"you knowwhat *insertperson*says"twist"nobody"sawcomingpredictingwhat thepersonsaysclickbaiting"i feel terriblefor how itreated you,can you pleaseforgive me?""what? i'mjust beinghonest?""so yousee" [freespace]villain isforgivenat the end"look atyou!"charactermade fun offor making a"good" pointboring lifestory topad theruntimepredictableendingcharacterrepeatslife lessonat the end"noneof thisis real""as ifsomeone asfamous ashim/herwould ___"Unrealisticdialogueperson getsoff scot-freeforcommitting acrime"you knowwhat *insertperson*says"twist"nobody"sawcomingpredictingwhat thepersonsaysclickbaiting"i feel terriblefor how itreated you,can you pleaseforgive me?""what? i'mjust beinghonest?""so yousee" [freespace]villain isforgivenat the end"look atyou!"charactermade fun offor making a"good" pointboring lifestory topad theruntimepredictableendingcharacterrepeatslife lessonat the end"noneof thisis real""as ifsomeone asfamous ashim/herwould ___"Unrealisticdialogueperson getsoff scot-freeforcommitting acrime

Dhar Mann Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "you know what *insert person* says"
  2. twist "nobody" saw coming
  3. predicting what the person says
  4. clickbaiting
  5. "i feel terrible for how i treated you, can you please forgive me?"
  6. "what? i'm just being honest?"
  7. "so you see" [free space]
  8. villain is forgiven at the end
  9. "look at you!"
  10. character made fun of for making a "good" point
  11. boring life story to pad the runtime
  12. predictable ending
  13. character repeats life lesson at the end
  14. "none of this is real"
  15. "as if someone as famous as him/her would ___"
  16. Unrealistic dialogue
  17. person gets off scot-free for committing a crime