Developer/Developershaving previouscontroversiesCutesycharacter/thingturned scaryHas a merchline as soonas the gamereleasesWife isdead/divorcedPSXstylegraphicsHumanExperimentation“It was allin his/herhead!”OutdatedengineEvilCorporation“InspiredBy SilentHill”RPGMakergameTankcontrolsThe storybeing up tointerpretationMainprotagonistis aneverymanNotes andother pieces ofpaperdescribing theevents of thegameAudiorecordingsdescribingthe events ofthe gameMetaphorfordepression,abuse, etcTies itselfto a pieceof religiousworkPNG imagesas“jumpscares”ExcessiveviolenceBadvoiceactingA “oneof three”puzzleStalkerenemy thatbecomes aboss at theendCults/DeathRitualsDeveloper/Developershaving previouscontroversiesCutesycharacter/thingturned scaryHas a merchline as soonas the gamereleasesWife isdead/divorcedPSXstylegraphicsHumanExperimentation“It was allin his/herhead!”OutdatedengineEvilCorporation“InspiredBy SilentHill”RPGMakergameTankcontrolsThe storybeing up tointerpretationMainprotagonistis aneverymanNotes andother pieces ofpaperdescribing theevents of thegameAudiorecordingsdescribingthe events ofthe gameMetaphorfordepression,abuse, etcTies itselfto a pieceof religiousworkPNG imagesas“jumpscares”ExcessiveviolenceBadvoiceactingA “oneof three”puzzleStalkerenemy thatbecomes aboss at theendCults/DeathRituals

Horror Game Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
N
3
B
4
O
5
N
6
I
7
B
8
G
9
B
10
G
11
O
12
I
13
G
14
O
15
G
16
B
17
I
18
G
19
I
20
N
21
I
22
O
23
O
24
B
  1. N-Developer/Developers having previous controversies
  2. N-Cutesy character/thing turned scary
  3. B-Has a merch line as soon as the game releases
  4. O-Wife is dead/divorced
  5. N-PSX style graphics
  6. I-Human Experimentation
  7. B-“It was all in his/her head!”
  8. G-Outdated engine
  9. B-Evil Corporation
  10. G-“Inspired By Silent Hill”
  11. O-RPGMaker game
  12. I-Tank controls
  13. G-The story being up to interpretation
  14. O-Main protagonist is an everyman
  15. G-Notes and other pieces of paper describing the events of the game
  16. B-Audio recordings describing the events of the game
  17. I-Metaphor for depression, abuse, etc
  18. G-Ties itself to a piece of religious work
  19. I-PNG images as “jumpscares”
  20. N-Excessive violence
  21. I-Bad voice acting
  22. O-A “one of three” puzzle
  23. O-Stalker enemy that becomes a boss at the end
  24. B-Cults/Death Rituals