HighTraceEvidenceSomeonegives ahigh-fiveBillysaysanythingSwampSONARShockedhead-turnor stareCreamwareAnythingsniffedJacksiftsRick getsemotionalMuonAladdin'sCaveGardenShaftSubtitlesused foranyoneTopPocketFindDougwears anyNSCCclothingOff-setChamberMember oftheFellowshipgoesundergroundSomethingput in aZiploc bagJackasks aquestionCameragoes in aboreholeBoobyTrapArchaeo-metallurgistBabyBlobHighTraceEvidenceSomeonegives ahigh-fiveBillysaysanythingSwampSONARShockedhead-turnor stareCreamwareAnythingsniffedJacksiftsRick getsemotionalMuonAladdin'sCaveGardenShaftSubtitlesused foranyoneTopPocketFindDougwears anyNSCCclothingOff-setChamberMember oftheFellowshipgoesundergroundSomethingput in aZiploc bagJackasks aquestionCameragoes in aboreholeBoobyTrapArchaeo-metallurgistBabyBlob

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. High Trace Evidence
  2. Someone gives a high-five
  3. Billy says anything
  4. Swamp
  5. SONAR
  6. Shocked head-turn or stare
  7. Creamware
  8. Anything sniffed
  9. Jack sifts
  10. Rick gets emotional
  11. Muon
  12. Aladdin's Cave
  13. Garden Shaft
  14. Subtitles used for anyone
  15. Top Pocket Find
  16. Doug wears any NSCC clothing
  17. Off-set Chamber
  18. Member of the Fellowship goes underground
  19. Something put in a Ziploc bag
  20. Jack asks a question
  21. Camera goes in a borehole
  22. Booby Trap
  23. Archaeo-metallurgist
  24. Baby Blob