Notes andother pieces ofpaperdescribing theevents of thegamePSXstylegraphicsMetaphorfordepression,abuse, etc“InspiredBy SilentHill”ExcessiveviolenceMainprotagonistis aneverymanDeveloper/Developershaving previouscontroversiesCutesycharacter/thingturned scaryHumanExperimentationThe storybeing up tointerpretationTankcontrolsHas a merchline as soonas the gamereleasesA “oneof three”puzzleWife isdead/divorcedBadvoiceactingEvilCorporationRPGMakergameAudiorecordingsdescribingthe events ofthe gameTies itselfto a pieceof religiousworkOutdatedengineStalkerenemy thatbecomes aboss at theendPNG imagesas“jumpscares”Cults/DeathRituals“It was allin his/herhead!”Notes andother pieces ofpaperdescribing theevents of thegamePSXstylegraphicsMetaphorfordepression,abuse, etc“InspiredBy SilentHill”ExcessiveviolenceMainprotagonistis aneverymanDeveloper/Developershaving previouscontroversiesCutesycharacter/thingturned scaryHumanExperimentationThe storybeing up tointerpretationTankcontrolsHas a merchline as soonas the gamereleasesA “oneof three”puzzleWife isdead/divorcedBadvoiceactingEvilCorporationRPGMakergameAudiorecordingsdescribingthe events ofthe gameTies itselfto a pieceof religiousworkOutdatedengineStalkerenemy thatbecomes aboss at theendPNG imagesas“jumpscares”Cults/DeathRituals“It was allin his/herhead!”

Horror Game Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
N
3
I
4
G
5
N
6
O
7
N
8
N
9
I
10
G
11
I
12
B
13
O
14
O
15
I
16
B
17
O
18
B
19
G
20
G
21
O
22
I
23
B
24
B
  1. G-Notes and other pieces of paper describing the events of the game
  2. N-PSX style graphics
  3. I-Metaphor for depression, abuse, etc
  4. G-“Inspired By Silent Hill”
  5. N-Excessive violence
  6. O-Main protagonist is an everyman
  7. N-Developer/Developers having previous controversies
  8. N-Cutesy character/thing turned scary
  9. I-Human Experimentation
  10. G-The story being up to interpretation
  11. I-Tank controls
  12. B-Has a merch line as soon as the game releases
  13. O-A “one of three” puzzle
  14. O-Wife is dead/divorced
  15. I-Bad voice acting
  16. B-Evil Corporation
  17. O-RPGMaker game
  18. B-Audio recordings describing the events of the game
  19. G-Ties itself to a piece of religious work
  20. G-Outdated engine
  21. O-Stalker enemy that becomes a boss at the end
  22. I-PNG images as “jumpscares”
  23. B-Cults/Death Rituals
  24. B-“It was all in his/her head!”