clickbaitingconvenientplot devicepredictableendingtwist that"nobody"sawcomingvillain isforgivenat the endinaccuraterecreationof a game"none of thisis real, wejust wantedto teach youa lesson""iinsist,take it!""that's toomuch, Ican't takethat""you knowwhat ___says"characterrepeatslife lessonat the end"my___says""nooffense"charactergets laughedat for makinga point"i feel soterrible for howi treated you,can you pleaseforgive me?"unrealisticdialogueeveryoneliveshappilyever afterboring lifestory topad theruntimepredictingwhat thepersonsayssomethinghappensthat makesno sense"look atyou!"badactingvillaingets aslap onthe wristbare-bones lifelessonclickbaitingconvenientplot devicepredictableendingtwist that"nobody"sawcomingvillain isforgivenat the endinaccuraterecreationof a game"none of thisis real, wejust wantedto teach youa lesson""iinsist,take it!""that's toomuch, Ican't takethat""you knowwhat ___says"characterrepeatslife lessonat the end"my___says""nooffense"charactergets laughedat for makinga point"i feel soterrible for howi treated you,can you pleaseforgive me?"unrealisticdialogueeveryoneliveshappilyever afterboring lifestory topad theruntimepredictingwhat thepersonsayssomethinghappensthat makesno sense"look atyou!"badactingvillaingets aslap onthe wristbare-bones lifelesson

Dhar Mann Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. clickbaiting
  2. convenient plot device
  3. predictable ending
  4. twist that "nobody" saw coming
  5. villain is forgiven at the end
  6. inaccurate recreation of a game
  7. "none of this is real, we just wanted to teach you a lesson"
  8. "i insist, take it!"
  9. "that's too much, I can't take that"
  10. "you know what ___ says"
  11. character repeats life lesson at the end
  12. "my ___ says"
  13. "no offense"
  14. character gets laughed at for making a point
  15. "i feel so terrible for how i treated you, can you please forgive me?"
  16. unrealistic dialogue
  17. everyone lives happily ever after
  18. boring life story to pad the runtime
  19. predicting what the person says
  20. something happens that makes no sense
  21. "look at you!"
  22. bad acting
  23. villain gets a slap on the wrist
  24. bare-bones life lesson