XRFusedTopPocketFindOff-setchamberSomethingput in aZiploc bagHammerGrab"CON-struct"Jackasks aquestionAladdin'sCaveAnythingsniffedBillysaysanythingVoidWood"discovered"EyesandBootsEither Laginaadjustsglasses toinspectsomethingBabyBlobGardenShaftRoad Trip(off theisland)228-year oldmysteryRick getsemotionalHighTraceEvidenceDougwears anyNSCCclothingShockedhead-turnor stareMuonJackSiftsXRFusedTopPocketFindOff-setchamberSomethingput in aZiploc bagHammerGrab"CON-struct"Jackasks aquestionAladdin'sCaveAnythingsniffedBillysaysanythingVoidWood"discovered"EyesandBootsEither Laginaadjustsglasses toinspectsomethingBabyBlobGardenShaftRoad Trip(off theisland)228-year oldmysteryRick getsemotionalHighTraceEvidenceDougwears anyNSCCclothingShockedhead-turnor stareMuonJackSifts

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. XRF used
  2. Top Pocket Find
  3. Off-set chamber
  4. Something put in a Ziploc bag
  5. Hammer Grab
  6. "CON-struct"
  7. Jack asks a question
  8. Aladdin's Cave
  9. Anything sniffed
  10. Billy says anything
  11. Void
  12. Wood "discovered"
  13. Eyes and Boots
  14. Either Lagina adjusts glasses to inspect something
  15. Baby Blob
  16. Garden Shaft
  17. Road Trip (off the island)
  18. 228-year old mystery
  19. Rick gets emotional
  20. High Trace Evidence
  21. Doug wears any NSCC clothing
  22. Shocked head-turn or stare
  23. Muon
  24. Jack Sifts