BeliefBiasStandarized IntelligenceTestGenticInfluencesBasicsounds oflanguageDivergentThinkingFunctionalfixednessWAISGrammarInsightIQComputerthat mimichumanthinkingIntelligenceconfirmationBiasValiditySternbergandWagnerPracticallyAptitudeTestSkinnerDunning-KrugerEffectPrototypesway anissue isdefinedTelegraphicSpeechReliabilityDeductiveReasoningBeliefBiasStandarized IntelligenceTestGenticInfluencesBasicsounds oflanguageDivergentThinkingFunctionalfixednessWAISGrammarInsightIQComputerthat mimichumanthinkingIntelligenceconfirmationBiasValiditySternbergandWagnerPracticallyAptitudeTestSkinnerDunning-KrugerEffectPrototypesway anissue isdefinedTelegraphicSpeechReliabilityDeductiveReasoning

Modules 28-32 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Belief Bias
  2. Standarized Intelligence Test
  3. Gentic Influences
  4. Basic sounds of language
  5. Divergent Thinking
  6. Functional fixedness
  7. WAIS
  8. Grammar
  9. Insight
  10. IQ
  11. Computer that mimic human thinking
  12. Intelligence
  13. confirmation Bias
  14. Validity
  15. Sternberg and Wagner
  16. Practically
  17. Aptitude Test
  18. Skinner
  19. Dunning-Kruger Effect
  20. Prototypes
  21. way an issue is defined
  22. Telegraphic Speech
  23. Reliability
  24. Deductive Reasoning