Martyn gets a kill Gem/Cleo wins Mailbox/Matchbox dies Scar in top five THE DEATH CAMEL CLAIMS ANOTHER VICTIM Gem kills Pearl Bdubs dies to zombies… again Joel kills Scott Gem/Pearl/Scar get server-wide hunted Afterlife sequence Heart Foundation in final five Sacrifice permakill Pearl outlives the Mounders Grian kills Scar shinyduo finale Someone dies to fall damage Watcher Lore Multi- kill Pearl kills Cleo (…again) Gem kills Etho A chase/death happens in the backrooms Tango first to die The final task says “die” Bdubs betrays the Mounders Martyn gets a kill Gem/Cleo wins Mailbox/Matchbox dies Scar in top five THE DEATH CAMEL CLAIMS ANOTHER VICTIM Gem kills Pearl Bdubs dies to zombies… again Joel kills Scott Gem/Pearl/Scar get server-wide hunted Afterlife sequence Heart Foundation in final five Sacrifice permakill Pearl outlives the Mounders Grian kills Scar shinyduo finale Someone dies to fall damage Watcher Lore Multi- kill Pearl kills Cleo (…again) Gem kills Etho A chase/death happens in the backrooms Tango first to die The final task says “die” Bdubs betrays the Mounders
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Martyn gets a kill
Gem/Cleo wins
Mailbox/Matchbox dies
Scar in top five
THE DEATH CAMEL CLAIMS ANOTHER VICTIM
Gem kills Pearl
Bdubs dies to zombies…again
Joel kills Scott
Gem/Pearl/Scar get server-wide hunted
Afterlife sequence
Heart Foundation in final five
Sacrifice permakill
Pearl outlives the Mounders
Grian kills Scar
shinyduo finale
Someone dies to fall damage
Watcher Lore
Multi-kill
Pearl kills Cleo (…again)
Gem kills Etho
A chase/death happens in the backrooms
Tango first to die
The final task says “die”
Bdubs betrays the Mounders