OffsetChamberCON-structHammerGrabVoidGardenShaftXRFused DougsDougwearsNSCCHighTraceEvidence228year oldmysteryAnythingsniffedWood"discovered"EitherLaginaadjusts theirglassesAladdin'sCaveRick getsemotionalSomethingput in aZiploc bagBabyBlobShockedhead-turnor stareBillysaysanythingTopPocketFindMuonRoad Trip(off theisland)Jackasks aquestionEyesandBootsJacksiftsOffsetChamberCON-structHammerGrabVoidGardenShaftXRFusedDougsDougwearsNSCCHighTraceEvidence228year oldmysteryAnythingsniffedWood"discovered"EitherLaginaadjusts theirglassesAladdin'sCaveRick getsemotionalSomethingput in aZiploc bagBabyBlobShockedhead-turnor stareBillysaysanythingTopPocketFindMuonRoad Trip(off theisland)Jackasks aquestionEyesandBootsJacksifts

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Offset Chamber
  2. CON-struct
  3. Hammer Grab
  4. Void
  5. Garden Shaft
  6. XRF used
  7. Doug wears NSCC
    Dougs
  8. High Trace Evidence
  9. 228 year old mystery
  10. Anything sniffed
  11. Wood "discovered"
  12. Either Lagina adjusts their glasses
  13. Aladdin's Cave
  14. Rick gets emotional
  15. Something put in a Ziploc bag
  16. Baby Blob
  17. Shocked head-turn or stare
  18. Billy says anything
  19. Top Pocket Find
  20. Muon
  21. Road Trip (off the island)
  22. Jack asks a question
  23. Eyes and Boots
  24. Jack sifts