FORSHADOWINGCONFLICTSETTINGCOMPAREandCONTRASTPOINTOFVIEWTHEMEFALLINGACTIONPLOTBIOGRAPHYCHARACTERFLASHBACKPROTAGONISTHYPERBOLESIMILELOADEDLANGUAGECONTEXTCLUESSEQUENCECLIMAX3rdPERSONPOINT ofVIEWMOOD1stPERSONPOINT OFVIEWRESOLUTIONDIALOGUEPURPOSEENTERTAININGWRITINGINFORMATIVEWRITINGPERSUASIVEWRITINGAUDIENCECAUSEANDEFFECTFORSHADOWINGCONFLICTSETTINGCOMPAREandCONTRASTPOINTOFVIEWTHEMEFALLINGACTIONPLOTBIOGRAPHYCHARACTERFLASHBACKPROTAGONISTHYPERBOLESIMILELOADEDLANGUAGECONTEXTCLUESSEQUENCECLIMAX3rdPERSONPOINT ofVIEWMOOD1stPERSONPOINT OFVIEWRESOLUTIONDIALOGUEPURPOSEENTERTAININGWRITINGINFORMATIVEWRITINGPERSUASIVEWRITINGAUDIENCECAUSEANDEFFECT

READING LIKE A STAAR - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. FORSHAD OWING
  2. CONFLICT
  3. SETTING
  4. COMPARE and CONTRAST
  5. POINT OF VIEW
  6. THEME
  7. FALLING ACTION
  8. PLOT
  9. BIOGRAPHY
  10. CHARAC TER
  11. FLASH BACK
  12. PROTAGONIST
  13. HYPERBO LE
  14. SIMILE
  15. LOADED LANGUAGE
  16. CONTEXT CLUES
  17. SEQUEN CE
  18. CLIMAX
  19. 3rd PERSON POINT of VIEW
  20. MOOD
  21. 1st PERSON POINT OF VIEW
  22. RESOLUT ION
  23. DIALOGUE
  24. PURPOSE
  25. ENTERTAINING WRITING
  26. INFORM ATIVE WRITING
  27. PERSUASIVE WRITING
  28. AUDIENCE
  29. CAUSE AND EFFECT