1st PERSON POINT OF VIEW FORSHAD- OWING CAUSE AND EFFECT CONFLICT FALLING ACTION SIMILE CHARAC TER PERSUASIVE WRITING SEQUEN- CE INFORM- ATIVE WRITING BIOGRAPHY LOADED LANGUAGE THEME RESOLUT- ION PROTAGONIST MOOD PLOT HYPERBO- LE AUDIENCE PURPOSE FLASH- BACK ENTER- TAINING WRITING CLIMAX CONTEXT CLUES SETTING DIALOGUE COMPARE and CONTRAST POINT OF VIEW 3rd PERSON POINT of VIEW 1st PERSON POINT OF VIEW FORSHAD- OWING CAUSE AND EFFECT CONFLICT FALLING ACTION SIMILE CHARAC TER PERSUASIVE WRITING SEQUEN- CE INFORM- ATIVE WRITING BIOGRAPHY LOADED LANGUAGE THEME RESOLUT- ION PROTAGONIST MOOD PLOT HYPERBO- LE AUDIENCE PURPOSE FLASH- BACK ENTER- TAINING WRITING CLIMAX CONTEXT CLUES SETTING DIALOGUE COMPARE and CONTRAST POINT OF VIEW 3rd PERSON POINT of VIEW
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1st PERSON POINT OF
VIEW
FORSHAD-OWING
CAUSE AND EFFECT
CONFLICT
FALLING ACTION
SIMILE
CHARAC
TER
PERSUASIVE
WRITING
SEQUEN-CE
INFORM-ATIVE WRITING
BIOGRAPHY
LOADED LANGUAGE
THEME
RESOLUT-ION
PROTAGONIST
MOOD
PLOT
HYPERBO-LE
AUDIENCE
PURPOSE
FLASH-BACK
ENTER-TAINING
WRITING
CLIMAX
CONTEXT
CLUES
SETTING
DIALOGUE
COMPARE and CONTRAST
POINT OF VIEW
3rd PERSON POINT of VIEW