BadvoiceactingExcessiveviolenceHas a merchline as soonas the gamereleasesWife isdead/divorcedMetaphorfordepression,abuse, etcNotes andother pieces ofpaperdescribing theevents of thegameDeveloper/Developershaving previouscontroversiesPNG imagesas“jumpscares”A “oneof three”puzzleThe storybeing up tointerpretationMainprotagonistis aneverymanStalkerenemy thatbecomes aboss at theend“InspiredBy SilentHill”Cults/DeathRitualsTankcontrolsTies itselfto a pieceof religiousworkRPGMakergame“It was allin his/herhead!”EvilCorporationCutesycharacter/thingturned scaryAudiorecordingsdescribingthe events ofthe gameOutdatedengineHumanExperimentationPSXstylegraphicsBadvoiceactingExcessiveviolenceHas a merchline as soonas the gamereleasesWife isdead/divorcedMetaphorfordepression,abuse, etcNotes andother pieces ofpaperdescribing theevents of thegameDeveloper/Developershaving previouscontroversiesPNG imagesas“jumpscares”A “oneof three”puzzleThe storybeing up tointerpretationMainprotagonistis aneverymanStalkerenemy thatbecomes aboss at theend“InspiredBy SilentHill”Cults/DeathRitualsTankcontrolsTies itselfto a pieceof religiousworkRPGMakergame“It was allin his/herhead!”EvilCorporationCutesycharacter/thingturned scaryAudiorecordingsdescribingthe events ofthe gameOutdatedengineHumanExperimentationPSXstylegraphics

Horror Game Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
N
3
B
4
O
5
I
6
G
7
N
8
I
9
O
10
G
11
O
12
O
13
G
14
B
15
I
16
G
17
O
18
B
19
B
20
N
21
B
22
G
23
I
24
N
  1. I-Bad voice acting
  2. N-Excessive violence
  3. B-Has a merch line as soon as the game releases
  4. O-Wife is dead/divorced
  5. I-Metaphor for depression, abuse, etc
  6. G-Notes and other pieces of paper describing the events of the game
  7. N-Developer/Developers having previous controversies
  8. I-PNG images as “jumpscares”
  9. O-A “one of three” puzzle
  10. G-The story being up to interpretation
  11. O-Main protagonist is an everyman
  12. O-Stalker enemy that becomes a boss at the end
  13. G-“Inspired By Silent Hill”
  14. B-Cults/Death Rituals
  15. I-Tank controls
  16. G-Ties itself to a piece of religious work
  17. O-RPGMaker game
  18. B-“It was all in his/her head!”
  19. B-Evil Corporation
  20. N-Cutesy character/thing turned scary
  21. B-Audio recordings describing the events of the game
  22. G-Outdated engine
  23. I-Human Experimentation
  24. N-PSX style graphics