BIOGRAPHYCONTEXTCLUES3rdPERSONPOINT ofVIEWLOADEDLANGUAGESEQUENCE1stPERSONPOINT OFVIEWFLASHBACKPERSUASIVEWRITINGDIALOGUEPURPOSECHARACTERRESOLUTIONINFORMATIVEWRITINGFALLINGACTIONENTERTAININGWRITINGCAUSEANDEFFECTCLIMAXSIMILEMOODTHEMEAUDIENCEFORSHADOWINGSETTINGHYPERBOLECOMPAREandCONTRASTCONFLICTPOINTOFVIEWPROTAGONISTPLOTBIOGRAPHYCONTEXTCLUES3rdPERSONPOINT ofVIEWLOADEDLANGUAGESEQUENCE1stPERSONPOINT OFVIEWFLASHBACKPERSUASIVEWRITINGDIALOGUEPURPOSECHARACTERRESOLUTIONINFORMATIVEWRITINGFALLINGACTIONENTERTAININGWRITINGCAUSEANDEFFECTCLIMAXSIMILEMOODTHEMEAUDIENCEFORSHADOWINGSETTINGHYPERBOLECOMPAREandCONTRASTCONFLICTPOINTOFVIEWPROTAGONISTPLOT

READING LIKE A STAAR - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. BIOGRAPHY
  2. CONTEXT CLUES
  3. 3rd PERSON POINT of VIEW
  4. LOADED LANGUAGE
  5. SEQUEN CE
  6. 1st PERSON POINT OF VIEW
  7. FLASH BACK
  8. PERSUASIVE WRITING
  9. DIALOGUE
  10. PURPOSE
  11. CHARAC TER
  12. RESOLUT ION
  13. INFORM ATIVE WRITING
  14. FALLING ACTION
  15. ENTERTAINING WRITING
  16. CAUSE AND EFFECT
  17. CLIMAX
  18. SIMILE
  19. MOOD
  20. THEME
  21. AUDIENCE
  22. FORSHAD OWING
  23. SETTING
  24. HYPERBO LE
  25. COMPARE and CONTRAST
  26. CONFLICT
  27. POINT OF VIEW
  28. PROTAGONIST
  29. PLOT