RESOLUTIONCLIMAXDIALOGUEFALLINGACTIONPLOTSEQUENCEMOODCOMPAREandCONTRASTTHEMEINFORMATIVEWRITING3rdPERSONPOINT ofVIEWFLASHBACK1stPERSONPOINT OFVIEWCAUSEANDEFFECTPERSUASIVEWRITINGPURPOSECHARACTERHYPERBOLELOADEDLANGUAGEAUDIENCEPROTAGONISTCONFLICTSETTINGPOINTOFVIEWENTERTAININGWRITINGBIOGRAPHYSIMILEFORSHADOWINGCONTEXTCLUESRESOLUTIONCLIMAXDIALOGUEFALLINGACTIONPLOTSEQUENCEMOODCOMPAREandCONTRASTTHEMEINFORMATIVEWRITING3rdPERSONPOINT ofVIEWFLASHBACK1stPERSONPOINT OFVIEWCAUSEANDEFFECTPERSUASIVEWRITINGPURPOSECHARACTERHYPERBOLELOADEDLANGUAGEAUDIENCEPROTAGONISTCONFLICTSETTINGPOINTOFVIEWENTERTAININGWRITINGBIOGRAPHYSIMILEFORSHADOWINGCONTEXTCLUES

READING LIKE A STAAR - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. RESOLUT ION
  2. CLIMAX
  3. DIALOGUE
  4. FALLING ACTION
  5. PLOT
  6. SEQUEN CE
  7. MOOD
  8. COMPARE and CONTRAST
  9. THEME
  10. INFORM ATIVE WRITING
  11. 3rd PERSON POINT of VIEW
  12. FLASH BACK
  13. 1st PERSON POINT OF VIEW
  14. CAUSE AND EFFECT
  15. PERSUASIVE WRITING
  16. PURPOSE
  17. CHARAC TER
  18. HYPERBO LE
  19. LOADED LANGUAGE
  20. AUDIENCE
  21. PROTAGONIST
  22. CONFLICT
  23. SETTING
  24. POINT OF VIEW
  25. ENTERTAINING WRITING
  26. BIOGRAPHY
  27. SIMILE
  28. FORSHAD OWING
  29. CONTEXT CLUES