Unrealisticdialogue"so yousee" [freespace]clickbaiting"as ifsomeone asfamous ashim/herwould ___""i feel terriblefor how itreated you,can you pleaseforgive me?"villain isforgivenat the endpredictingwhat thepersonsayscharacterrepeatslife lessonat the endcharactermade fun offor making a"good" point"look atyou!""what? i'mjust beinghonest?"twist"nobody"sawcoming"noneof thisis real"person getsoff scot-freeforcommitting acrimepredictableendingboring lifestory topad theruntime"you knowwhat *insertperson*says"Unrealisticdialogue"so yousee" [freespace]clickbaiting"as ifsomeone asfamous ashim/herwould ___""i feel terriblefor how itreated you,can you pleaseforgive me?"villain isforgivenat the endpredictingwhat thepersonsayscharacterrepeatslife lessonat the endcharactermade fun offor making a"good" point"look atyou!""what? i'mjust beinghonest?"twist"nobody"sawcoming"noneof thisis real"person getsoff scot-freeforcommitting acrimepredictableendingboring lifestory topad theruntime"you knowwhat *insertperson*says"

Dhar Mann Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Unrealistic dialogue
  2. "so you see" [free space]
  3. clickbaiting
  4. "as if someone as famous as him/her would ___"
  5. "i feel terrible for how i treated you, can you please forgive me?"
  6. villain is forgiven at the end
  7. predicting what the person says
  8. character repeats life lesson at the end
  9. character made fun of for making a "good" point
  10. "look at you!"
  11. "what? i'm just being honest?"
  12. twist "nobody" saw coming
  13. "none of this is real"
  14. person gets off scot-free for committing a crime
  15. predictable ending
  16. boring life story to pad the runtime
  17. "you know what *insert person* says"