Shockedhead-turnor stareSwampSomeonegives ahigh-fiveMember oftheFellowshipgoesundergroundOff-setChamberSomethingput in aZiploc bagCameragoes in aboreholeJacksiftsAladdin'sCaveGardenShaftTopPocketFindHighTraceEvidenceBoobyTrapRick getsemotionalBabyBlobArchaeo-metallurgistMuonSubtitlesused foranyoneDougwears anyNSCCclothingCreamwareBillysaysanythingAnythingsniffedSONARJackasks aquestionShockedhead-turnor stareSwampSomeonegives ahigh-fiveMember oftheFellowshipgoesundergroundOff-setChamberSomethingput in aZiploc bagCameragoes in aboreholeJacksiftsAladdin'sCaveGardenShaftTopPocketFindHighTraceEvidenceBoobyTrapRick getsemotionalBabyBlobArchaeo-metallurgistMuonSubtitlesused foranyoneDougwears anyNSCCclothingCreamwareBillysaysanythingAnythingsniffedSONARJackasks aquestion

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
G
4
G
5
B
6
O
7
I
8
O
9
I
10
G
11
I
12
I
13
N
14
N
15
G
16
B
17
G
18
N
19
B
20
O
21
O
22
B
23
I
24
N
  1. B-Shocked head-turn or stare
  2. O-Swamp
  3. G-Someone gives a high-five
  4. G-Member of the Fellowship goes underground
  5. B-Off-set Chamber
  6. O-Something put in a Ziploc bag
  7. I-Camera goes in a borehole
  8. O-Jack sifts
  9. I-Aladdin's Cave
  10. G-Garden Shaft
  11. I-Top Pocket Find
  12. I-High Trace Evidence
  13. N-Booby Trap
  14. N-Rick gets emotional
  15. G-Baby Blob
  16. B-Archaeo-metallurgist
  17. G-Muon
  18. N-Subtitles used for anyone
  19. B-Doug wears any NSCC clothing
  20. O-Creamware
  21. O-Billy says anything
  22. B-Anything sniffed
  23. I-SONAR
  24. N-Jack asks a question