Shockedhead-turnor stareDougwears anyNSCCclothingTopPocketFindHighTraceEvidenceGardenShaftAnythingsniffedVoid228-year oldmysterySomethingput in aZiploc bagJackasks aquestionRick getsemotionalAladdin'sCaveBillysaysanythingXRFusedOff-setchamberMuon"CON-struct"Wood"discovered"JackSiftsHammerGrabEyesandBootsEither Laginaadjustsglasses toinspectsomethingRoad Trip(off theisland)BabyBlobShockedhead-turnor stareDougwears anyNSCCclothingTopPocketFindHighTraceEvidenceGardenShaftAnythingsniffedVoid228-year oldmysterySomethingput in aZiploc bagJackasks aquestionRick getsemotionalAladdin'sCaveBillysaysanythingXRFusedOff-setchamberMuon"CON-struct"Wood"discovered"JackSiftsHammerGrabEyesandBootsEither Laginaadjustsglasses toinspectsomethingRoad Trip(off theisland)BabyBlob

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
G
3
B
4
N
5
B
6
I
7
N
8
G
9
G
10
B
11
G
12
I
13
N
14
N
15
O
16
G
17
O
18
I
19
I
20
O
21
O
22
O
23
I
24
B
  1. B-Shocked head-turn or stare
  2. G-Doug wears any NSCC clothing
  3. B-Top Pocket Find
  4. N-High Trace Evidence
  5. B-Garden Shaft
  6. I-Anything sniffed
  7. N-Void
  8. G-228-year old mystery
  9. G-Something put in a Ziploc bag
  10. B-Jack asks a question
  11. G-Rick gets emotional
  12. I-Aladdin's Cave
  13. N-Billy says anything
  14. N-XRF used
  15. O-Off-set chamber
  16. G-Muon
  17. O-"CON-struct"
  18. I-Wood "discovered"
  19. I-Jack Sifts
  20. O-Hammer Grab
  21. O-Eyes and Boots
  22. O-Either Lagina adjusts glasses to inspect something
  23. I-Road Trip (off the island)
  24. B-Baby Blob