Feet andhands,loopedaround hiswaistFreaktheMightyChristmasEveGet folks togive moneyto a man ofGodMadMaxKickerFreakIggy KeepsKenny busywhile Lorettagets MaxlooseFigurativeLanguageLoretta-SewerTracheotomyDictionaryand BlankJournalShe saysits goodluckPersonificationSituationalIronyShootsKillerKane withsolutionCardiomegalyIggyandLorettaBlackFridaythe13thArchetypeFairGwen/FairGuinevereSomethingto hope forOrnithopterCharacterizationFeet andhands,loopedaround hiswaistFreaktheMightyChristmasEveGet folks togive moneyto a man ofGodMadMaxKickerFreakIggy KeepsKenny busywhile Lorettagets MaxlooseFigurativeLanguageLoretta-SewerTracheotomyDictionaryand BlankJournalShe saysits goodluckPersonificationSituationalIronyShootsKillerKane withsolutionCardiomegalyIggyandLorettaBlackFridaythe13thArchetypeFairGwen/FairGuinevereSomethingto hope forOrnithopterCharacterization

Freak the Might - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Feet and hands, looped around his waist
  2. Freak the Mighty
  3. Christmas Eve
  4. Get folks to give money to a man of God
  5. Mad Max Kicker
  6. Freak
  7. Iggy Keeps Kenny busy while Loretta gets Max loose
  8. Figurative Language
  9. Loretta - Sewer
  10. Tracheotomy
  11. Dictionary and Blank Journal
  12. She says its good luck
  13. Personification
  14. Situational Irony
  15. Shoots Killer Kane with solution
  16. Cardiomegaly
  17. Iggy and Loretta
  18. Black
  19. Friday the 13th
  20. Archetype
  21. Fair Gwen/Fair Guinevere
  22. Something to hope for
  23. Ornithopter
  24. Characterization