XRFusedWood"discovered"Rick getsemotionalRoad Trip(off theisland)Somethingput in aZiploc bagDougwears anyNSCCclothingEither Laginaadjustsglasses toinspectsomething228-year oldmysteryHammerGrabJackSiftsEyesandBootsJackasks aquestionHighTraceEvidenceBabyBlobVoid"CON-struct"Shockedhead-turnor stareAnythingsniffedOff-setchamberTopPocketFindAladdin'sCaveBillysaysanythingGardenShaftMuonXRFusedWood"discovered"Rick getsemotionalRoad Trip(off theisland)Somethingput in aZiploc bagDougwears anyNSCCclothingEither Laginaadjustsglasses toinspectsomething228-year oldmysteryHammerGrabJackSiftsEyesandBootsJackasks aquestionHighTraceEvidenceBabyBlobVoid"CON-struct"Shockedhead-turnor stareAnythingsniffedOff-setchamberTopPocketFindAladdin'sCaveBillysaysanythingGardenShaftMuon

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. XRF used
  2. Wood "discovered"
  3. Rick gets emotional
  4. Road Trip (off the island)
  5. Something put in a Ziploc bag
  6. Doug wears any NSCC clothing
  7. Either Lagina adjusts glasses to inspect something
  8. 228-year old mystery
  9. Hammer Grab
  10. Jack Sifts
  11. Eyes and Boots
  12. Jack asks a question
  13. High Trace Evidence
  14. Baby Blob
  15. Void
  16. "CON-struct"
  17. Shocked head-turn or stare
  18. Anything sniffed
  19. Off-set chamber
  20. Top Pocket Find
  21. Aladdin's Cave
  22. Billy says anything
  23. Garden Shaft
  24. Muon