person getsoff scot-freeforcommitting acrime"what? i'mjust beinghonest?""as ifsomeone asfamous ashim/herwould ___"twist"nobody"sawcomingcharacterrepeatslife lessonat the endpredictingwhat thepersonsaysUnrealisticdialogue"i feel terriblefor how itreated you,can you pleaseforgive me?"charactermade fun offor making a"good" pointclickbaitingboring lifestory topad theruntime"look atyou!""you knowwhat *insertperson*says""so yousee" [freespace]predictableending"noneof thisis real"villain isforgivenat the endperson getsoff scot-freeforcommitting acrime"what? i'mjust beinghonest?""as ifsomeone asfamous ashim/herwould ___"twist"nobody"sawcomingcharacterrepeatslife lessonat the endpredictingwhat thepersonsaysUnrealisticdialogue"i feel terriblefor how itreated you,can you pleaseforgive me?"charactermade fun offor making a"good" pointclickbaitingboring lifestory topad theruntime"look atyou!""you knowwhat *insertperson*says""so yousee" [freespace]predictableending"noneof thisis real"villain isforgivenat the end

Dhar Mann Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. person gets off scot-free for committing a crime
  2. "what? i'm just being honest?"
  3. "as if someone as famous as him/her would ___"
  4. twist "nobody" saw coming
  5. character repeats life lesson at the end
  6. predicting what the person says
  7. Unrealistic dialogue
  8. "i feel terrible for how i treated you, can you please forgive me?"
  9. character made fun of for making a "good" point
  10. clickbaiting
  11. boring life story to pad the runtime
  12. "look at you!"
  13. "you know what *insert person* says"
  14. "so you see" [free space]
  15. predictable ending
  16. "none of this is real"
  17. villain is forgiven at the end