one factionwins andturns oneach other inthe finalejoeltargetsscottsomeonedies in thenethersomeonebreaks thehelmetruleallianceof justtwoaccess toenchantmenttablebecomes anissuelate gamemob(warden,wither, enderdragon)watcherloresomeonegets 10killssomeonedies of falldamagearson of aflammablebaseWOLFARMYpast eventor alliancementionedpit falltrapworkstwo peopleteam upfor the firsttimeinsanelaughtersomeonegoes fromgreen tored/out inone sessionpearlplacestop 5resourceshortageormonopolymulti-factionalliancetntminecarttrap failssomeoneforms anemotionalattachmentto a mobsomeoneis out bysession 6prankgoeswrongallianceof 4+an area builtwithin first 3sessionsbecomesrelevant duringthe finalegem,impulse,or cleowinsskybattle!shoot out(battle foughtmostly withbows)one factionwins andturns oneach other inthe finalejoeltargetsscottsomeonedies in thenethersomeonebreaks thehelmetruleallianceof justtwoaccess toenchantmenttablebecomes anissuelate gamemob(warden,wither, enderdragon)watcherloresomeonegets 10killssomeonedies of falldamagearson of aflammablebaseWOLFARMYpast eventor alliancementionedpit falltrapworkstwo peopleteam upfor the firsttimeinsanelaughtersomeonegoes fromgreen tored/out inone sessionpearlplacestop 5resourceshortageormonopolymulti-factionalliancetntminecarttrap failssomeoneforms anemotionalattachmentto a mobsomeoneis out bysession 6prankgoeswrongallianceof 4+an area builtwithin first 3sessionsbecomesrelevant duringthe finalegem,impulse,or cleowinsskybattle!shoot out(battle foughtmostly withbows)

Life Series Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. one faction wins and turns on each other in the finale
  2. joel targets scott
  3. someone dies in the nether
  4. someone breaks the helmet rule
  5. alliance of just two
  6. access to enchantment table becomes an issue
  7. late game mob (warden, wither, ender dragon)
  8. watcher lore
  9. someone gets 10 kills
  10. someone dies of fall damage
  11. arson of a flammable base
  12. WOLF ARMY
  13. past event or alliance mentioned
  14. pit fall trap works
  15. two people team up for the first time
  16. insane laughter
  17. someone goes from green to red/out in one session
  18. pearl places top 5
  19. resource shortage or monopoly
  20. multi-faction alliance
  21. tnt minecart trap fails
  22. someone forms an emotional attachment to a mob
  23. someone is out by session 6
  24. prank goes wrong
  25. alliance of 4+
  26. an area built within first 3 sessions becomes relevant during the finale
  27. gem, impulse, or cleo wins
  28. sky battle!
  29. shoot out (battle fought mostly with bows)