BadvoiceactingOutdatedenginePSXstylegraphicsDeveloper/Developershaving previouscontroversiesHas a merchline as soonas the gamereleasesCutesycharacter/thingturned scaryTankcontrolsPNG imagesas“jumpscares”“InspiredBy SilentHill”Cults/DeathRitualsEvilCorporationExcessiveviolenceMainprotagonistis aneverymanStalkerenemy thatbecomes aboss at theendTies itselfto a pieceof religiousworkHumanExperimentationWife isdead/divorcedThe storybeing up tointerpretationNotes andother pieces ofpaperdescribing theevents of thegameRPGMakergameMetaphorfordepression,abuse, etc“It was allin his/herhead!”Audiorecordingsdescribingthe events ofthe gameA “oneof three”puzzleBadvoiceactingOutdatedenginePSXstylegraphicsDeveloper/Developershaving previouscontroversiesHas a merchline as soonas the gamereleasesCutesycharacter/thingturned scaryTankcontrolsPNG imagesas“jumpscares”“InspiredBy SilentHill”Cults/DeathRitualsEvilCorporationExcessiveviolenceMainprotagonistis aneverymanStalkerenemy thatbecomes aboss at theendTies itselfto a pieceof religiousworkHumanExperimentationWife isdead/divorcedThe storybeing up tointerpretationNotes andother pieces ofpaperdescribing theevents of thegameRPGMakergameMetaphorfordepression,abuse, etc“It was allin his/herhead!”Audiorecordingsdescribingthe events ofthe gameA “oneof three”puzzle

Horror Game Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
G
3
N
4
N
5
B
6
N
7
I
8
I
9
G
10
B
11
B
12
N
13
O
14
O
15
G
16
I
17
O
18
G
19
G
20
O
21
I
22
B
23
B
24
O
  1. I-Bad voice acting
  2. G-Outdated engine
  3. N-PSX style graphics
  4. N-Developer/Developers having previous controversies
  5. B-Has a merch line as soon as the game releases
  6. N-Cutesy character/thing turned scary
  7. I-Tank controls
  8. I-PNG images as “jumpscares”
  9. G-“Inspired By Silent Hill”
  10. B-Cults/Death Rituals
  11. B-Evil Corporation
  12. N-Excessive violence
  13. O-Main protagonist is an everyman
  14. O-Stalker enemy that becomes a boss at the end
  15. G-Ties itself to a piece of religious work
  16. I-Human Experimentation
  17. O-Wife is dead/divorced
  18. G-The story being up to interpretation
  19. G-Notes and other pieces of paper describing the events of the game
  20. O-RPGMaker game
  21. I-Metaphor for depression, abuse, etc
  22. B-“It was all in his/her head!”
  23. B-Audio recordings describing the events of the game
  24. O-A “one of three” puzzle