unrealisticdialogue"that's toomuch, Ican't takethat"predictableendingtwist that"nobody"sawcoming"i feel soterrible for howi treated you,can you pleaseforgive me?"somethinghappensthat makesno sense"none of thisis real, wejust wantedto teach youa lesson""look atyou!""you knowwhat ___says"convenientplot deviceinaccuraterecreationof a gameeveryoneliveshappilyever aftercharactergets laughedat for makinga pointboring lifestory topad theruntimebare-bones lifelesson"nooffense"badactingvillaingets aslap onthe wristpredictingwhat thepersonsays"my___says"clickbaitingcharacterrepeatslife lessonat the endvillain isforgivenat the end"iinsist,take it!"unrealisticdialogue"that's toomuch, Ican't takethat"predictableendingtwist that"nobody"sawcoming"i feel soterrible for howi treated you,can you pleaseforgive me?"somethinghappensthat makesno sense"none of thisis real, wejust wantedto teach youa lesson""look atyou!""you knowwhat ___says"convenientplot deviceinaccuraterecreationof a gameeveryoneliveshappilyever aftercharactergets laughedat for makinga pointboring lifestory topad theruntimebare-bones lifelesson"nooffense"badactingvillaingets aslap onthe wristpredictingwhat thepersonsays"my___says"clickbaitingcharacterrepeatslife lessonat the endvillain isforgivenat the end"iinsist,take it!"

Dhar Mann Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. unrealistic dialogue
  2. "that's too much, I can't take that"
  3. predictable ending
  4. twist that "nobody" saw coming
  5. "i feel so terrible for how i treated you, can you please forgive me?"
  6. something happens that makes no sense
  7. "none of this is real, we just wanted to teach you a lesson"
  8. "look at you!"
  9. "you know what ___ says"
  10. convenient plot device
  11. inaccurate recreation of a game
  12. everyone lives happily ever after
  13. character gets laughed at for making a point
  14. boring life story to pad the runtime
  15. bare-bones life lesson
  16. "no offense"
  17. bad acting
  18. villain gets a slap on the wrist
  19. predicting what the person says
  20. "my ___ says"
  21. clickbaiting
  22. character repeats life lesson at the end
  23. villain is forgiven at the end
  24. "i insist, take it!"