-2x³- 62x +3-x² -2x - 55x² +22x -48-x² +3x + 2-21x³ +42x² -7x8x +2812x³+ 15xX² +3x - 28x³ + 3x²- 6x -186x⁴ +12x³+ 4x² - 4x-26x² -6y²8x² -2x20x²2x⁴ - 7x³-18x² +28x -54x² +20x +2528x²+ 21x9x² -18x + 9-y² -2-114x -149x² -73x² -2x - 46y² +3y + 7-x² -8x + 63x³x³ + 12x²+ 48x +648x² -20x-3x +134x²y- 3x²-2x³- 62x +3-x² -2x - 55x² +22x -48-x² +3x + 2-21x³ +42x² -7x8x +2812x³+ 15xX² +3x - 28x³ + 3x²- 6x -186x⁴ +12x³+ 4x² - 4x-26x² -6y²8x² -2x20x²2x⁴ - 7x³-18x² +28x -54x² +20x +2528x²+ 21x9x² -18x + 9-y² -2-114x -149x² -73x² -2x - 46y² +3y + 7-x² -8x + 63x³x³ + 12x²+ 48x +648x² -20x-3x +134x²y- 3x²

Polynomial - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  1. -2x³ - 6
  2. 2x + 3
  3. -x² - 2x - 5
  4. 5x² + 22x - 48
  5. -x² + 3x + 2
  6. -21x³ + 42x² - 7x
  7. 8x + 28
  8. 12x³ + 15x
  9. X² + 3x - 28
  10. x³ + 3x² - 6x - 18
  11. 6x⁴ +12x³ + 4x² - 4x -2
  12. 6x² - 6y²
  13. 8x² - 2x
  14. 20x²
  15. 2x⁴ - 7x³ -18x² + 28x -5
  16. 4x² + 20x + 25
  17. 28x² + 21x
  18. 9x² - 18x + 9
  19. -y² - 2
  20. -11
  21. 4x - 14
  22. 9x² - 7
  23. 3x² - 2x - 4
  24. 6y² + 3y + 7
  25. -x² - 8x + 6
  26. 3x³
  27. x³ + 12x² + 48x + 64
  28. 8x² - 20x
  29. -3x + 13
  30. 4x²y - 3x²