way anissue isdefinedStandarized IntelligenceTestIQDivergentThinkingAptitudeTestSkinnerBeliefBiasComputerthat mimichumanthinkingGenticInfluencesWAISReliabilityBasicsounds oflanguageFunctionalfixednessInsightTelegraphicSpeechPracticallyPrototypesGrammarSternbergandWagnerDunning-KrugerEffectconfirmationBiasDeductiveReasoningIntelligenceValidityway anissue isdefinedStandarized IntelligenceTestIQDivergentThinkingAptitudeTestSkinnerBeliefBiasComputerthat mimichumanthinkingGenticInfluencesWAISReliabilityBasicsounds oflanguageFunctionalfixednessInsightTelegraphicSpeechPracticallyPrototypesGrammarSternbergandWagnerDunning-KrugerEffectconfirmationBiasDeductiveReasoningIntelligenceValidity

Modules 28-32 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. way an issue is defined
  2. Standarized Intelligence Test
  3. IQ
  4. Divergent Thinking
  5. Aptitude Test
  6. Skinner
  7. Belief Bias
  8. Computer that mimic human thinking
  9. Gentic Influences
  10. WAIS
  11. Reliability
  12. Basic sounds of language
  13. Functional fixedness
  14. Insight
  15. Telegraphic Speech
  16. Practically
  17. Prototypes
  18. Grammar
  19. Sternberg and Wagner
  20. Dunning-Kruger Effect
  21. confirmation Bias
  22. Deductive Reasoning
  23. Intelligence
  24. Validity