villain isforgivenat the end"what? i'mjust beinghonest?"person getsoff scot-freeforcommitting acrimeclickbaiting"noneof thisis real"characterrepeatslife lessonat the end"i feel terriblefor how itreated you,can you pleaseforgive me?"predictableending"as ifsomeone asfamous ashim/herwould ___"twist"nobody"sawcoming"you knowwhat *insertperson*says""so yousee" [freespace]boring lifestory topad theruntime"look atyou!"charactermade fun offor making a"good" pointpredictingwhat thepersonsaysUnrealisticdialoguevillain isforgivenat the end"what? i'mjust beinghonest?"person getsoff scot-freeforcommitting acrimeclickbaiting"noneof thisis real"characterrepeatslife lessonat the end"i feel terriblefor how itreated you,can you pleaseforgive me?"predictableending"as ifsomeone asfamous ashim/herwould ___"twist"nobody"sawcoming"you knowwhat *insertperson*says""so yousee" [freespace]boring lifestory topad theruntime"look atyou!"charactermade fun offor making a"good" pointpredictingwhat thepersonsaysUnrealisticdialogue

Dhar Mann Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. villain is forgiven at the end
  2. "what? i'm just being honest?"
  3. person gets off scot-free for committing a crime
  4. clickbaiting
  5. "none of this is real"
  6. character repeats life lesson at the end
  7. "i feel terrible for how i treated you, can you please forgive me?"
  8. predictable ending
  9. "as if someone as famous as him/her would ___"
  10. twist "nobody" saw coming
  11. "you know what *insert person* says"
  12. "so you see" [free space]
  13. boring life story to pad the runtime
  14. "look at you!"
  15. character made fun of for making a "good" point
  16. predicting what the person says
  17. Unrealistic dialogue