Mailbox/Matchbox dies Watcher Lore Someone dies to fall damage THE DEATH CAMEL CLAIMS ANOTHER VICTIM shinyduo finale Afterlife sequence Gem/Cleo wins Sacrifice permakill Multi- kill Pearl kills Cleo (…again) Scar in top five Martyn gets a kill Bdubs betrays the Mounders Gem/Pearl/Scar get server-wide hunted Heart Foundation in final five Grian kills Scar Gem kills Pearl Gem kills Etho A chase/death happens in the backrooms Joel kills Scott Pearl outlives the Mounders Tango first to die Bdubs dies to zombies… again The final task says “die” Mailbox/Matchbox dies Watcher Lore Someone dies to fall damage THE DEATH CAMEL CLAIMS ANOTHER VICTIM shinyduo finale Afterlife sequence Gem/Cleo wins Sacrifice permakill Multi- kill Pearl kills Cleo (…again) Scar in top five Martyn gets a kill Bdubs betrays the Mounders Gem/Pearl/Scar get server-wide hunted Heart Foundation in final five Grian kills Scar Gem kills Pearl Gem kills Etho A chase/death happens in the backrooms Joel kills Scott Pearl outlives the Mounders Tango first to die Bdubs dies to zombies… again The final task says “die”
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Mailbox/Matchbox dies
Watcher Lore
Someone dies to fall damage
THE DEATH CAMEL CLAIMS ANOTHER VICTIM
shinyduo finale
Afterlife sequence
Gem/Cleo wins
Sacrifice permakill
Multi-kill
Pearl kills Cleo (…again)
Scar in top five
Martyn gets a kill
Bdubs betrays the Mounders
Gem/Pearl/Scar get server-wide hunted
Heart Foundation in final five
Grian kills Scar
Gem kills Pearl
Gem kills Etho
A chase/death happens in the backrooms
Joel kills Scott
Pearl outlives the Mounders
Tango first to die
Bdubs dies to zombies…again
The final task says “die”