RESOLUTIONCHARACTERCAUSEANDEFFECTSEQUENCEAUDIENCEFALLINGACTIONSETTINGSIMILEFORSHADOWINGHYPERBOLETHEMELOADEDLANGUAGEFLASHBACKCOMPAREandCONTRASTCLIMAXCONFLICTPLOTPERSUASIVEWRITINGBIOGRAPHYINFORMATIVEWRITING3rdPERSONPOINT ofVIEWENTERTAININGWRITINGCONTEXTCLUESDIALOGUE1stPERSONPOINT OFVIEWMOODPOINTOFVIEWPROTAGONISTPURPOSERESOLUTIONCHARACTERCAUSEANDEFFECTSEQUENCEAUDIENCEFALLINGACTIONSETTINGSIMILEFORSHADOWINGHYPERBOLETHEMELOADEDLANGUAGEFLASHBACKCOMPAREandCONTRASTCLIMAXCONFLICTPLOTPERSUASIVEWRITINGBIOGRAPHYINFORMATIVEWRITING3rdPERSONPOINT ofVIEWENTERTAININGWRITINGCONTEXTCLUESDIALOGUE1stPERSONPOINT OFVIEWMOODPOINTOFVIEWPROTAGONISTPURPOSE

READING LIKE A STAAR - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. RESOLUT ION
  2. CHARAC TER
  3. CAUSE AND EFFECT
  4. SEQUEN CE
  5. AUDIENCE
  6. FALLING ACTION
  7. SETTING
  8. SIMILE
  9. FORSHAD OWING
  10. HYPERBO LE
  11. THEME
  12. LOADED LANGUAGE
  13. FLASH BACK
  14. COMPARE and CONTRAST
  15. CLIMAX
  16. CONFLICT
  17. PLOT
  18. PERSUASIVE WRITING
  19. BIOGRAPHY
  20. INFORM ATIVE WRITING
  21. 3rd PERSON POINT of VIEW
  22. ENTERTAINING WRITING
  23. CONTEXT CLUES
  24. DIALOGUE
  25. 1st PERSON POINT OF VIEW
  26. MOOD
  27. POINT OF VIEW
  28. PROTAGONIST
  29. PURPOSE