Non- humanoid characters Dragons Character in posture Wrinkles Robots "unpretty" features Sci-fi references Genderless approach to visuals Silhouette test is NOT applicable Non- humanoid features Realistic injuries Fantasy references Armour Significant possessions Videogames influence Marine biology Realistic scars The STARE Focus on anatomy Bright colour scheme Light symbolism Storytelling through clothing Drawing on obscure canon to make a character This is just a regular guy Non- humanoid characters Dragons Character in posture Wrinkles Robots "unpretty" features Sci-fi references Genderless approach to visuals Silhouette test is NOT applicable Non- humanoid features Realistic injuries Fantasy references Armour Significant possessions Videogames influence Marine biology Realistic scars The STARE Focus on anatomy Bright colour scheme Light symbolism Storytelling through clothing Drawing on obscure canon to make a character This is just a regular guy
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Non-humanoid characters
Dragons
Character in posture
Wrinkles
Robots
"unpretty" features
Sci-fi references
Genderless approach to visuals
Silhouette test is NOT applicable
Non-humanoid features
Realistic injuries
Fantasy references
Armour
Significant possessions
Videogames influence
Marine biology
Realistic scars
The STARE
Focus on anatomy
Bright colour scheme
Light symbolism
Storytelling through clothing
Drawing on obscure canon to make a character
This is just a regular guy