Shockedhead-turnor stareCreamwareHighTraceEvidenceAnythingsniffedBoobyTrapSwampMuonOff-setChamberRick getsemotionalDougwears anyNSCCclothingSomethingput in aZiploc bagTopPocketFindJacksiftsSomeonegives ahigh-fiveGardenShaftSubtitlesused foranyoneAladdin'sCaveJackasks aquestionBillysaysanythingMember oftheFellowshipgoesundergroundSONARBabyBlobArchaeo-metallurgistCameragoes in aboreholeShockedhead-turnor stareCreamwareHighTraceEvidenceAnythingsniffedBoobyTrapSwampMuonOff-setChamberRick getsemotionalDougwears anyNSCCclothingSomethingput in aZiploc bagTopPocketFindJacksiftsSomeonegives ahigh-fiveGardenShaftSubtitlesused foranyoneAladdin'sCaveJackasks aquestionBillysaysanythingMember oftheFellowshipgoesundergroundSONARBabyBlobArchaeo-metallurgistCameragoes in aborehole

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
I
4
B
5
N
6
O
7
G
8
B
9
N
10
B
11
O
12
I
13
O
14
G
15
G
16
N
17
I
18
N
19
O
20
G
21
I
22
G
23
B
24
I
  1. B-Shocked head-turn or stare
  2. O-Creamware
  3. I-High Trace Evidence
  4. B-Anything sniffed
  5. N-Booby Trap
  6. O-Swamp
  7. G-Muon
  8. B-Off-set Chamber
  9. N-Rick gets emotional
  10. B-Doug wears any NSCC clothing
  11. O-Something put in a Ziploc bag
  12. I-Top Pocket Find
  13. O-Jack sifts
  14. G-Someone gives a high-five
  15. G-Garden Shaft
  16. N-Subtitles used for anyone
  17. I-Aladdin's Cave
  18. N-Jack asks a question
  19. O-Billy says anything
  20. G-Member of the Fellowship goes underground
  21. I-SONAR
  22. G-Baby Blob
  23. B-Archaeo-metallurgist
  24. I-Camera goes in a borehole