ShootsKillerKane withsolutionFigurativeLanguageGet folks togive moneyto a man ofGodFreakCharacterizationPersonificationDictionaryand BlankJournalOrnithopterIggy KeepsKenny busywhile Lorettagets MaxlooseArchetypeCardiomegalyFreaktheMightyIggyandLorettaBlackShe saysits goodluckSituationalIronyTracheotomyFridaythe13thFeet andhands,loopedaround hiswaistFairGwen/FairGuinevereSomethingto hope forChristmasEveMadMaxKickerLoretta-SewerShootsKillerKane withsolutionFigurativeLanguageGet folks togive moneyto a man ofGodFreakCharacterizationPersonificationDictionaryand BlankJournalOrnithopterIggy KeepsKenny busywhile Lorettagets MaxlooseArchetypeCardiomegalyFreaktheMightyIggyandLorettaBlackShe saysits goodluckSituationalIronyTracheotomyFridaythe13thFeet andhands,loopedaround hiswaistFairGwen/FairGuinevereSomethingto hope forChristmasEveMadMaxKickerLoretta-Sewer

Freak the Might - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Shoots Killer Kane with solution
  2. Figurative Language
  3. Get folks to give money to a man of God
  4. Freak
  5. Characterization
  6. Personification
  7. Dictionary and Blank Journal
  8. Ornithopter
  9. Iggy Keeps Kenny busy while Loretta gets Max loose
  10. Archetype
  11. Cardiomegaly
  12. Freak the Mighty
  13. Iggy and Loretta
  14. Black
  15. She says its good luck
  16. Situational Irony
  17. Tracheotomy
  18. Friday the 13th
  19. Feet and hands, looped around his waist
  20. Fair Gwen/Fair Guinevere
  21. Something to hope for
  22. Christmas Eve
  23. Mad Max Kicker
  24. Loretta - Sewer