dreameddrive"Whereare you?"askedJoey."Here yougo!"exclaimedNina.brokeride"Hello,Rosy."saidMartha.savored"But, it'sscary!"yelled Liz.walksmelledthoughtimaginedbrushedskippedmadebelievesatateplayedfelttastedgrabbedrun"How areyou?"askedYuri.dreameddrive"Whereare you?"askedJoey."Here yougo!"exclaimedNina.brokeride"Hello,Rosy."saidMartha.savored"But, it'sscary!"yelled Liz.walksmelledthoughtimaginedbrushedskippedmadebelievesatateplayedfelttastedgrabbedrun"How areyou?"askedYuri.

Narrative Language Features - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. dreamed
  2. drive
  3. "Where are you?" asked Joey.
  4. "Here you go!" exclaimed Nina.
  5. broke
  6. ride
  7. "Hello, Rosy." said Martha.
  8. savored
  9. "But, it's scary!" yelled Liz.
  10. walk
  11. smelled
  12. thought
  13. imagined
  14. brushed
  15. skipped
  16. made believe
  17. sat
  18. ate
  19. played
  20. felt
  21. tasted
  22. grabbed
  23. run
  24. "How are you?" asked Yuri.