GardenShaftSomeoneanswerstheir ownquestionHighTraceEvidence228-year oldmysterySomethingput in aZiploc bagWood"discovered"Jackasks aquestionXRFHammerGrabEyesandBootsJackSifts"228 yroldmystery"MuonTheyfind thetreasureVoidAnythingsniffedOff-setchamberCoresample"surgery"Gary findsacommercialBabyBlobRoad Trip(off theisland)Aladdin'sCaveDougwearsNSCCclothingBillysaysanythingGardenShaftSomeoneanswerstheir ownquestionHighTraceEvidence228-year oldmysterySomethingput in aZiploc bagWood"discovered"Jackasks aquestionXRFHammerGrabEyesandBootsJackSifts"228 yroldmystery"MuonTheyfind thetreasureVoidAnythingsniffedOff-setchamberCoresample"surgery"Gary findsacommercialBabyBlobRoad Trip(off theisland)Aladdin'sCaveDougwearsNSCCclothingBillysaysanything

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Garden Shaft
  2. Someone answers their own question
  3. High Trace Evidence
  4. 228-year old mystery
  5. Something put in a Ziploc bag
  6. Wood "discovered"
  7. Jack asks a question
  8. XRF
  9. Hammer Grab
  10. Eyes and Boots
  11. Jack Sifts
  12. "228 yr old mystery"
  13. Muon
  14. They find the treasure
  15. Void
  16. Anything sniffed
  17. Off-set chamber
  18. Core sample "surgery"
  19. Gary finds a commercial
  20. Baby Blob
  21. Road Trip (off the island)
  22. Aladdin's Cave
  23. Doug wears NSCC clothing
  24. Billy says anything