Rick getsemotionalSomethingput in aZiploc bagMuonJackSifts"CON-struct"BillysaysanythingAnythingsniffed228-year oldmysteryRoad Trip(off theisland)Aladdin'sCaveWood"discovered"EyesandBootsOff-setchamberHammerGrabJackasks aquestionShockedhead-turnor stareGardenShaftBabyBlobXRFusedTopPocketFindHighTraceEvidenceVoidDougwears anyNSCCclothingEither Laginaadjustsglasses toinspectsomethingRick getsemotionalSomethingput in aZiploc bagMuonJackSifts"CON-struct"BillysaysanythingAnythingsniffed228-year oldmysteryRoad Trip(off theisland)Aladdin'sCaveWood"discovered"EyesandBootsOff-setchamberHammerGrabJackasks aquestionShockedhead-turnor stareGardenShaftBabyBlobXRFusedTopPocketFindHighTraceEvidenceVoidDougwears anyNSCCclothingEither Laginaadjustsglasses toinspectsomething

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Rick gets emotional
  2. Something put in a Ziploc bag
  3. Muon
  4. Jack Sifts
  5. "CON-struct"
  6. Billy says anything
  7. Anything sniffed
  8. 228-year old mystery
  9. Road Trip (off the island)
  10. Aladdin's Cave
  11. Wood "discovered"
  12. Eyes and Boots
  13. Off-set chamber
  14. Hammer Grab
  15. Jack asks a question
  16. Shocked head-turn or stare
  17. Garden Shaft
  18. Baby Blob
  19. XRF used
  20. Top Pocket Find
  21. High Trace Evidence
  22. Void
  23. Doug wears any NSCC clothing
  24. Either Lagina adjusts glasses to inspect something