walkrun"Hello,Rosy."saidMartha.ride"How areyou?"askedYuri.thoughtmadebelievesmelled"But, it'sscary!"yelled Liz.imaginedgrabbedate"Here yougo!"exclaimedNina.brushedbrokedrivedreamedsat"Whereare you?"askedJoey.skippedplayedsavoredtastedfeltwalkrun"Hello,Rosy."saidMartha.ride"How areyou?"askedYuri.thoughtmadebelievesmelled"But, it'sscary!"yelled Liz.imaginedgrabbedate"Here yougo!"exclaimedNina.brushedbrokedrivedreamedsat"Whereare you?"askedJoey.skippedplayedsavoredtastedfelt

Narrative Language Features - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. walk
  2. run
  3. "Hello, Rosy." said Martha.
  4. ride
  5. "How are you?" asked Yuri.
  6. thought
  7. made believe
  8. smelled
  9. "But, it's scary!" yelled Liz.
  10. imagined
  11. grabbed
  12. ate
  13. "Here you go!" exclaimed Nina.
  14. brushed
  15. broke
  16. drive
  17. dreamed
  18. sat
  19. "Where are you?" asked Joey.
  20. skipped
  21. played
  22. savored
  23. tasted
  24. felt