CognitivePersonalProfessionalFoodPerformanceof anObjectiveLessonPlanningSynchronousVennDiagramAbrahamMaslow10-20-30RuleVisualOvert ActiveParticipationMultipleChoiceAsynchronousConditionof anObjectiveInstructionalLeaderKinestheticAuditoryChatFeatureAffectiveBarGraphCovertActiveParticipationCriteriaof anObjectivePsychomotorCognitivePersonalProfessionalFoodPerformanceof anObjectiveLessonPlanningSynchronousVennDiagramAbrahamMaslow10-20-30RuleVisualOvert ActiveParticipationMultipleChoiceAsynchronousConditionof anObjectiveInstructionalLeaderKinestheticAuditoryChatFeatureAffectiveBarGraphCovertActiveParticipationCriteriaof anObjectivePsychomotor

USAT Education - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cognitive
  2. Personal
  3. Professional
  4. Food
  5. Performance of an Objective
  6. Lesson Planning
  7. Synchronous
  8. Venn Diagram
  9. Abraham Maslow
  10. 10-20-30 Rule
  11. Visual
  12. Overt Active Participation
  13. Multiple Choice
  14. Asynchronous
  15. Condition of an Objective
  16. Instructional Leader
  17. Kinesthetic
  18. Auditory
  19. Chat Feature
  20. Affective
  21. Bar Graph
  22. Covert Active Participation
  23. Criteria of an Objective
  24. Psychomotor