RESOLUT ION CHARAC TER CAUSE AND EFFECT SEQUEN CE AUDIENCE FALLING ACTION SETTING SIMILE FORSHAD OWING HYPERBO LE THEME LOADED LANGUAGE FLASH BACK COMPARE and CONTRAST CLIMAX CONFLICT PLOT PERSUASIVE WRITING BIOGRAPHY INFORM ATIVE WRITING 3rd PERSON POINT of VIEW ENTERTAINING WRITING CONTEXT CLUES DIALOGUE 1st PERSON POINT OF VIEW MOOD POINT OF VIEW PROTAGONIST PURPOSE RESOLUT ION CHARAC TER CAUSE AND EFFECT SEQUEN CE AUDIENCE FALLING ACTION SETTING SIMILE FORSHAD OWING HYPERBO LE THEME LOADED LANGUAGE FLASH BACK COMPARE and CONTRAST CLIMAX CONFLICT PLOT PERSUASIVE WRITING BIOGRAPHY INFORM ATIVE WRITING 3rd PERSON POINT of VIEW ENTERTAINING WRITING CONTEXT CLUES DIALOGUE 1st PERSON POINT OF VIEW MOOD POINT OF VIEW PROTAGONIST PURPOSE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
RESOLUT
ION
CHARAC
TER
CAUSE AND EFFECT
SEQUEN
CE
AUDIENCE
FALLING ACTION
SETTING
SIMILE
FORSHAD
OWING
HYPERBO
LE
THEME
LOADED LANGUAGE
FLASH
BACK
COMPARE and CONTRAST
CLIMAX
CONFLICT
PLOT
PERSUASIVE
WRITING
BIOGRAPHY
INFORM
ATIVE WRITING
3rd PERSON POINT of VIEW
ENTERTAINING
WRITING
CONTEXT
CLUES
DIALOGUE
1st PERSON POINT OF
VIEW
MOOD
POINT OF VIEW
PROTAGONIST
PURPOSE