Either Laginaadjustsglasses toinspectsomethingSomethingput in aZiploc bagAnythingsniffed228-year oldmysteryGardenShaftMuonAladdin'sCaveHammerGrabOff-setchamberRoad Trip(off theisland)VoidEyesandBootsDougwears anyNSCCclothingBillysaysanythingTopPocketFindXRFusedJackasks aquestionShockedhead-turnor stareHighTraceEvidenceBabyBlobWood"discovered"Rick getsemotional"CON-struct"JackSiftsEither Laginaadjustsglasses toinspectsomethingSomethingput in aZiploc bagAnythingsniffed228-year oldmysteryGardenShaftMuonAladdin'sCaveHammerGrabOff-setchamberRoad Trip(off theisland)VoidEyesandBootsDougwears anyNSCCclothingBillysaysanythingTopPocketFindXRFusedJackasks aquestionShockedhead-turnor stareHighTraceEvidenceBabyBlobWood"discovered"Rick getsemotional"CON-struct"JackSifts

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Either Lagina adjusts glasses to inspect something
  2. Something put in a Ziploc bag
  3. Anything sniffed
  4. 228-year old mystery
  5. Garden Shaft
  6. Muon
  7. Aladdin's Cave
  8. Hammer Grab
  9. Off-set chamber
  10. Road Trip (off the island)
  11. Void
  12. Eyes and Boots
  13. Doug wears any NSCC clothing
  14. Billy says anything
  15. Top Pocket Find
  16. XRF used
  17. Jack asks a question
  18. Shocked head-turn or stare
  19. High Trace Evidence
  20. Baby Blob
  21. Wood "discovered"
  22. Rick gets emotional
  23. "CON-struct"
  24. Jack Sifts