convenientplot deviceunrealisticdialoguecharactergets laughedat for makinga point"my___says"bare-bones lifelesson"i feel soterrible for howi treated you,can you pleaseforgive me?"twist that"nobody"sawcomingbadacting"iinsist,take it!"boring lifestory topad theruntimeeveryoneliveshappilyever afterpredictingwhat thepersonsays"that's toomuch, Ican't takethat"villain isforgivenat the end"nooffense""none of thisis real, wejust wantedto teach youa lesson"characterrepeatslife lessonat the end"you knowwhat ___says"somethinghappensthat makesno senseinaccuraterecreationof a gamevillaingets aslap onthe wristpredictableending"look atyou!"clickbaitingconvenientplot deviceunrealisticdialoguecharactergets laughedat for makinga point"my___says"bare-bones lifelesson"i feel soterrible for howi treated you,can you pleaseforgive me?"twist that"nobody"sawcomingbadacting"iinsist,take it!"boring lifestory topad theruntimeeveryoneliveshappilyever afterpredictingwhat thepersonsays"that's toomuch, Ican't takethat"villain isforgivenat the end"nooffense""none of thisis real, wejust wantedto teach youa lesson"characterrepeatslife lessonat the end"you knowwhat ___says"somethinghappensthat makesno senseinaccuraterecreationof a gamevillaingets aslap onthe wristpredictableending"look atyou!"clickbaiting

Dhar Mann Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. convenient plot device
  2. unrealistic dialogue
  3. character gets laughed at for making a point
  4. "my ___ says"
  5. bare-bones life lesson
  6. "i feel so terrible for how i treated you, can you please forgive me?"
  7. twist that "nobody" saw coming
  8. bad acting
  9. "i insist, take it!"
  10. boring life story to pad the runtime
  11. everyone lives happily ever after
  12. predicting what the person says
  13. "that's too much, I can't take that"
  14. villain is forgiven at the end
  15. "no offense"
  16. "none of this is real, we just wanted to teach you a lesson"
  17. character repeats life lesson at the end
  18. "you know what ___ says"
  19. something happens that makes no sense
  20. inaccurate recreation of a game
  21. villain gets a slap on the wrist
  22. predictable ending
  23. "look at you!"
  24. clickbaiting