RESOLUT-IONDIALOGUE3rdPERSONPOINT ofVIEWTHEME1stPERSONPOINT OFVIEWFALLINGACTIONCHARACTERAUDIENCEINFORM-ATIVEWRITINGCONFLICTMOODSEQUEN-CECOMPAREandCONTRASTSETTINGENTER-TAININGWRITINGPROTAGONISTCAUSEANDEFFECTBIOGRAPHYPERSUASIVEWRITINGFORSHAD-OWINGPURPOSEPLOTCLIMAXPOINTOFVIEWHYPERBO-LEFLASH-BACKCONTEXTCLUESLOADEDLANGUAGESIMILERESOLUT-IONDIALOGUE3rdPERSONPOINT ofVIEWTHEME1stPERSONPOINT OFVIEWFALLINGACTIONCHARACTERAUDIENCEINFORM-ATIVEWRITINGCONFLICTMOODSEQUEN-CECOMPAREandCONTRASTSETTINGENTER-TAININGWRITINGPROTAGONISTCAUSEANDEFFECTBIOGRAPHYPERSUASIVEWRITINGFORSHAD-OWINGPURPOSEPLOTCLIMAXPOINTOFVIEWHYPERBO-LEFLASH-BACKCONTEXTCLUESLOADEDLANGUAGESIMILE

READING LIKE A STAAR - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. RESOLUT-ION
  2. DIALOGUE
  3. 3rd PERSON POINT of VIEW
  4. THEME
  5. 1st PERSON POINT OF VIEW
  6. FALLING ACTION
  7. CHARAC TER
  8. AUDIENCE
  9. INFORM-ATIVE WRITING
  10. CONFLICT
  11. MOOD
  12. SEQUEN-CE
  13. COMPARE and CONTRAST
  14. SETTING
  15. ENTER-TAINING WRITING
  16. PROTAGONIST
  17. CAUSE AND EFFECT
  18. BIOGRAPHY
  19. PERSUASIVE WRITING
  20. FORSHAD-OWING
  21. PURPOSE
  22. PLOT
  23. CLIMAX
  24. POINT OF VIEW
  25. HYPERBO-LE
  26. FLASH-BACK
  27. CONTEXT CLUES
  28. LOADED LANGUAGE
  29. SIMILE