EyesandBootsOff-setchamberHighTraceEvidenceMuonGardenShaft"CON-struct"JackSiftsXRFusedVoidSomethingput in aZiploc bagJackasks aquestionTopPocketFindAladdin'sCaveDougwears anyNSCCclothingEither Laginaadjustsglasses toinspectsomethingBabyBlobAnythingsniffedRoad Trip(off theisland)Rick getsemotionalBillysaysanything228-year oldmysteryWood"discovered"Shockedhead-turnor stareHammerGrabEyesandBootsOff-setchamberHighTraceEvidenceMuonGardenShaft"CON-struct"JackSiftsXRFusedVoidSomethingput in aZiploc bagJackasks aquestionTopPocketFindAladdin'sCaveDougwears anyNSCCclothingEither Laginaadjustsglasses toinspectsomethingBabyBlobAnythingsniffedRoad Trip(off theisland)Rick getsemotionalBillysaysanything228-year oldmysteryWood"discovered"Shockedhead-turnor stareHammerGrab

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Eyes and Boots
  2. Off-set chamber
  3. High Trace Evidence
  4. Muon
  5. Garden Shaft
  6. "CON-struct"
  7. Jack Sifts
  8. XRF used
  9. Void
  10. Something put in a Ziploc bag
  11. Jack asks a question
  12. Top Pocket Find
  13. Aladdin's Cave
  14. Doug wears any NSCC clothing
  15. Either Lagina adjusts glasses to inspect something
  16. Baby Blob
  17. Anything sniffed
  18. Road Trip (off the island)
  19. Rick gets emotional
  20. Billy says anything
  21. 228-year old mystery
  22. Wood "discovered"
  23. Shocked head-turn or stare
  24. Hammer Grab