FALLINGACTIONCHARACTERCLIMAXPOINTOFVIEWMOODCAUSEANDEFFECTDIALOGUEINFORM-ATIVEWRITINGRESOLUT-IONCOMPAREandCONTRASTCONFLICTTHEMEBIOGRAPHYPROTAGONISTSETTINGFLASH-BACKENTER-TAININGWRITINGFORSHAD-OWINGPLOTSEQUEN-CEPERSUASIVEWRITINGCONTEXTCLUESAUDIENCEPURPOSESIMILE3rdPERSONPOINT ofVIEWHYPERBO-LELOADEDLANGUAGE1stPERSONPOINT OFVIEWFALLINGACTIONCHARACTERCLIMAXPOINTOFVIEWMOODCAUSEANDEFFECTDIALOGUEINFORM-ATIVEWRITINGRESOLUT-IONCOMPAREandCONTRASTCONFLICTTHEMEBIOGRAPHYPROTAGONISTSETTINGFLASH-BACKENTER-TAININGWRITINGFORSHAD-OWINGPLOTSEQUEN-CEPERSUASIVEWRITINGCONTEXTCLUESAUDIENCEPURPOSESIMILE3rdPERSONPOINT ofVIEWHYPERBO-LELOADEDLANGUAGE1stPERSONPOINT OFVIEW

READING LIKE A STAAR - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. FALLING ACTION
  2. CHARAC TER
  3. CLIMAX
  4. POINT OF VIEW
  5. MOOD
  6. CAUSE AND EFFECT
  7. DIALOGUE
  8. INFORM-ATIVE WRITING
  9. RESOLUT-ION
  10. COMPARE and CONTRAST
  11. CONFLICT
  12. THEME
  13. BIOGRAPHY
  14. PROTAGONIST
  15. SETTING
  16. FLASH-BACK
  17. ENTER-TAINING WRITING
  18. FORSHAD-OWING
  19. PLOT
  20. SEQUEN-CE
  21. PERSUASIVE WRITING
  22. CONTEXT CLUES
  23. AUDIENCE
  24. PURPOSE
  25. SIMILE
  26. 3rd PERSON POINT of VIEW
  27. HYPERBO-LE
  28. LOADED LANGUAGE
  29. 1st PERSON POINT OF VIEW