5x² +22x -484x² +20x +25-2x³- 6-11-x² -2x - 53x³6x² -6y²-3x +13x³ + 12x²+ 48x +64-y² -26x⁴ +12x³+ 4x² - 4x-24x -14-x² -8x + 628x²+ 21x2x +36y² +3y + 7X² +3x - 28-x² +3x + 29x² -18x + 98x +288x² -2x20x²12x³+ 15x3x² -2x - 49x² -7x³ + 3x²- 6x -18-21x³ +42x² -7x8x² -20x4x²y- 3x²2x⁴ - 7x³-18x² +28x -55x² +22x -484x² +20x +25-2x³- 6-11-x² -2x - 53x³6x² -6y²-3x +13x³ + 12x²+ 48x +64-y² -26x⁴ +12x³+ 4x² - 4x-24x -14-x² -8x + 628x²+ 21x2x +36y² +3y + 7X² +3x - 28-x² +3x + 29x² -18x + 98x +288x² -2x20x²12x³+ 15x3x² -2x - 49x² -7x³ + 3x²- 6x -18-21x³ +42x² -7x8x² -20x4x²y- 3x²2x⁴ - 7x³-18x² +28x -5

Polynomial - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 5x² + 22x - 48
  2. 4x² + 20x + 25
  3. -2x³ - 6
  4. -11
  5. -x² - 2x - 5
  6. 3x³
  7. 6x² - 6y²
  8. -3x + 13
  9. x³ + 12x² + 48x + 64
  10. -y² - 2
  11. 6x⁴ +12x³ + 4x² - 4x -2
  12. 4x - 14
  13. -x² - 8x + 6
  14. 28x² + 21x
  15. 2x + 3
  16. 6y² + 3y + 7
  17. X² + 3x - 28
  18. -x² + 3x + 2
  19. 9x² - 18x + 9
  20. 8x + 28
  21. 8x² - 2x
  22. 20x²
  23. 12x³ + 15x
  24. 3x² - 2x - 4
  25. 9x² - 7
  26. x³ + 3x² - 6x - 18
  27. -21x³ + 42x² - 7x
  28. 8x² - 20x
  29. 4x²y - 3x²
  30. 2x⁴ - 7x³ -18x² + 28x -5