villain isforgivenat the end"i feel terriblefor how itreated you,can you pleaseforgive me?""so yousee" [freespace]twist"nobody"sawcoming"look atyou!""what? i'mjust beinghonest?""as ifsomeone asfamous ashim/herwould ___"Unrealisticdialogue"noneof thisis real"predictingwhat thepersonsays"you knowwhat *insertperson*says"clickbaitingcharactermade fun offor making a"good" pointcharacterrepeatslife lessonat the endperson getsoff scot-freeforcommitting acrimepredictableendingboring lifestory topad theruntimevillain isforgivenat the end"i feel terriblefor how itreated you,can you pleaseforgive me?""so yousee" [freespace]twist"nobody"sawcoming"look atyou!""what? i'mjust beinghonest?""as ifsomeone asfamous ashim/herwould ___"Unrealisticdialogue"noneof thisis real"predictingwhat thepersonsays"you knowwhat *insertperson*says"clickbaitingcharactermade fun offor making a"good" pointcharacterrepeatslife lessonat the endperson getsoff scot-freeforcommitting acrimepredictableendingboring lifestory topad theruntime

Dhar Mann Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. villain is forgiven at the end
  2. "i feel terrible for how i treated you, can you please forgive me?"
  3. "so you see" [free space]
  4. twist "nobody" saw coming
  5. "look at you!"
  6. "what? i'm just being honest?"
  7. "as if someone as famous as him/her would ___"
  8. Unrealistic dialogue
  9. "none of this is real"
  10. predicting what the person says
  11. "you know what *insert person* says"
  12. clickbaiting
  13. character made fun of for making a "good" point
  14. character repeats life lesson at the end
  15. person gets off scot-free for committing a crime
  16. predictable ending
  17. boring life story to pad the runtime