characterrepeatslife lessonat the endboring lifestory topad theruntimepredictableendingclickbaitingperson getsoff scot-freeforcommitting acrime"look atyou!""you knowwhat *insertperson*says"predictingwhat thepersonsays"what? i'mjust beinghonest?""noneof thisis real"charactermade fun offor making a"good" point"as ifsomeone asfamous ashim/herwould ___""so yousee" [freespace]twist"nobody"sawcomingUnrealisticdialoguevillain isforgivenat the end"i feel terriblefor how itreated you,can you pleaseforgive me?"characterrepeatslife lessonat the endboring lifestory topad theruntimepredictableendingclickbaitingperson getsoff scot-freeforcommitting acrime"look atyou!""you knowwhat *insertperson*says"predictingwhat thepersonsays"what? i'mjust beinghonest?""noneof thisis real"charactermade fun offor making a"good" point"as ifsomeone asfamous ashim/herwould ___""so yousee" [freespace]twist"nobody"sawcomingUnrealisticdialoguevillain isforgivenat the end"i feel terriblefor how itreated you,can you pleaseforgive me?"

Dhar Mann Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. character repeats life lesson at the end
  2. boring life story to pad the runtime
  3. predictable ending
  4. clickbaiting
  5. person gets off scot-free for committing a crime
  6. "look at you!"
  7. "you know what *insert person* says"
  8. predicting what the person says
  9. "what? i'm just being honest?"
  10. "none of this is real"
  11. character made fun of for making a "good" point
  12. "as if someone as famous as him/her would ___"
  13. "so you see" [free space]
  14. twist "nobody" saw coming
  15. Unrealistic dialogue
  16. villain is forgiven at the end
  17. "i feel terrible for how i treated you, can you please forgive me?"