gem,impulse,or cleowinsallianceof justtwojoeltargetsscottprankgoeswrongone factionwins andturns oneach other inthe finalesomeonedies in thenethersomeonedies of falldamagesomeonegoes fromgreen tored/out inone sessionWOLFARMYmulti-factionalliancean area builtwithin first 3sessionsbecomesrelevant duringthe finalearson of aflammablebasewatcherloreresourceshortageormonopolypit falltrapworksinsanelaughtershoot out(battle foughtmostly withbows)skybattle!two peopleteam upfor the firsttimetntminecarttrap failssomeonegets 10killssomeonebreaks thehelmetrulepearlplacestop 5allianceof 4+someoneforms anemotionalattachmentto a mobsomeoneis out bysession 6access toenchantmenttablebecomes anissuelate gamemob(warden,wither, enderdragon)past eventor alliancementionedgem,impulse,or cleowinsallianceof justtwojoeltargetsscottprankgoeswrongone factionwins andturns oneach other inthe finalesomeonedies in thenethersomeonedies of falldamagesomeonegoes fromgreen tored/out inone sessionWOLFARMYmulti-factionalliancean area builtwithin first 3sessionsbecomesrelevant duringthe finalearson of aflammablebasewatcherloreresourceshortageormonopolypit falltrapworksinsanelaughtershoot out(battle foughtmostly withbows)skybattle!two peopleteam upfor the firsttimetntminecarttrap failssomeonegets 10killssomeonebreaks thehelmetrulepearlplacestop 5allianceof 4+someoneforms anemotionalattachmentto a mobsomeoneis out bysession 6access toenchantmenttablebecomes anissuelate gamemob(warden,wither, enderdragon)past eventor alliancementioned

Life Series Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. gem, impulse, or cleo wins
  2. alliance of just two
  3. joel targets scott
  4. prank goes wrong
  5. one faction wins and turns on each other in the finale
  6. someone dies in the nether
  7. someone dies of fall damage
  8. someone goes from green to red/out in one session
  9. WOLF ARMY
  10. multi-faction alliance
  11. an area built within first 3 sessions becomes relevant during the finale
  12. arson of a flammable base
  13. watcher lore
  14. resource shortage or monopoly
  15. pit fall trap works
  16. insane laughter
  17. shoot out (battle fought mostly with bows)
  18. sky battle!
  19. two people team up for the first time
  20. tnt minecart trap fails
  21. someone gets 10 kills
  22. someone breaks the helmet rule
  23. pearl places top 5
  24. alliance of 4+
  25. someone forms an emotional attachment to a mob
  26. someone is out by session 6
  27. access to enchantment table becomes an issue
  28. late game mob (warden, wither, ender dragon)
  29. past event or alliance mentioned