ArchetypeFridaythe13thOrnithopterSomethingto HopeforShootsKillerKane witha solutionCardiomegalyShe saysits goodluckLoretta-SewerChristmasEveIggyandLorettaGet folks togive moneyto a man ofGodFigurativeLanguageFreaktheMightyCharacterizationBlackPersonificationFairGwen/FairGuinevereTracheotomyIggy keepsKenny busywhile Lorettaget MaxlooseFeet andhands,loopedaround hiswaistFreakMadMaxKicker SituationalIronyDictionaryand BlankJournalArchetypeFridaythe13thOrnithopterSomethingto HopeforShootsKillerKane witha solutionCardiomegalyShe saysits goodluckLoretta-SewerChristmasEveIggyandLorettaGet folks togive moneyto a man ofGodFigurativeLanguageFreaktheMightyCharacterizationBlackPersonificationFairGwen/FairGuinevereTracheotomyIggy keepsKenny busywhile Lorettaget MaxlooseFeet andhands,loopedaround hiswaistFreakMadMaxKicker SituationalIronyDictionaryand BlankJournal

Freak the Mighty - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Archetype
  2. Friday the 13th
  3. Ornithopter
  4. Something to Hope for
  5. Shoots Killer Kane with a solution
  6. Cardiomegaly
  7. She says its good luck
  8. Loretta - Sewer
  9. Christmas Eve
  10. Iggy and Loretta
  11. Get folks to give money to a man of God
  12. Figurative Language
  13. Freak the Mighty
  14. Characterization
  15. Black
  16. Personification
  17. Fair Gwen/ Fair Guinevere
  18. Tracheotomy
  19. Iggy keeps Kenny busy while Loretta get Max loose
  20. Feet and hands, looped around his waist
  21. Freak
  22. Mad Max Kicker
  23. Situational Irony
  24. Dictionary and Blank Journal