Somethingput in aZiploc bagGardenShaftTopPocketFindBabyBlobShockedhead-turnor stareHammerGrabBillysaysanythingXRFused228-year oldmysteryMuonWood"discovered"Void"CON-struct"Road Trip(off theisland)JackSiftsHighTraceEvidenceOff-setchamberDougwears anyNSCCclothingEyesandBootsRick getsemotionalJackasks aquestionAladdin'sCaveEither Laginaadjustsglasses toinspectsomethingAnythingsniffedSomethingput in aZiploc bagGardenShaftTopPocketFindBabyBlobShockedhead-turnor stareHammerGrabBillysaysanythingXRFused228-year oldmysteryMuonWood"discovered"Void"CON-struct"Road Trip(off theisland)JackSiftsHighTraceEvidenceOff-setchamberDougwears anyNSCCclothingEyesandBootsRick getsemotionalJackasks aquestionAladdin'sCaveEither Laginaadjustsglasses toinspectsomethingAnythingsniffed

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Something put in a Ziploc bag
  2. Garden Shaft
  3. Top Pocket Find
  4. Baby Blob
  5. Shocked head-turn or stare
  6. Hammer Grab
  7. Billy says anything
  8. XRF used
  9. 228-year old mystery
  10. Muon
  11. Wood "discovered"
  12. Void
  13. "CON-struct"
  14. Road Trip (off the island)
  15. Jack Sifts
  16. High Trace Evidence
  17. Off-set chamber
  18. Doug wears any NSCC clothing
  19. Eyes and Boots
  20. Rick gets emotional
  21. Jack asks a question
  22. Aladdin's Cave
  23. Either Lagina adjusts glasses to inspect something
  24. Anything sniffed