Wood"discovered"Either Laginaadjustsglasses toinspectsomethingRick getsemotionalSomethingput in aZiploc bagHighTraceEvidenceHammerGrabTopPocketFindRoad Trip(off theisland)AnythingsniffedXRFused228-year oldmysteryJackasks aquestionBabyBlobDougwears anyNSCCclothingGardenShaftAladdin'sCaveOff-setchamberMuonJackSiftsVoidShockedhead-turnor stare"CON-struct"BillysaysanythingEyesandBootsWood"discovered"Either Laginaadjustsglasses toinspectsomethingRick getsemotionalSomethingput in aZiploc bagHighTraceEvidenceHammerGrabTopPocketFindRoad Trip(off theisland)AnythingsniffedXRFused228-year oldmysteryJackasks aquestionBabyBlobDougwears anyNSCCclothingGardenShaftAladdin'sCaveOff-setchamberMuonJackSiftsVoidShockedhead-turnor stare"CON-struct"BillysaysanythingEyesandBoots

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Wood "discovered"
  2. Either Lagina adjusts glasses to inspect something
  3. Rick gets emotional
  4. Something put in a Ziploc bag
  5. High Trace Evidence
  6. Hammer Grab
  7. Top Pocket Find
  8. Road Trip (off the island)
  9. Anything sniffed
  10. XRF used
  11. 228-year old mystery
  12. Jack asks a question
  13. Baby Blob
  14. Doug wears any NSCC clothing
  15. Garden Shaft
  16. Aladdin's Cave
  17. Off-set chamber
  18. Muon
  19. Jack Sifts
  20. Void
  21. Shocked head-turn or stare
  22. "CON-struct"
  23. Billy says anything
  24. Eyes and Boots