EyesandBootsBabyBlobMuonHighTraceEvidenceJackSiftsHammerGrabSomethingput in aZiploc bagRoad Trip(off theisland)TopPocketFindBillysaysanythingVoidDougwears anyNSCCclothingJackasks aquestionEither Laginaadjustsglasses toinspectsomethingGardenShaftOff-setchamber228-year oldmysteryAladdin'sCave"CON-struct"AnythingsniffedRick getsemotionalWood"discovered"XRFusedShockedhead-turnor stareEyesandBootsBabyBlobMuonHighTraceEvidenceJackSiftsHammerGrabSomethingput in aZiploc bagRoad Trip(off theisland)TopPocketFindBillysaysanythingVoidDougwears anyNSCCclothingJackasks aquestionEither Laginaadjustsglasses toinspectsomethingGardenShaftOff-setchamber228-year oldmysteryAladdin'sCave"CON-struct"AnythingsniffedRick getsemotionalWood"discovered"XRFusedShockedhead-turnor stare

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Eyes and Boots
  2. Baby Blob
  3. Muon
  4. High Trace Evidence
  5. Jack Sifts
  6. Hammer Grab
  7. Something put in a Ziploc bag
  8. Road Trip (off the island)
  9. Top Pocket Find
  10. Billy says anything
  11. Void
  12. Doug wears any NSCC clothing
  13. Jack asks a question
  14. Either Lagina adjusts glasses to inspect something
  15. Garden Shaft
  16. Off-set chamber
  17. 228-year old mystery
  18. Aladdin's Cave
  19. "CON-struct"
  20. Anything sniffed
  21. Rick gets emotional
  22. Wood "discovered"
  23. XRF used
  24. Shocked head-turn or stare