BabyBlobSomethingput in aZiploc bag228-year oldmysteryBillysaysanythingHammerGrabGardenShaftRick getsemotionalXRFusedAladdin'sCaveHighTraceEvidenceEyesandBootsRoad Trip(off theisland)Shockedhead-turnor stareEither Laginaadjustsglasses toinspectsomethingMuonDougwears anyNSCCclothingWood"discovered"VoidOff-setchamberJackasks aquestionTopPocketFind"CON-struct"AnythingsniffedJackSiftsBabyBlobSomethingput in aZiploc bag228-year oldmysteryBillysaysanythingHammerGrabGardenShaftRick getsemotionalXRFusedAladdin'sCaveHighTraceEvidenceEyesandBootsRoad Trip(off theisland)Shockedhead-turnor stareEither Laginaadjustsglasses toinspectsomethingMuonDougwears anyNSCCclothingWood"discovered"VoidOff-setchamberJackasks aquestionTopPocketFind"CON-struct"AnythingsniffedJackSifts

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Baby Blob
  2. Something put in a Ziploc bag
  3. 228-year old mystery
  4. Billy says anything
  5. Hammer Grab
  6. Garden Shaft
  7. Rick gets emotional
  8. XRF used
  9. Aladdin's Cave
  10. High Trace Evidence
  11. Eyes and Boots
  12. Road Trip (off the island)
  13. Shocked head-turn or stare
  14. Either Lagina adjusts glasses to inspect something
  15. Muon
  16. Doug wears any NSCC clothing
  17. Wood "discovered"
  18. Void
  19. Off-set chamber
  20. Jack asks a question
  21. Top Pocket Find
  22. "CON-struct"
  23. Anything sniffed
  24. Jack Sifts