SIMILEENTER-TAININGWRITINGCONFLICT3rdPERSONPOINT ofVIEW1stPERSONPOINT OFVIEWDIALOGUEPLOTSEQUEN-CECOMPAREandCONTRASTRESOLUT-IONSETTINGCAUSEANDEFFECTTHEMEINFORM-ATIVEWRITINGFALLINGACTIONPERSUASIVEWRITINGHYPERBO-LEPURPOSECLIMAXFORSHAD-OWINGBIOGRAPHYLOADEDLANGUAGEAUDIENCECONTEXTCLUESCHARACTERPOINTOFVIEWMOODPROTAGONISTFLASH-BACKSIMILEENTER-TAININGWRITINGCONFLICT3rdPERSONPOINT ofVIEW1stPERSONPOINT OFVIEWDIALOGUEPLOTSEQUEN-CECOMPAREandCONTRASTRESOLUT-IONSETTINGCAUSEANDEFFECTTHEMEINFORM-ATIVEWRITINGFALLINGACTIONPERSUASIVEWRITINGHYPERBO-LEPURPOSECLIMAXFORSHAD-OWINGBIOGRAPHYLOADEDLANGUAGEAUDIENCECONTEXTCLUESCHARACTERPOINTOFVIEWMOODPROTAGONISTFLASH-BACK

READING LIKE A STAAR - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SIMILE
  2. ENTER-TAINING WRITING
  3. CONFLICT
  4. 3rd PERSON POINT of VIEW
  5. 1st PERSON POINT OF VIEW
  6. DIALOGUE
  7. PLOT
  8. SEQUEN-CE
  9. COMPARE and CONTRAST
  10. RESOLUT-ION
  11. SETTING
  12. CAUSE AND EFFECT
  13. THEME
  14. INFORM-ATIVE WRITING
  15. FALLING ACTION
  16. PERSUASIVE WRITING
  17. HYPERBO-LE
  18. PURPOSE
  19. CLIMAX
  20. FORSHAD-OWING
  21. BIOGRAPHY
  22. LOADED LANGUAGE
  23. AUDIENCE
  24. CONTEXT CLUES
  25. CHARAC TER
  26. POINT OF VIEW
  27. MOOD
  28. PROTAGONIST
  29. FLASH-BACK