"that's toomuch, Ican't takethat""iinsist,take it!"twist that"nobody"sawcomingbadactingboring lifestory topad theruntime"you knowwhat ___says"villaingets aslap onthe wrist"my___says"predictingwhat thepersonsays"look atyou!"charactergets laughedat for makinga pointunrealisticdialoguevillain isforgivenat the endclickbaitingeveryoneliveshappilyever after"i feel soterrible for howi treated you,can you pleaseforgive me?""none of thisis real, wejust wantedto teach youa lesson"inaccuraterecreationof a gamesomethinghappensthat makesno sense"nooffense"convenientplot devicepredictableendingcharacterrepeatslife lessonat the endbare-bones lifelesson"that's toomuch, Ican't takethat""iinsist,take it!"twist that"nobody"sawcomingbadactingboring lifestory topad theruntime"you knowwhat ___says"villaingets aslap onthe wrist"my___says"predictingwhat thepersonsays"look atyou!"charactergets laughedat for makinga pointunrealisticdialoguevillain isforgivenat the endclickbaitingeveryoneliveshappilyever after"i feel soterrible for howi treated you,can you pleaseforgive me?""none of thisis real, wejust wantedto teach youa lesson"inaccuraterecreationof a gamesomethinghappensthat makesno sense"nooffense"convenientplot devicepredictableendingcharacterrepeatslife lessonat the endbare-bones lifelesson

Dhar Mann Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "that's too much, I can't take that"
  2. "i insist, take it!"
  3. twist that "nobody" saw coming
  4. bad acting
  5. boring life story to pad the runtime
  6. "you know what ___ says"
  7. villain gets a slap on the wrist
  8. "my ___ says"
  9. predicting what the person says
  10. "look at you!"
  11. character gets laughed at for making a point
  12. unrealistic dialogue
  13. villain is forgiven at the end
  14. clickbaiting
  15. everyone lives happily ever after
  16. "i feel so terrible for how i treated you, can you please forgive me?"
  17. "none of this is real, we just wanted to teach you a lesson"
  18. inaccurate recreation of a game
  19. something happens that makes no sense
  20. "no offense"
  21. convenient plot device
  22. predictable ending
  23. character repeats life lesson at the end
  24. bare-bones life lesson