PLOT POINT OF VIEW HYPERBO LE ENTERTAINING WRITING BIOGRAPHY PURPOSE INFORM ATIVE WRITING DIALOGUE CHARAC TER SEQUEN CE 1st PERSON POINT OF VIEW FALLING ACTION COMPARE and CONTRAST LOADED LANGUAGE CONTEXT CLUES MOOD RESOLUT ION CLIMAX SIMILE FLASH BACK THEME AUDIENCE PERSUASIVE WRITING CAUSE AND EFFECT SETTING CONFLICT FORSHAD OWING 3rd PERSON POINT of VIEW PROTAGONIST PLOT POINT OF VIEW HYPERBO LE ENTERTAINING WRITING BIOGRAPHY PURPOSE INFORM ATIVE WRITING DIALOGUE CHARAC TER SEQUEN CE 1st PERSON POINT OF VIEW FALLING ACTION COMPARE and CONTRAST LOADED LANGUAGE CONTEXT CLUES MOOD RESOLUT ION CLIMAX SIMILE FLASH BACK THEME AUDIENCE PERSUASIVE WRITING CAUSE AND EFFECT SETTING CONFLICT FORSHAD OWING 3rd PERSON POINT of VIEW PROTAGONIST
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
PLOT
POINT OF VIEW
HYPERBO
LE
ENTERTAINING
WRITING
BIOGRAPHY
PURPOSE
INFORM
ATIVE WRITING
DIALOGUE
CHARAC
TER
SEQUEN
CE
1st PERSON POINT OF
VIEW
FALLING ACTION
COMPARE and CONTRAST
LOADED LANGUAGE
CONTEXT
CLUES
MOOD
RESOLUT
ION
CLIMAX
SIMILE
FLASH
BACK
THEME
AUDIENCE
PERSUASIVE
WRITING
CAUSE AND EFFECT
SETTING
CONFLICT
FORSHAD
OWING
3rd PERSON POINT of VIEW
PROTAGONIST