HighTraceEvidenceWood"discovered"228-year oldmystery"228 yroldmystery"Theyfind thetreasureJackasks aquestionAnythingsniffedGary findsacommercialCoresample"surgery"Aladdin'sCaveEyesandBootsSomeoneanswerstheir ownquestionOff-setchamberSomethingput in aZiploc bagXRFDougwearsNSCCclothingBillysaysanythingVoidBabyBlobMuonJackSiftsGardenShaftRoad Trip(off theisland)HammerGrabHighTraceEvidenceWood"discovered"228-year oldmystery"228 yroldmystery"Theyfind thetreasureJackasks aquestionAnythingsniffedGary findsacommercialCoresample"surgery"Aladdin'sCaveEyesandBootsSomeoneanswerstheir ownquestionOff-setchamberSomethingput in aZiploc bagXRFDougwearsNSCCclothingBillysaysanythingVoidBabyBlobMuonJackSiftsGardenShaftRoad Trip(off theisland)HammerGrab

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. High Trace Evidence
  2. Wood "discovered"
  3. 228-year old mystery
  4. "228 yr old mystery"
  5. They find the treasure
  6. Jack asks a question
  7. Anything sniffed
  8. Gary finds a commercial
  9. Core sample "surgery"
  10. Aladdin's Cave
  11. Eyes and Boots
  12. Someone answers their own question
  13. Off-set chamber
  14. Something put in a Ziploc bag
  15. XRF
  16. Doug wears NSCC clothing
  17. Billy says anything
  18. Void
  19. Baby Blob
  20. Muon
  21. Jack Sifts
  22. Garden Shaft
  23. Road Trip (off the island)
  24. Hammer Grab