10-20- 30 Rule Affective Instructional Leader Synchronous Criteria of an Objective Chat Feature Cognitive Asynchronous Visual Bar Graph Overt Active Participation Lesson Planning Psychomotor Covert Active Participation Venn Diagram Personal Professional Multiple Choice Abraham Maslow Performance of an Objective Food Auditory Kinesthetic Condition of an Objective 10-20- 30 Rule Affective Instructional Leader Synchronous Criteria of an Objective Chat Feature Cognitive Asynchronous Visual Bar Graph Overt Active Participation Lesson Planning Psychomotor Covert Active Participation Venn Diagram Personal Professional Multiple Choice Abraham Maslow Performance of an Objective Food Auditory Kinesthetic Condition of an Objective
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
10-20-30 Rule
Affective
Instructional Leader
Synchronous
Criteria of an Objective
Chat Feature
Cognitive
Asynchronous
Visual
Bar Graph
Overt Active Participation
Lesson Planning
Psychomotor
Covert Active Participation
Venn Diagram
Personal
Professional
Multiple Choice
Abraham Maslow
Performance of an Objective
Food
Auditory
Kinesthetic
Condition of an Objective