BillysaysanythingAnythingsniffedGardenShaftCreamwareCameragoes in aboreholeTopPocketFindSomeonegives ahigh-fiveSONARBoobyTrapSomethingput in aZiploc bagMuonAladdin'sCaveSubtitlesused foranyoneHighTraceEvidenceJackasks aquestionArchaeo-metallurgistShockedhead-turnor stareOff-setChamberDougwears anyNSCCclothingSwampBabyBlobRick getsemotionalMember oftheFellowshipgoesundergroundJacksiftsBillysaysanythingAnythingsniffedGardenShaftCreamwareCameragoes in aboreholeTopPocketFindSomeonegives ahigh-fiveSONARBoobyTrapSomethingput in aZiploc bagMuonAladdin'sCaveSubtitlesused foranyoneHighTraceEvidenceJackasks aquestionArchaeo-metallurgistShockedhead-turnor stareOff-setChamberDougwears anyNSCCclothingSwampBabyBlobRick getsemotionalMember oftheFellowshipgoesundergroundJacksifts

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
G
4
O
5
I
6
I
7
G
8
I
9
N
10
O
11
G
12
I
13
N
14
I
15
N
16
B
17
B
18
B
19
B
20
O
21
G
22
N
23
G
24
O
  1. O-Billy says anything
  2. B-Anything sniffed
  3. G-Garden Shaft
  4. O-Creamware
  5. I-Camera goes in a borehole
  6. I-Top Pocket Find
  7. G-Someone gives a high-five
  8. I-SONAR
  9. N-Booby Trap
  10. O-Something put in a Ziploc bag
  11. G-Muon
  12. I-Aladdin's Cave
  13. N-Subtitles used for anyone
  14. I-High Trace Evidence
  15. N-Jack asks a question
  16. B-Archaeo-metallurgist
  17. B-Shocked head-turn or stare
  18. B-Off-set Chamber
  19. B-Doug wears any NSCC clothing
  20. O-Swamp
  21. G-Baby Blob
  22. N-Rick gets emotional
  23. G-Member of the Fellowship goes underground
  24. O-Jack sifts