Gary findsacommercialTheyfind thetreasureEyesandBootsHammerGrabXRFJackSifts228-year oldmysteryGardenShaft"228 yroldmystery"VoidOff-setchamberBillysaysanythingDougwearsNSCCclothingSomethingput in aZiploc bagSomeoneanswerstheir ownquestionAnythingsniffedRoad Trip(off theisland)Jackasks aquestionBabyBlobHighTraceEvidenceAladdin'sCaveWood"discovered"MuonCoresample"surgery"Gary findsacommercialTheyfind thetreasureEyesandBootsHammerGrabXRFJackSifts228-year oldmysteryGardenShaft"228 yroldmystery"VoidOff-setchamberBillysaysanythingDougwearsNSCCclothingSomethingput in aZiploc bagSomeoneanswerstheir ownquestionAnythingsniffedRoad Trip(off theisland)Jackasks aquestionBabyBlobHighTraceEvidenceAladdin'sCaveWood"discovered"MuonCoresample"surgery"

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gary finds a commercial
  2. They find the treasure
  3. Eyes and Boots
  4. Hammer Grab
  5. XRF
  6. Jack Sifts
  7. 228-year old mystery
  8. Garden Shaft
  9. "228 yr old mystery"
  10. Void
  11. Off-set chamber
  12. Billy says anything
  13. Doug wears NSCC clothing
  14. Something put in a Ziploc bag
  15. Someone answers their own question
  16. Anything sniffed
  17. Road Trip (off the island)
  18. Jack asks a question
  19. Baby Blob
  20. High Trace Evidence
  21. Aladdin's Cave
  22. Wood "discovered"
  23. Muon
  24. Core sample "surgery"