clickbaitingUnrealisticdialogue"i feel terriblefor how itreated you,can you pleaseforgive me?"boring lifestory topad theruntimetwist"nobody"sawcomingcharactermade fun offor making a"good" point"you knowwhat *insertperson*says"person getsoff scot-freeforcommitting acrime"look atyou!""what? i'mjust beinghonest?""noneof thisis real"predictingwhat thepersonsayspredictableendingcharacterrepeatslife lessonat the end"as ifsomeone asfamous ashim/herwould ___""so yousee" [freespace]villain isforgivenat the endclickbaitingUnrealisticdialogue"i feel terriblefor how itreated you,can you pleaseforgive me?"boring lifestory topad theruntimetwist"nobody"sawcomingcharactermade fun offor making a"good" point"you knowwhat *insertperson*says"person getsoff scot-freeforcommitting acrime"look atyou!""what? i'mjust beinghonest?""noneof thisis real"predictingwhat thepersonsayspredictableendingcharacterrepeatslife lessonat the end"as ifsomeone asfamous ashim/herwould ___""so yousee" [freespace]villain isforgivenat the end

Dhar Mann Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. clickbaiting
  2. Unrealistic dialogue
  3. "i feel terrible for how i treated you, can you please forgive me?"
  4. boring life story to pad the runtime
  5. twist "nobody" saw coming
  6. character made fun of for making a "good" point
  7. "you know what *insert person* says"
  8. person gets off scot-free for committing a crime
  9. "look at you!"
  10. "what? i'm just being honest?"
  11. "none of this is real"
  12. predicting what the person says
  13. predictable ending
  14. character repeats life lesson at the end
  15. "as if someone as famous as him/her would ___"
  16. "so you see" [free space]
  17. villain is forgiven at the end