InsightGenticInfluencesBeliefBiasway anissue isdefinedWAISFunctionalfixednessStandarized IntelligenceTestGrammarBasicsounds oflanguageDunning-KrugerEffectconfirmationBiasAptitudeTestDivergentThinkingValiditySternbergandWagnerReliabilityPracticallyIQSkinnerTelegraphicSpeechComputerthat mimichumanthinkingIntelligencePrototypesDeductiveReasoningInsightGenticInfluencesBeliefBiasway anissue isdefinedWAISFunctionalfixednessStandarized IntelligenceTestGrammarBasicsounds oflanguageDunning-KrugerEffectconfirmationBiasAptitudeTestDivergentThinkingValiditySternbergandWagnerReliabilityPracticallyIQSkinnerTelegraphicSpeechComputerthat mimichumanthinkingIntelligencePrototypesDeductiveReasoning

Modules 28-32 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Insight
  2. Gentic Influences
  3. Belief Bias
  4. way an issue is defined
  5. WAIS
  6. Functional fixedness
  7. Standarized Intelligence Test
  8. Grammar
  9. Basic sounds of language
  10. Dunning-Kruger Effect
  11. confirmation Bias
  12. Aptitude Test
  13. Divergent Thinking
  14. Validity
  15. Sternberg and Wagner
  16. Reliability
  17. Practically
  18. IQ
  19. Skinner
  20. Telegraphic Speech
  21. Computer that mimic human thinking
  22. Intelligence
  23. Prototypes
  24. Deductive Reasoning