Somethingput in aZiploc bagRoad Trip(off theisland)Rick getsemotionalVoidAnythingsniffedWood"discovered"Dougwears anyNSCCclothingHammerGrabMuonJackSiftsXRFusedAladdin'sCaveBabyBlobShockedhead-turnor stareOff-setchamber"CON-struct"228-year oldmysteryHighTraceEvidenceTopPocketFindEyesandBootsEither Laginaadjustsglasses toinspectsomethingBillysaysanythingJackasks aquestionGardenShaftSomethingput in aZiploc bagRoad Trip(off theisland)Rick getsemotionalVoidAnythingsniffedWood"discovered"Dougwears anyNSCCclothingHammerGrabMuonJackSiftsXRFusedAladdin'sCaveBabyBlobShockedhead-turnor stareOff-setchamber"CON-struct"228-year oldmysteryHighTraceEvidenceTopPocketFindEyesandBootsEither Laginaadjustsglasses toinspectsomethingBillysaysanythingJackasks aquestionGardenShaft

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Something put in a Ziploc bag
  2. Road Trip (off the island)
  3. Rick gets emotional
  4. Void
  5. Anything sniffed
  6. Wood "discovered"
  7. Doug wears any NSCC clothing
  8. Hammer Grab
  9. Muon
  10. Jack Sifts
  11. XRF used
  12. Aladdin's Cave
  13. Baby Blob
  14. Shocked head-turn or stare
  15. Off-set chamber
  16. "CON-struct"
  17. 228-year old mystery
  18. High Trace Evidence
  19. Top Pocket Find
  20. Eyes and Boots
  21. Either Lagina adjusts glasses to inspect something
  22. Billy says anything
  23. Jack asks a question
  24. Garden Shaft