“It was allin his/herhead!”A “oneof three”puzzleCults/DeathRitualsThe storybeing up tointerpretation“InspiredBy SilentHill”Metaphorfordepression,abuse, etcDeveloper/Developershaving previouscontroversiesHumanExperimentationBadvoiceactingHas a merchline as soonas the gamereleasesAudiorecordingsdescribingthe events ofthe gameOutdatedengineStalkerenemy thatbecomes aboss at theendWife isdead/divorcedCutesycharacter/thingturned scaryNotes andother pieces ofpaperdescribing theevents of thegamePSXstylegraphicsPNG imagesas“jumpscares”EvilCorporationTankcontrolsExcessiveviolenceMainprotagonistis aneverymanTies itselfto a pieceof religiousworkRPGMakergame“It was allin his/herhead!”A “oneof three”puzzleCults/DeathRitualsThe storybeing up tointerpretation“InspiredBy SilentHill”Metaphorfordepression,abuse, etcDeveloper/Developershaving previouscontroversiesHumanExperimentationBadvoiceactingHas a merchline as soonas the gamereleasesAudiorecordingsdescribingthe events ofthe gameOutdatedengineStalkerenemy thatbecomes aboss at theendWife isdead/divorcedCutesycharacter/thingturned scaryNotes andother pieces ofpaperdescribing theevents of thegamePSXstylegraphicsPNG imagesas“jumpscares”EvilCorporationTankcontrolsExcessiveviolenceMainprotagonistis aneverymanTies itselfto a pieceof religiousworkRPGMakergame

Horror Game Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
B
4
G
5
G
6
I
7
N
8
I
9
I
10
B
11
B
12
G
13
O
14
O
15
N
16
G
17
N
18
I
19
B
20
I
21
N
22
O
23
G
24
O
  1. B-“It was all in his/her head!”
  2. O-A “one of three” puzzle
  3. B-Cults/Death Rituals
  4. G-The story being up to interpretation
  5. G-“Inspired By Silent Hill”
  6. I-Metaphor for depression, abuse, etc
  7. N-Developer/Developers having previous controversies
  8. I-Human Experimentation
  9. I-Bad voice acting
  10. B-Has a merch line as soon as the game releases
  11. B-Audio recordings describing the events of the game
  12. G-Outdated engine
  13. O-Stalker enemy that becomes a boss at the end
  14. O-Wife is dead/divorced
  15. N-Cutesy character/thing turned scary
  16. G-Notes and other pieces of paper describing the events of the game
  17. N-PSX style graphics
  18. I-PNG images as “jumpscares”
  19. B-Evil Corporation
  20. I-Tank controls
  21. N-Excessive violence
  22. O-Main protagonist is an everyman
  23. G-Ties itself to a piece of religious work
  24. O-RPGMaker game