GenticInfluencesComputerthat mimichumanthinkingDivergentThinkingIQway anissue isdefinedBeliefBiasPrototypesSternbergandWagnerDunning-KrugerEffectSkinnerBasicsounds oflanguageFunctionalfixednessconfirmationBiasInsightDeductiveReasoningGrammarValidityReliabilityTelegraphicSpeechWAISAptitudeTestStandarized IntelligenceTestIntelligencePracticallyGenticInfluencesComputerthat mimichumanthinkingDivergentThinkingIQway anissue isdefinedBeliefBiasPrototypesSternbergandWagnerDunning-KrugerEffectSkinnerBasicsounds oflanguageFunctionalfixednessconfirmationBiasInsightDeductiveReasoningGrammarValidityReliabilityTelegraphicSpeechWAISAptitudeTestStandarized IntelligenceTestIntelligencePractically

Modules 28-32 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gentic Influences
  2. Computer that mimic human thinking
  3. Divergent Thinking
  4. IQ
  5. way an issue is defined
  6. Belief Bias
  7. Prototypes
  8. Sternberg and Wagner
  9. Dunning-Kruger Effect
  10. Skinner
  11. Basic sounds of language
  12. Functional fixedness
  13. confirmation Bias
  14. Insight
  15. Deductive Reasoning
  16. Grammar
  17. Validity
  18. Reliability
  19. Telegraphic Speech
  20. WAIS
  21. Aptitude Test
  22. Standarized Intelligence Test
  23. Intelligence
  24. Practically