FORSHAD OWING CONFLICT SETTING COMPARE and CONTRAST POINT OF VIEW THEME FALLING ACTION PLOT BIOGRAPHY CHARAC TER FLASH BACK PROTAGONIST HYPERBO LE SIMILE LOADED LANGUAGE CONTEXT CLUES SEQUEN CE CLIMAX 3rd PERSON POINT of VIEW MOOD 1st PERSON POINT OF VIEW RESOLUT ION DIALOGUE PURPOSE ENTERTAINING WRITING INFORM ATIVE WRITING PERSUASIVE WRITING AUDIENCE CAUSE AND EFFECT FORSHAD OWING CONFLICT SETTING COMPARE and CONTRAST POINT OF VIEW THEME FALLING ACTION PLOT BIOGRAPHY CHARAC TER FLASH BACK PROTAGONIST HYPERBO LE SIMILE LOADED LANGUAGE CONTEXT CLUES SEQUEN CE CLIMAX 3rd PERSON POINT of VIEW MOOD 1st PERSON POINT OF VIEW RESOLUT ION DIALOGUE PURPOSE ENTERTAINING WRITING INFORM ATIVE WRITING PERSUASIVE WRITING AUDIENCE CAUSE AND EFFECT
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
FORSHAD
OWING
CONFLICT
SETTING
COMPARE and CONTRAST
POINT OF VIEW
THEME
FALLING ACTION
PLOT
BIOGRAPHY
CHARAC
TER
FLASH
BACK
PROTAGONIST
HYPERBO
LE
SIMILE
LOADED LANGUAGE
CONTEXT
CLUES
SEQUEN
CE
CLIMAX
3rd PERSON POINT of VIEW
MOOD
1st PERSON POINT OF
VIEW
RESOLUT
ION
DIALOGUE
PURPOSE
ENTERTAINING
WRITING
INFORM
ATIVE WRITING
PERSUASIVE
WRITING
AUDIENCE
CAUSE AND EFFECT