OrnithopterCardiomegalyShootsKillerKane withsolutionMadMaxKickerChristmasEveFigurativeLanguageIggy KeepsKenny busywhile Lorettagets MaxlooseGet folks togive moneyto a man ofGodBlackFreaktheMightyIggyandLorettaLoretta-SewerShe saysits goodluckFreakPersonificationSituationalIronyFeet andhands,loopedaround hiswaistFairGwen/FairGuinevereDictionaryand BlankJournalCharacterizationArchetypeFridaythe13thSomethingto hope forTracheotomyOrnithopterCardiomegalyShootsKillerKane withsolutionMadMaxKickerChristmasEveFigurativeLanguageIggy KeepsKenny busywhile Lorettagets MaxlooseGet folks togive moneyto a man ofGodBlackFreaktheMightyIggyandLorettaLoretta-SewerShe saysits goodluckFreakPersonificationSituationalIronyFeet andhands,loopedaround hiswaistFairGwen/FairGuinevereDictionaryand BlankJournalCharacterizationArchetypeFridaythe13thSomethingto hope forTracheotomy

Freak the Might - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ornithopter
  2. Cardiomegaly
  3. Shoots Killer Kane with solution
  4. Mad Max Kicker
  5. Christmas Eve
  6. Figurative Language
  7. Iggy Keeps Kenny busy while Loretta gets Max loose
  8. Get folks to give money to a man of God
  9. Black
  10. Freak the Mighty
  11. Iggy and Loretta
  12. Loretta - Sewer
  13. She says its good luck
  14. Freak
  15. Personification
  16. Situational Irony
  17. Feet and hands, looped around his waist
  18. Fair Gwen/Fair Guinevere
  19. Dictionary and Blank Journal
  20. Characterization
  21. Archetype
  22. Friday the 13th
  23. Something to hope for
  24. Tracheotomy