Character in posture Storytelling through clothing Sci-fi references Bright colour scheme The STARE Videogames influence Significant possessions Drawing on obscure canon to make a character Focus on anatomy Wrinkles Realistic scars This is just a regular guy Genderless approach to visuals Non- humanoid characters Silhouette test is NOT applicable Light symbolism Marine biology Robots Dragons Armour Fantasy references "unpretty" features Realistic injuries Non- humanoid features Character in posture Storytelling through clothing Sci-fi references Bright colour scheme The STARE Videogames influence Significant possessions Drawing on obscure canon to make a character Focus on anatomy Wrinkles Realistic scars This is just a regular guy Genderless approach to visuals Non- humanoid characters Silhouette test is NOT applicable Light symbolism Marine biology Robots Dragons Armour Fantasy references "unpretty" features Realistic injuries Non- humanoid features
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Character in posture
Storytelling through clothing
Sci-fi references
Bright colour scheme
The STARE
Videogames influence
Significant possessions
Drawing on obscure canon to make a character
Focus on anatomy
Wrinkles
Realistic scars
This is just a regular guy
Genderless approach to visuals
Non-humanoid characters
Silhouette test is NOT applicable
Light symbolism
Marine biology
Robots
Dragons
Armour
Fantasy references
"unpretty" features
Realistic injuries
Non-humanoid features