imaginedmadebelievesavoredtastedskippedategrabbed"Hello,Rosy."saidMartha.feltdrive"Whereare you?"askedJoey.playedbrokewalkbrusheddreamedridethought"But, it'sscary!"yelled Liz.runsmelledsat"How areyou?"askedYuri."Here yougo!"exclaimedNina.imaginedmadebelievesavoredtastedskippedategrabbed"Hello,Rosy."saidMartha.feltdrive"Whereare you?"askedJoey.playedbrokewalkbrusheddreamedridethought"But, it'sscary!"yelled Liz.runsmelledsat"How areyou?"askedYuri."Here yougo!"exclaimedNina.

Narrative Language Features - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. imagined
  2. made believe
  3. savored
  4. tasted
  5. skipped
  6. ate
  7. grabbed
  8. "Hello, Rosy." said Martha.
  9. felt
  10. drive
  11. "Where are you?" asked Joey.
  12. played
  13. broke
  14. walk
  15. brushed
  16. dreamed
  17. ride
  18. thought
  19. "But, it's scary!" yelled Liz.
  20. run
  21. smelled
  22. sat
  23. "How are you?" asked Yuri.
  24. "Here you go!" exclaimed Nina.