convenientplot device"iinsist,take it!"villaingets aslap onthe wristinaccuraterecreationof a gamebare-bones lifelesson"none of thisis real, wejust wantedto teach youa lesson"twist that"nobody"sawcoming"look atyou!"everyoneliveshappilyever after"my___says""that's toomuch, Ican't takethat"villain isforgivenat the endcharactergets laughedat for makinga pointpredictingwhat thepersonsaysboring lifestory topad theruntimesomethinghappensthat makesno sensebadacting"you knowwhat ___says"characterrepeatslife lessonat the endunrealisticdialogue"nooffense"clickbaitingpredictableending"i feel soterrible for howi treated you,can you pleaseforgive me?"convenientplot device"iinsist,take it!"villaingets aslap onthe wristinaccuraterecreationof a gamebare-bones lifelesson"none of thisis real, wejust wantedto teach youa lesson"twist that"nobody"sawcoming"look atyou!"everyoneliveshappilyever after"my___says""that's toomuch, Ican't takethat"villain isforgivenat the endcharactergets laughedat for makinga pointpredictingwhat thepersonsaysboring lifestory topad theruntimesomethinghappensthat makesno sensebadacting"you knowwhat ___says"characterrepeatslife lessonat the endunrealisticdialogue"nooffense"clickbaitingpredictableending"i feel soterrible for howi treated you,can you pleaseforgive me?"

Dhar Mann Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. convenient plot device
  2. "i insist, take it!"
  3. villain gets a slap on the wrist
  4. inaccurate recreation of a game
  5. bare-bones life lesson
  6. "none of this is real, we just wanted to teach you a lesson"
  7. twist that "nobody" saw coming
  8. "look at you!"
  9. everyone lives happily ever after
  10. "my ___ says"
  11. "that's too much, I can't take that"
  12. villain is forgiven at the end
  13. character gets laughed at for making a point
  14. predicting what the person says
  15. boring life story to pad the runtime
  16. something happens that makes no sense
  17. bad acting
  18. "you know what ___ says"
  19. character repeats life lesson at the end
  20. unrealistic dialogue
  21. "no offense"
  22. clickbaiting
  23. predictable ending
  24. "i feel so terrible for how i treated you, can you please forgive me?"