JackSiftsSomethingput in aZiploc bagMuonHammerGrabRick getsemotionalWood"discovered"GardenShaftEither Laginaadjustsglasses toinspectsomethingOff-setchamberHighTraceEvidenceDougwears anyNSCCclothingShockedhead-turnor stareRoad Trip(off theisland)Jackasks aquestionAladdin'sCaveTopPocketFindBabyBlob"CON-struct"XRFusedAnythingsniffed228-year oldmysteryVoidBillysaysanythingEyesandBootsJackSiftsSomethingput in aZiploc bagMuonHammerGrabRick getsemotionalWood"discovered"GardenShaftEither Laginaadjustsglasses toinspectsomethingOff-setchamberHighTraceEvidenceDougwears anyNSCCclothingShockedhead-turnor stareRoad Trip(off theisland)Jackasks aquestionAladdin'sCaveTopPocketFindBabyBlob"CON-struct"XRFusedAnythingsniffed228-year oldmysteryVoidBillysaysanythingEyesandBoots

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jack Sifts
  2. Something put in a Ziploc bag
  3. Muon
  4. Hammer Grab
  5. Rick gets emotional
  6. Wood "discovered"
  7. Garden Shaft
  8. Either Lagina adjusts glasses to inspect something
  9. Off-set chamber
  10. High Trace Evidence
  11. Doug wears any NSCC clothing
  12. Shocked head-turn or stare
  13. Road Trip (off the island)
  14. Jack asks a question
  15. Aladdin's Cave
  16. Top Pocket Find
  17. Baby Blob
  18. "CON-struct"
  19. XRF used
  20. Anything sniffed
  21. 228-year old mystery
  22. Void
  23. Billy says anything
  24. Eyes and Boots