-y² -24x² +20x +25x³ + 3x²- 6x -186x² -6y²2x +3-2x³- 6x³ + 12x²+ 48x +648x +28-x² +3x + 26y² +3y + 78x² -20x3x³9x² -18x + 920x²6x⁴ +12x³+ 4x² - 4x-24x²y- 3x²-113x² -2x - 49x² -7-x² -8x + 6-21x³ +42x² -7x4x -148x² -2x28x²+ 21x5x² +22x -4812x³+ 15xX² +3x - 282x⁴ - 7x³-18x² +28x -5-x² -2x - 5-3x +13-y² -24x² +20x +25x³ + 3x²- 6x -186x² -6y²2x +3-2x³- 6x³ + 12x²+ 48x +648x +28-x² +3x + 26y² +3y + 78x² -20x3x³9x² -18x + 920x²6x⁴ +12x³+ 4x² - 4x-24x²y- 3x²-113x² -2x - 49x² -7-x² -8x + 6-21x³ +42x² -7x4x -148x² -2x28x²+ 21x5x² +22x -4812x³+ 15xX² +3x - 282x⁴ - 7x³-18x² +28x -5-x² -2x - 5-3x +13

Polynomial - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. -y² - 2
  2. 4x² + 20x + 25
  3. x³ + 3x² - 6x - 18
  4. 6x² - 6y²
  5. 2x + 3
  6. -2x³ - 6
  7. x³ + 12x² + 48x + 64
  8. 8x + 28
  9. -x² + 3x + 2
  10. 6y² + 3y + 7
  11. 8x² - 20x
  12. 3x³
  13. 9x² - 18x + 9
  14. 20x²
  15. 6x⁴ +12x³ + 4x² - 4x -2
  16. 4x²y - 3x²
  17. -11
  18. 3x² - 2x - 4
  19. 9x² - 7
  20. -x² - 8x + 6
  21. -21x³ + 42x² - 7x
  22. 4x - 14
  23. 8x² - 2x
  24. 28x² + 21x
  25. 5x² + 22x - 48
  26. 12x³ + 15x
  27. X² + 3x - 28
  28. 2x⁴ - 7x³ -18x² + 28x -5
  29. -x² - 2x - 5
  30. -3x + 13