BIOGRAPHYSETTINGCHARACTERLOADEDLANGUAGEFORSHAD-OWING3rdPERSONPOINT ofVIEWPROTAGONISTPLOTFLASH-BACKCLIMAXSEQUEN-CEFALLINGACTIONHYPERBO-LECOMPAREandCONTRASTPERSUASIVEWRITINGAUDIENCEENTER-TAININGWRITINGSIMILEPOINTOFVIEWPURPOSEDIALOGUECAUSEANDEFFECTINFORM-ATIVEWRITINGMOOD1stPERSONPOINT OFVIEWCONFLICTCONTEXTCLUESTHEMERESOLUT-IONBIOGRAPHYSETTINGCHARACTERLOADEDLANGUAGEFORSHAD-OWING3rdPERSONPOINT ofVIEWPROTAGONISTPLOTFLASH-BACKCLIMAXSEQUEN-CEFALLINGACTIONHYPERBO-LECOMPAREandCONTRASTPERSUASIVEWRITINGAUDIENCEENTER-TAININGWRITINGSIMILEPOINTOFVIEWPURPOSEDIALOGUECAUSEANDEFFECTINFORM-ATIVEWRITINGMOOD1stPERSONPOINT OFVIEWCONFLICTCONTEXTCLUESTHEMERESOLUT-ION

READING LIKE A STAAR - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. BIOGRAPHY
  2. SETTING
  3. CHARAC TER
  4. LOADED LANGUAGE
  5. FORSHAD-OWING
  6. 3rd PERSON POINT of VIEW
  7. PROTAGONIST
  8. PLOT
  9. FLASH-BACK
  10. CLIMAX
  11. SEQUEN-CE
  12. FALLING ACTION
  13. HYPERBO-LE
  14. COMPARE and CONTRAST
  15. PERSUASIVE WRITING
  16. AUDIENCE
  17. ENTER-TAINING WRITING
  18. SIMILE
  19. POINT OF VIEW
  20. PURPOSE
  21. DIALOGUE
  22. CAUSE AND EFFECT
  23. INFORM-ATIVE WRITING
  24. MOOD
  25. 1st PERSON POINT OF VIEW
  26. CONFLICT
  27. CONTEXT CLUES
  28. THEME
  29. RESOLUT-ION