INFORMATIVEWRITINGDRAMADIALOGUEPROTAGONISTSEQUENCE1stPERSONPOINT OFVIEWPROBLEMRESOLUTIONFORSHADOWINGCAUSEANDEFFECTPERSUASIVEWRITINGMETAPHORCHRONOLOGICALORDERCONTEXTCLUESMORALSETTINGPOINTOFVIEWCHARACTERCONFLICTHYPERBOLEAUDIENCEMOODMYTHFOLKTALEMEMOIRFALLINGACTIONTHEMECLIMAXAUTOBIOGRAPHYENTERTAININGWRITINGPURPOSEINFORMATIVEWRITINGDRAMADIALOGUEPROTAGONISTSEQUENCE1stPERSONPOINT OFVIEWPROBLEMRESOLUTIONFORSHADOWINGCAUSEANDEFFECTPERSUASIVEWRITINGMETAPHORCHRONOLOGICALORDERCONTEXTCLUESMORALSETTINGPOINTOFVIEWCHARACTERCONFLICTHYPERBOLEAUDIENCEMOODMYTHFOLKTALEMEMOIRFALLINGACTIONTHEMECLIMAXAUTOBIOGRAPHYENTERTAININGWRITINGPURPOSE

READING LIKE A STAAR - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. INFORM ATIVE WRITING
  2. DRAMA
  3. DIALOGUE
  4. PROTAGONIST
  5. SEQUEN CE
  6. 1st PERSON POINT OF VIEW
  7. PROBLEM RESOLUT ION
  8. FORSHAD OWING
  9. CAUSE AND EFFECT
  10. PERSUASIVE WRITING
  11. METAPHOR
  12. CHRONOLOGICAL ORDER
  13. CONTEXT CLUES
  14. MORAL
  15. SETTING
  16. POINT OF VIEW
  17. CHARAC TER
  18. CONFLICT
  19. HYPERBO LE
  20. AUDIENCE
  21. MOOD
  22. MYTH FOLKTALE
  23. MEMOIR
  24. FALLING ACTION
  25. THEME
  26. CLIMAX
  27. AUTOBIOGRAPHY
  28. ENTERTAINING WRITING
  29. PURPOSE