brokeplayedfeltskipped"Hello,Rosy."saidMartha.ate"Here yougo!"exclaimedNina.smelledride"Whereare you?"askedJoey."But, it'sscary!"yelled Liz.satimaginedwalkthoughtsavoreddreameddrivegrabbed"How areyou?"askedYuri.madebelievetastedbrushedrunbrokeplayedfeltskipped"Hello,Rosy."saidMartha.ate"Here yougo!"exclaimedNina.smelledride"Whereare you?"askedJoey."But, it'sscary!"yelled Liz.satimaginedwalkthoughtsavoreddreameddrivegrabbed"How areyou?"askedYuri.madebelievetastedbrushedrun

Narrative Language Features - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. broke
  2. played
  3. felt
  4. skipped
  5. "Hello, Rosy." said Martha.
  6. ate
  7. "Here you go!" exclaimed Nina.
  8. smelled
  9. ride
  10. "Where are you?" asked Joey.
  11. "But, it's scary!" yelled Liz.
  12. sat
  13. imagined
  14. walk
  15. thought
  16. savored
  17. dreamed
  18. drive
  19. grabbed
  20. "How are you?" asked Yuri.
  21. made believe
  22. tasted
  23. brushed
  24. run