4x -142x⁴ - 7x³-18x² +28x -59x² -18x + 94x² +20x +2520x²28x²+ 21x4x²y- 3x²-x² -8x + 68x² -20x3x² -2x - 4X² +3x - 28-21x³ +42x² -7x-x² -2x - 53x³6x² -6y²9x² -76y² +3y + 75x² +22x -48x³ + 12x²+ 48x +648x² -2x12x³+ 15xx³ + 3x²- 6x -18-x² +3x + 2-2x³- 6-118x +28-3x +13-y² -26x⁴ +12x³+ 4x² - 4x-22x +34x -142x⁴ - 7x³-18x² +28x -59x² -18x + 94x² +20x +2520x²28x²+ 21x4x²y- 3x²-x² -8x + 68x² -20x3x² -2x - 4X² +3x - 28-21x³ +42x² -7x-x² -2x - 53x³6x² -6y²9x² -76y² +3y + 75x² +22x -48x³ + 12x²+ 48x +648x² -2x12x³+ 15xx³ + 3x²- 6x -18-x² +3x + 2-2x³- 6-118x +28-3x +13-y² -26x⁴ +12x³+ 4x² - 4x-22x +3

Polynomial - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 4x - 14
  2. 2x⁴ - 7x³ -18x² + 28x -5
  3. 9x² - 18x + 9
  4. 4x² + 20x + 25
  5. 20x²
  6. 28x² + 21x
  7. 4x²y - 3x²
  8. -x² - 8x + 6
  9. 8x² - 20x
  10. 3x² - 2x - 4
  11. X² + 3x - 28
  12. -21x³ + 42x² - 7x
  13. -x² - 2x - 5
  14. 3x³
  15. 6x² - 6y²
  16. 9x² - 7
  17. 6y² + 3y + 7
  18. 5x² + 22x - 48
  19. x³ + 12x² + 48x + 64
  20. 8x² - 2x
  21. 12x³ + 15x
  22. x³ + 3x² - 6x - 18
  23. -x² + 3x + 2
  24. -2x³ - 6
  25. -11
  26. 8x + 28
  27. -3x + 13
  28. -y² - 2
  29. 6x⁴ +12x³ + 4x² - 4x -2
  30. 2x + 3