FORSHAD OWING HYPERBO LE PURPOSE COMPARE and CONTRAST SETTING POINT OF VIEW 1st PERSON POINT OF VIEW MOOD CHARAC TER CONTEXT CLUES SEQUEN CE ENTERTAINING WRITING INFORM ATIVE WRITING PLOT 3rd PERSON POINT of VIEW CLIMAX LOADED LANGUAGE PROTAGONIST PERSUASIVE WRITING THEME AUDIENCE RESOLUT ION CAUSE AND EFFECT DIALOGUE FALLING ACTION BIOGRAPHY SIMILE FLASH BACK CONFLICT FORSHAD OWING HYPERBO LE PURPOSE COMPARE and CONTRAST SETTING POINT OF VIEW 1st PERSON POINT OF VIEW MOOD CHARAC TER CONTEXT CLUES SEQUEN CE ENTERTAINING WRITING INFORM ATIVE WRITING PLOT 3rd PERSON POINT of VIEW CLIMAX LOADED LANGUAGE PROTAGONIST PERSUASIVE WRITING THEME AUDIENCE RESOLUT ION CAUSE AND EFFECT DIALOGUE FALLING ACTION BIOGRAPHY SIMILE FLASH BACK CONFLICT
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
FORSHAD
OWING
HYPERBO
LE
PURPOSE
COMPARE and CONTRAST
SETTING
POINT OF VIEW
1st PERSON POINT OF
VIEW
MOOD
CHARAC
TER
CONTEXT
CLUES
SEQUEN
CE
ENTERTAINING
WRITING
INFORM
ATIVE WRITING
PLOT
3rd PERSON POINT of VIEW
CLIMAX
LOADED LANGUAGE
PROTAGONIST
PERSUASIVE
WRITING
THEME
AUDIENCE
RESOLUT
ION
CAUSE AND EFFECT
DIALOGUE
FALLING ACTION
BIOGRAPHY
SIMILE
FLASH
BACK
CONFLICT