THE DEATH CAMEL CLAIMS ANOTHER VICTIM Afterlife sequence Someone dies to fall damage Sacrifice permakill Multi- kill Scar in top five Joel kills Scott Grian kills Scar Bdubs betrays the Mounders shinyduo finale Gem/Cleo wins A chase/death happens in the backrooms Watcher Lore Heart Foundation in final five Mailbox/Matchbox dies Gem/Pearl/Scar get server-wide hunted Tango first to die Pearl kills Cleo (…again) Pearl outlives the Mounders Gem kills Pearl Gem kills Etho The final task says “die” Bdubs dies to zombies… again Martyn gets a kill THE DEATH CAMEL CLAIMS ANOTHER VICTIM Afterlife sequence Someone dies to fall damage Sacrifice permakill Multi- kill Scar in top five Joel kills Scott Grian kills Scar Bdubs betrays the Mounders shinyduo finale Gem/Cleo wins A chase/death happens in the backrooms Watcher Lore Heart Foundation in final five Mailbox/Matchbox dies Gem/Pearl/Scar get server-wide hunted Tango first to die Pearl kills Cleo (…again) Pearl outlives the Mounders Gem kills Pearl Gem kills Etho The final task says “die” Bdubs dies to zombies… again Martyn gets a kill
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
THE DEATH CAMEL CLAIMS ANOTHER VICTIM
Afterlife sequence
Someone dies to fall damage
Sacrifice permakill
Multi-kill
Scar in top five
Joel kills Scott
Grian kills Scar
Bdubs betrays the Mounders
shinyduo finale
Gem/Cleo wins
A chase/death happens in the backrooms
Watcher Lore
Heart Foundation in final five
Mailbox/Matchbox dies
Gem/Pearl/Scar get server-wide hunted
Tango first to die
Pearl kills Cleo (…again)
Pearl outlives the Mounders
Gem kills Pearl
Gem kills Etho
The final task says “die”
Bdubs dies to zombies…again
Martyn gets a kill