RESOLUT ION CLIMAX DIALOGUE FALLING ACTION PLOT SEQUEN CE MOOD COMPARE and CONTRAST THEME INFORM ATIVE WRITING 3rd PERSON POINT of VIEW FLASH BACK 1st PERSON POINT OF VIEW CAUSE AND EFFECT PERSUASIVE WRITING PURPOSE CHARAC TER HYPERBO LE LOADED LANGUAGE AUDIENCE PROTAGONIST CONFLICT SETTING POINT OF VIEW ENTERTAINING WRITING BIOGRAPHY SIMILE FORSHAD OWING CONTEXT CLUES RESOLUT ION CLIMAX DIALOGUE FALLING ACTION PLOT SEQUEN CE MOOD COMPARE and CONTRAST THEME INFORM ATIVE WRITING 3rd PERSON POINT of VIEW FLASH BACK 1st PERSON POINT OF VIEW CAUSE AND EFFECT PERSUASIVE WRITING PURPOSE CHARAC TER HYPERBO LE LOADED LANGUAGE AUDIENCE PROTAGONIST CONFLICT SETTING POINT OF VIEW ENTERTAINING WRITING BIOGRAPHY SIMILE FORSHAD OWING CONTEXT CLUES
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
RESOLUT
ION
CLIMAX
DIALOGUE
FALLING ACTION
PLOT
SEQUEN
CE
MOOD
COMPARE and CONTRAST
THEME
INFORM
ATIVE WRITING
3rd PERSON POINT of VIEW
FLASH
BACK
1st PERSON POINT OF
VIEW
CAUSE AND EFFECT
PERSUASIVE
WRITING
PURPOSE
CHARAC
TER
HYPERBO
LE
LOADED LANGUAGE
AUDIENCE
PROTAGONIST
CONFLICT
SETTING
POINT OF VIEW
ENTERTAINING
WRITING
BIOGRAPHY
SIMILE
FORSHAD
OWING
CONTEXT
CLUES