Dougwears anyNSCCclothingRoad Trip(off theisland)XRFusedWood"discovered"HighTraceEvidenceBillysaysanythingRick getsemotionalAladdin'sCaveMuonHammerGrabTopPocketFindEyesandBootsShockedhead-turnor stareVoidJackSifts"CON-struct"BabyBlobSomethingput in aZiploc bagEither Laginaadjustsglasses toinspectsomethingOff-setchamberAnythingsniffedJackasks aquestion228-year oldmysteryGardenShaftDougwears anyNSCCclothingRoad Trip(off theisland)XRFusedWood"discovered"HighTraceEvidenceBillysaysanythingRick getsemotionalAladdin'sCaveMuonHammerGrabTopPocketFindEyesandBootsShockedhead-turnor stareVoidJackSifts"CON-struct"BabyBlobSomethingput in aZiploc bagEither Laginaadjustsglasses toinspectsomethingOff-setchamberAnythingsniffedJackasks aquestion228-year oldmysteryGardenShaft

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Doug wears any NSCC clothing
  2. Road Trip (off the island)
  3. XRF used
  4. Wood "discovered"
  5. High Trace Evidence
  6. Billy says anything
  7. Rick gets emotional
  8. Aladdin's Cave
  9. Muon
  10. Hammer Grab
  11. Top Pocket Find
  12. Eyes and Boots
  13. Shocked head-turn or stare
  14. Void
  15. Jack Sifts
  16. "CON-struct"
  17. Baby Blob
  18. Something put in a Ziploc bag
  19. Either Lagina adjusts glasses to inspect something
  20. Off-set chamber
  21. Anything sniffed
  22. Jack asks a question
  23. 228-year old mystery
  24. Garden Shaft