VoidHammerGrab228-year oldmysteryRoad Trip(off theisland)AnythingsniffedSomethingput in aZiploc bagTopPocketFindHighTraceEvidenceOff-setchamber"CON-struct"Shockedhead-turnor stareDougwears anyNSCCclothingJackasks aquestionJackSiftsEither Laginaadjustsglasses toinspectsomethingMuonRick getsemotionalGardenShaftWood"discovered"BabyBlobAladdin'sCaveEyesandBootsXRFusedBillysaysanythingVoidHammerGrab228-year oldmysteryRoad Trip(off theisland)AnythingsniffedSomethingput in aZiploc bagTopPocketFindHighTraceEvidenceOff-setchamber"CON-struct"Shockedhead-turnor stareDougwears anyNSCCclothingJackasks aquestionJackSiftsEither Laginaadjustsglasses toinspectsomethingMuonRick getsemotionalGardenShaftWood"discovered"BabyBlobAladdin'sCaveEyesandBootsXRFusedBillysaysanything

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
O
3
G
4
I
5
I
6
G
7
B
8
N
9
O
10
O
11
B
12
G
13
B
14
I
15
O
16
G
17
G
18
B
19
I
20
B
21
I
22
O
23
N
24
N
  1. N-Void
  2. O-Hammer Grab
  3. G-228-year old mystery
  4. I-Road Trip (off the island)
  5. I-Anything sniffed
  6. G-Something put in a Ziploc bag
  7. B-Top Pocket Find
  8. N-High Trace Evidence
  9. O-Off-set chamber
  10. O-"CON-struct"
  11. B-Shocked head-turn or stare
  12. G-Doug wears any NSCC clothing
  13. B-Jack asks a question
  14. I-Jack Sifts
  15. O-Either Lagina adjusts glasses to inspect something
  16. G-Muon
  17. G-Rick gets emotional
  18. B-Garden Shaft
  19. I-Wood "discovered"
  20. B-Baby Blob
  21. I-Aladdin's Cave
  22. O-Eyes and Boots
  23. N-XRF used
  24. N-Billy says anything