DougwearsNSCCclothingHighTraceEvidence"228 yroldmystery"JackSiftsGary findsacommercialOff-setchamberMuonCoresample"surgery"HammerGrab228-year oldmysteryBabyBlobBillysaysanythingVoidWood"discovered"Jackasks aquestionGardenShaftAladdin'sCaveRoad Trip(off theisland)Theyfind thetreasureSomeoneanswerstheir ownquestionEyesandBootsSomethingput in aZiploc bagXRFAnythingsniffedDougwearsNSCCclothingHighTraceEvidence"228 yroldmystery"JackSiftsGary findsacommercialOff-setchamberMuonCoresample"surgery"HammerGrab228-year oldmysteryBabyBlobBillysaysanythingVoidWood"discovered"Jackasks aquestionGardenShaftAladdin'sCaveRoad Trip(off theisland)Theyfind thetreasureSomeoneanswerstheir ownquestionEyesandBootsSomethingput in aZiploc bagXRFAnythingsniffed

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Doug wears NSCC clothing
  2. High Trace Evidence
  3. "228 yr old mystery"
  4. Jack Sifts
  5. Gary finds a commercial
  6. Off-set chamber
  7. Muon
  8. Core sample "surgery"
  9. Hammer Grab
  10. 228-year old mystery
  11. Baby Blob
  12. Billy says anything
  13. Void
  14. Wood "discovered"
  15. Jack asks a question
  16. Garden Shaft
  17. Aladdin's Cave
  18. Road Trip (off the island)
  19. They find the treasure
  20. Someone answers their own question
  21. Eyes and Boots
  22. Something put in a Ziploc bag
  23. XRF
  24. Anything sniffed