FlashforwardThree-PartNarrativeStructureTactileImageryNarrator'sage in storyis under 8years oldSnapshot ofasetting/placeA petA familymemberForeshadowingBookendsof firstand lastlinesFigurativeLanguageTravelOrganicImageryLesson/Change intheNarratorAuditoryImagerySnapshotof apersonVisualImageryFlashbackExplode theMoment/ZoomInSymbolismDialogueHumorousToneAllusionOlfactoryImageryThoughtshotFlashforwardThree-PartNarrativeStructureTactileImageryNarrator'sage in storyis under 8years oldSnapshot ofasetting/placeA petA familymemberForeshadowingBookendsof firstand lastlinesFigurativeLanguageTravelOrganicImageryLesson/Change intheNarratorAuditoryImagerySnapshotof apersonVisualImageryFlashbackExplode theMoment/ZoomInSymbolismDialogueHumorousToneAllusionOlfactoryImageryThoughtshot

PERSONAL NARRATIVE ELEMENTS BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Flashforward
  2. Three-Part Narrative Structure
  3. Tactile Imagery
  4. Narrator's age in story is under 8 years old
  5. Snapshot of a setting/place
  6. A pet
  7. A family member
  8. Foreshadowing
  9. Bookends of first and last lines
  10. Figurative Language
  11. Travel
  12. Organic Imagery
  13. Lesson/ Change in the Narrator
  14. Auditory Imagery
  15. Snapshot of a person
  16. Visual Imagery
  17. Flashback
  18. Explode the Moment/Zoom In
  19. Symbolism
  20. Dialogue
  21. Humorous Tone
  22. Allusion
  23. Olfactory Imagery
  24. Thoughtshot