Wife isdead/divorcedMetaphorfordepression,abuse, etcCults/DeathRitualsStalkerenemy thatbecomes aboss at theendNotes andother pieces ofpaperdescribing theevents of thegameA “oneof three”puzzleHumanExperimentationThe storybeing up tointerpretationTies itselfto a pieceof religiousworkAudiorecordingsdescribingthe events ofthe gameCutesycharacter/thingturned scaryMainprotagonistis aneverymanDeveloper/Developershaving previouscontroversiesTankcontrolsRPGMakergamePSXstylegraphicsBadvoiceactingPNG imagesas“jumpscares”EvilCorporationExcessiveviolence“InspiredBy SilentHill”Has a merchline as soonas the gamereleasesOutdatedengine“It was allin his/herhead!”Wife isdead/divorcedMetaphorfordepression,abuse, etcCults/DeathRitualsStalkerenemy thatbecomes aboss at theendNotes andother pieces ofpaperdescribing theevents of thegameA “oneof three”puzzleHumanExperimentationThe storybeing up tointerpretationTies itselfto a pieceof religiousworkAudiorecordingsdescribingthe events ofthe gameCutesycharacter/thingturned scaryMainprotagonistis aneverymanDeveloper/Developershaving previouscontroversiesTankcontrolsRPGMakergamePSXstylegraphicsBadvoiceactingPNG imagesas“jumpscares”EvilCorporationExcessiveviolence“InspiredBy SilentHill”Has a merchline as soonas the gamereleasesOutdatedengine“It was allin his/herhead!”

Horror Game Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
B
4
O
5
G
6
O
7
I
8
G
9
G
10
B
11
N
12
O
13
N
14
I
15
O
16
N
17
I
18
I
19
B
20
N
21
G
22
B
23
G
24
B
  1. O-Wife is dead/divorced
  2. I-Metaphor for depression, abuse, etc
  3. B-Cults/Death Rituals
  4. O-Stalker enemy that becomes a boss at the end
  5. G-Notes and other pieces of paper describing the events of the game
  6. O-A “one of three” puzzle
  7. I-Human Experimentation
  8. G-The story being up to interpretation
  9. G-Ties itself to a piece of religious work
  10. B-Audio recordings describing the events of the game
  11. N-Cutesy character/thing turned scary
  12. O-Main protagonist is an everyman
  13. N-Developer/Developers having previous controversies
  14. I-Tank controls
  15. O-RPGMaker game
  16. N-PSX style graphics
  17. I-Bad voice acting
  18. I-PNG images as “jumpscares”
  19. B-Evil Corporation
  20. N-Excessive violence
  21. G-“Inspired By Silent Hill”
  22. B-Has a merch line as soon as the game releases
  23. G-Outdated engine
  24. B-“It was all in his/her head!”