BillysaysanythingTopPocketFindShockedhead-turnor stareJackasks aquestionGardenShaftSomethingput in aZiploc bagRoad Trip(off theisland)AnythingsniffedRick getsemotionalWood"discovered"228-year oldmysteryEither Laginaadjustsglasses toinspectsomethingEyesandBootsMuon"CON-struct"VoidAladdin'sCaveXRFusedHammerGrabHighTraceEvidenceDougwears anyNSCCclothingOff-setchamberJackSiftsBabyBlobBillysaysanythingTopPocketFindShockedhead-turnor stareJackasks aquestionGardenShaftSomethingput in aZiploc bagRoad Trip(off theisland)AnythingsniffedRick getsemotionalWood"discovered"228-year oldmysteryEither Laginaadjustsglasses toinspectsomethingEyesandBootsMuon"CON-struct"VoidAladdin'sCaveXRFusedHammerGrabHighTraceEvidenceDougwears anyNSCCclothingOff-setchamberJackSiftsBabyBlob

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Billy says anything
  2. Top Pocket Find
  3. Shocked head-turn or stare
  4. Jack asks a question
  5. Garden Shaft
  6. Something put in a Ziploc bag
  7. Road Trip (off the island)
  8. Anything sniffed
  9. Rick gets emotional
  10. Wood "discovered"
  11. 228-year old mystery
  12. Either Lagina adjusts glasses to inspect something
  13. Eyes and Boots
  14. Muon
  15. "CON-struct"
  16. Void
  17. Aladdin's Cave
  18. XRF used
  19. Hammer Grab
  20. High Trace Evidence
  21. Doug wears any NSCC clothing
  22. Off-set chamber
  23. Jack Sifts
  24. Baby Blob