GardenShaftOff-setchamber228-year oldmysteryDougwears anyNSCCclothingRoad Trip(off theisland)JackSiftsWood"discovered"Aladdin'sCaveRick getsemotionalJackasks aquestionHammerGrab"CON-struct"Either Laginaadjustsglasses toinspectsomethingBabyBlobXRFusedVoidShockedhead-turnor stareBillysaysanythingTopPocketFindMuonAnythingsniffedEyesandBootsSomethingput in aZiploc bagHighTraceEvidenceGardenShaftOff-setchamber228-year oldmysteryDougwears anyNSCCclothingRoad Trip(off theisland)JackSiftsWood"discovered"Aladdin'sCaveRick getsemotionalJackasks aquestionHammerGrab"CON-struct"Either Laginaadjustsglasses toinspectsomethingBabyBlobXRFusedVoidShockedhead-turnor stareBillysaysanythingTopPocketFindMuonAnythingsniffedEyesandBootsSomethingput in aZiploc bagHighTraceEvidence

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
G
4
G
5
I
6
I
7
I
8
I
9
G
10
B
11
O
12
O
13
O
14
B
15
N
16
N
17
B
18
N
19
B
20
G
21
I
22
O
23
G
24
N
  1. B-Garden Shaft
  2. O-Off-set chamber
  3. G-228-year old mystery
  4. G-Doug wears any NSCC clothing
  5. I-Road Trip (off the island)
  6. I-Jack Sifts
  7. I-Wood "discovered"
  8. I-Aladdin's Cave
  9. G-Rick gets emotional
  10. B-Jack asks a question
  11. O-Hammer Grab
  12. O-"CON-struct"
  13. O-Either Lagina adjusts glasses to inspect something
  14. B-Baby Blob
  15. N-XRF used
  16. N-Void
  17. B-Shocked head-turn or stare
  18. N-Billy says anything
  19. B-Top Pocket Find
  20. G-Muon
  21. I-Anything sniffed
  22. O-Eyes and Boots
  23. G-Something put in a Ziploc bag
  24. N-High Trace Evidence