AnythingsniffedRick getsemotionalHighTraceEvidenceAladdin'sCaveTopPocketFindCameragoes in aboreholeBillysaysanythingSomeonegives ahigh-fiveJackasks aquestionSwampOff-setChamberDougwears anyNSCCclothingMuonBoobyTrapMember oftheFellowshipgoesundergroundSubtitlesused foranyoneJacksiftsCreamwareShockedhead-turnor stareSONARGardenShaftBabyBlobSomethingput in aZiploc bagArchaeo-metallurgistAnythingsniffedRick getsemotionalHighTraceEvidenceAladdin'sCaveTopPocketFindCameragoes in aboreholeBillysaysanythingSomeonegives ahigh-fiveJackasks aquestionSwampOff-setChamberDougwears anyNSCCclothingMuonBoobyTrapMember oftheFellowshipgoesundergroundSubtitlesused foranyoneJacksiftsCreamwareShockedhead-turnor stareSONARGardenShaftBabyBlobSomethingput in aZiploc bagArchaeo-metallurgist

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
N
3
I
4
I
5
I
6
I
7
O
8
G
9
N
10
O
11
B
12
B
13
G
14
N
15
G
16
N
17
O
18
O
19
B
20
I
21
G
22
G
23
O
24
B
  1. B-Anything sniffed
  2. N-Rick gets emotional
  3. I-High Trace Evidence
  4. I-Aladdin's Cave
  5. I-Top Pocket Find
  6. I-Camera goes in a borehole
  7. O-Billy says anything
  8. G-Someone gives a high-five
  9. N-Jack asks a question
  10. O-Swamp
  11. B-Off-set Chamber
  12. B-Doug wears any NSCC clothing
  13. G-Muon
  14. N-Booby Trap
  15. G-Member of the Fellowship goes underground
  16. N-Subtitles used for anyone
  17. O-Jack sifts
  18. O-Creamware
  19. B-Shocked head-turn or stare
  20. I-SONAR
  21. G-Garden Shaft
  22. G-Baby Blob
  23. O-Something put in a Ziploc bag
  24. B-Archaeo-metallurgist