CHARACTERAUDIENCECOMPAREandCONTRASTSIMILEPERSUASIVEWRITINGMOODDIALOGUEPROTAGONISTTHEMECLIMAXINFORMATIVEWRITINGBIOGRAPHYPLOTCONFLICTSEQUENCESETTINGFORSHADOWING1stPERSONPOINT OFVIEWPOINTOFVIEWPURPOSEHYPERBOLECAUSEANDEFFECTLOADEDLANGUAGECONTEXTCLUES3rdPERSONPOINT ofVIEWFLASHBACKRESOLUTIONFALLINGACTIONENTERTAININGWRITINGCHARACTERAUDIENCECOMPAREandCONTRASTSIMILEPERSUASIVEWRITINGMOODDIALOGUEPROTAGONISTTHEMECLIMAXINFORMATIVEWRITINGBIOGRAPHYPLOTCONFLICTSEQUENCESETTINGFORSHADOWING1stPERSONPOINT OFVIEWPOINTOFVIEWPURPOSEHYPERBOLECAUSEANDEFFECTLOADEDLANGUAGECONTEXTCLUES3rdPERSONPOINT ofVIEWFLASHBACKRESOLUTIONFALLINGACTIONENTERTAININGWRITING

READING LIKE A STAAR - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CHARAC TER
  2. AUDIENCE
  3. COMPARE and CONTRAST
  4. SIMILE
  5. PERSUASIVE WRITING
  6. MOOD
  7. DIALOGUE
  8. PROTAGONIST
  9. THEME
  10. CLIMAX
  11. INFORM ATIVE WRITING
  12. BIOGRAPHY
  13. PLOT
  14. CONFLICT
  15. SEQUEN CE
  16. SETTING
  17. FORSHAD OWING
  18. 1st PERSON POINT OF VIEW
  19. POINT OF VIEW
  20. PURPOSE
  21. HYPERBO LE
  22. CAUSE AND EFFECT
  23. LOADED LANGUAGE
  24. CONTEXT CLUES
  25. 3rd PERSON POINT of VIEW
  26. FLASH BACK
  27. RESOLUT ION
  28. FALLING ACTION
  29. ENTERTAINING WRITING