characterrepeatslife lessonat the end"what? i'mjust beinghonest?""i feel terriblefor how itreated you,can you pleaseforgive me?"villain isforgivenat the endtwist"nobody"sawcomingUnrealisticdialogueclickbaitingpredictableendingperson getsoff scot-freeforcommitting acrimepredictingwhat thepersonsays"you knowwhat *insertperson*says""look atyou!"charactermade fun offor making a"good" pointboring lifestory topad theruntime"so yousee" [freespace]"as ifsomeone asfamous ashim/herwould ___""noneof thisis real"characterrepeatslife lessonat the end"what? i'mjust beinghonest?""i feel terriblefor how itreated you,can you pleaseforgive me?"villain isforgivenat the endtwist"nobody"sawcomingUnrealisticdialogueclickbaitingpredictableendingperson getsoff scot-freeforcommitting acrimepredictingwhat thepersonsays"you knowwhat *insertperson*says""look atyou!"charactermade fun offor making a"good" pointboring lifestory topad theruntime"so yousee" [freespace]"as ifsomeone asfamous ashim/herwould ___""noneof thisis real"

Dhar Mann Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. character repeats life lesson at the end
  2. "what? i'm just being honest?"
  3. "i feel terrible for how i treated you, can you please forgive me?"
  4. villain is forgiven at the end
  5. twist "nobody" saw coming
  6. Unrealistic dialogue
  7. clickbaiting
  8. predictable ending
  9. person gets off scot-free for committing a crime
  10. predicting what the person says
  11. "you know what *insert person* says"
  12. "look at you!"
  13. character made fun of for making a "good" point
  14. boring life story to pad the runtime
  15. "so you see" [free space]
  16. "as if someone as famous as him/her would ___"
  17. "none of this is real"