characterrepeatslife lessonat the endvillain isforgivenat the endboring lifestory topad theruntimetwist"nobody"sawcoming"look atyou!"clickbaitingUnrealisticdialogue"i feel terriblefor how itreated you,can you pleaseforgive me?"predictingwhat thepersonsays"so yousee" [freespace]"you knowwhat *insertperson*says""noneof thisis real""as ifsomeone asfamous ashim/herwould ___"charactermade fun offor making a"good" pointpredictableending"what? i'mjust beinghonest?"person getsoff scot-freeforcommitting acrimecharacterrepeatslife lessonat the endvillain isforgivenat the endboring lifestory topad theruntimetwist"nobody"sawcoming"look atyou!"clickbaitingUnrealisticdialogue"i feel terriblefor how itreated you,can you pleaseforgive me?"predictingwhat thepersonsays"so yousee" [freespace]"you knowwhat *insertperson*says""noneof thisis real""as ifsomeone asfamous ashim/herwould ___"charactermade fun offor making a"good" pointpredictableending"what? i'mjust beinghonest?"person getsoff scot-freeforcommitting acrime

Dhar Mann Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. character repeats life lesson at the end
  2. villain is forgiven at the end
  3. boring life story to pad the runtime
  4. twist "nobody" saw coming
  5. "look at you!"
  6. clickbaiting
  7. Unrealistic dialogue
  8. "i feel terrible for how i treated you, can you please forgive me?"
  9. predicting what the person says
  10. "so you see" [free space]
  11. "you know what *insert person* says"
  12. "none of this is real"
  13. "as if someone as famous as him/her would ___"
  14. character made fun of for making a "good" point
  15. predictable ending
  16. "what? i'm just being honest?"
  17. person gets off scot-free for committing a crime