PROTAGONIST BIOGRAPHY RESOLUT- ION THEME AUDIENCE FORSHAD- OWING INFORM- ATIVE WRITING HYPERBO- LE SETTING FLASH- BACK PLOT SEQUEN- CE PERSUASIVE WRITING SIMILE DIALOGUE 1st PERSON POINT OF VIEW COMPARE and CONTRAST PURPOSE ENTER- TAINING WRITING CAUSE AND EFFECT LOADED LANGUAGE CLIMAX MOOD CONTEXT CLUES POINT OF VIEW CONFLICT CHARAC TER FALLING ACTION 3rd PERSON POINT of VIEW PROTAGONIST BIOGRAPHY RESOLUT- ION THEME AUDIENCE FORSHAD- OWING INFORM- ATIVE WRITING HYPERBO- LE SETTING FLASH- BACK PLOT SEQUEN- CE PERSUASIVE WRITING SIMILE DIALOGUE 1st PERSON POINT OF VIEW COMPARE and CONTRAST PURPOSE ENTER- TAINING WRITING CAUSE AND EFFECT LOADED LANGUAGE CLIMAX MOOD CONTEXT CLUES POINT OF VIEW CONFLICT CHARAC TER FALLING ACTION 3rd PERSON POINT of VIEW
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
PROTAGONIST
BIOGRAPHY
RESOLUT-ION
THEME
AUDIENCE
FORSHAD-OWING
INFORM-ATIVE WRITING
HYPERBO-LE
SETTING
FLASH-BACK
PLOT
SEQUEN-CE
PERSUASIVE
WRITING
SIMILE
DIALOGUE
1st PERSON POINT OF
VIEW
COMPARE and CONTRAST
PURPOSE
ENTER-TAINING
WRITING
CAUSE AND EFFECT
LOADED LANGUAGE
CLIMAX
MOOD
CONTEXT
CLUES
POINT OF VIEW
CONFLICT
CHARAC
TER
FALLING ACTION
3rd PERSON POINT of VIEW