CONTEXT CLUES SIMILE COMPARE and CONTRAST CONFLICT 3rd PERSON POINT of VIEW DIALOGUE PLOT HYPERBO- LE INFORM- ATIVE WRITING SEQUEN- CE PURPOSE SETTING BIOGRAPHY FLASH- BACK THEME AUDIENCE CLIMAX FALLING ACTION CAUSE AND EFFECT 1st PERSON POINT OF VIEW RESOLUT- ION ENTER- TAINING WRITING LOADED LANGUAGE POINT OF VIEW CHARAC TER PROTAGONIST MOOD PERSUASIVE WRITING FORSHAD- OWING CONTEXT CLUES SIMILE COMPARE and CONTRAST CONFLICT 3rd PERSON POINT of VIEW DIALOGUE PLOT HYPERBO- LE INFORM- ATIVE WRITING SEQUEN- CE PURPOSE SETTING BIOGRAPHY FLASH- BACK THEME AUDIENCE CLIMAX FALLING ACTION CAUSE AND EFFECT 1st PERSON POINT OF VIEW RESOLUT- ION ENTER- TAINING WRITING LOADED LANGUAGE POINT OF VIEW CHARAC TER PROTAGONIST MOOD PERSUASIVE WRITING FORSHAD- OWING
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CONTEXT
CLUES
SIMILE
COMPARE and CONTRAST
CONFLICT
3rd PERSON POINT of VIEW
DIALOGUE
PLOT
HYPERBO-LE
INFORM-ATIVE WRITING
SEQUEN-CE
PURPOSE
SETTING
BIOGRAPHY
FLASH-BACK
THEME
AUDIENCE
CLIMAX
FALLING ACTION
CAUSE AND EFFECT
1st PERSON POINT OF
VIEW
RESOLUT-ION
ENTER-TAINING
WRITING
LOADED LANGUAGE
POINT OF VIEW
CHARAC
TER
PROTAGONIST
MOOD
PERSUASIVE
WRITING
FORSHAD-OWING