Martyn gets a kill Tango first to die shinyduo finale Gem/Pearl/Scar get server-wide hunted Watcher Lore The final task says “die” Afterlife sequence Multi- kill Sacrifice permakill Gem kills Pearl Grian kills Scar Joel kills Scott THE DEATH CAMEL CLAIMS ANOTHER VICTIM Bdubs dies to zombies… again Gem kills Etho Scar in top five Mailbox/Matchbox dies Pearl outlives the Mounders A chase/death happens in the backrooms Bdubs betrays the Mounders Heart Foundation in final five Someone dies to fall damage Gem/Cleo wins Pearl kills Cleo (…again) Martyn gets a kill Tango first to die shinyduo finale Gem/Pearl/Scar get server-wide hunted Watcher Lore The final task says “die” Afterlife sequence Multi- kill Sacrifice permakill Gem kills Pearl Grian kills Scar Joel kills Scott THE DEATH CAMEL CLAIMS ANOTHER VICTIM Bdubs dies to zombies… again Gem kills Etho Scar in top five Mailbox/Matchbox dies Pearl outlives the Mounders A chase/death happens in the backrooms
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Bdubs betrays the Mounders
Heart Foundation in final five
Someone dies to fall damage
Gem/Cleo wins
Pearl kills Cleo (…again)
Martyn gets a kill
Tango first to die
shinyduo finale
Gem/Pearl/Scar get server-wide hunted
Watcher Lore
The final task says “die”
Afterlife sequence
Multi-kill
Sacrifice permakill
Gem kills Pearl
Grian kills Scar
Joel kills Scott
THE DEATH CAMEL CLAIMS ANOTHER VICTIM
Bdubs dies to zombies…again
Gem kills Etho
Scar in top five
Mailbox/Matchbox dies
Pearl outlives the Mounders
A chase/death happens in the backrooms