10-20-30RuleAffectiveInstructionalLeaderSynchronousCriteriaof anObjectiveChatFeatureCognitiveAsynchronousVisualBarGraphOvert ActiveParticipationLessonPlanningPsychomotorCovertActiveParticipationVennDiagramPersonalProfessionalMultipleChoiceAbrahamMaslowPerformanceof anObjectiveFoodAuditoryKinestheticConditionof anObjective10-20-30RuleAffectiveInstructionalLeaderSynchronousCriteriaof anObjectiveChatFeatureCognitiveAsynchronousVisualBarGraphOvert ActiveParticipationLessonPlanningPsychomotorCovertActiveParticipationVennDiagramPersonalProfessionalMultipleChoiceAbrahamMaslowPerformanceof anObjectiveFoodAuditoryKinestheticConditionof anObjective

USAT Education - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. 10-20-30 Rule
  2. Affective
  3. Instructional Leader
  4. Synchronous
  5. Criteria of an Objective
  6. Chat Feature
  7. Cognitive
  8. Asynchronous
  9. Visual
  10. Bar Graph
  11. Overt Active Participation
  12. Lesson Planning
  13. Psychomotor
  14. Covert Active Participation
  15. Venn Diagram
  16. Personal
  17. Professional
  18. Multiple Choice
  19. Abraham Maslow
  20. Performance of an Objective
  21. Food
  22. Auditory
  23. Kinesthetic
  24. Condition of an Objective