SONARSomethingput in aZiploc bagOff-setChamberCreamwareRick getsemotionalDougwears anyNSCCclothingSwampGardenShaftBillysaysanythingArchaeo-metallurgistCameragoes in aboreholeHighTraceEvidenceAladdin'sCaveJackasks aquestionSubtitlesused foranyoneBoobyTrapBabyBlobMember oftheFellowshipgoesundergroundJacksiftsAnythingsniffedMuonTopPocketFindShockedhead-turnor stareSomeonegives ahigh-fiveSONARSomethingput in aZiploc bagOff-setChamberCreamwareRick getsemotionalDougwears anyNSCCclothingSwampGardenShaftBillysaysanythingArchaeo-metallurgistCameragoes in aboreholeHighTraceEvidenceAladdin'sCaveJackasks aquestionSubtitlesused foranyoneBoobyTrapBabyBlobMember oftheFellowshipgoesundergroundJacksiftsAnythingsniffedMuonTopPocketFindShockedhead-turnor stareSomeonegives ahigh-five

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SONAR
  2. Something put in a Ziploc bag
  3. Off-set Chamber
  4. Creamware
  5. Rick gets emotional
  6. Doug wears any NSCC clothing
  7. Swamp
  8. Garden Shaft
  9. Billy says anything
  10. Archaeo-metallurgist
  11. Camera goes in a borehole
  12. High Trace Evidence
  13. Aladdin's Cave
  14. Jack asks a question
  15. Subtitles used for anyone
  16. Booby Trap
  17. Baby Blob
  18. Member of the Fellowship goes underground
  19. Jack sifts
  20. Anything sniffed
  21. Muon
  22. Top Pocket Find
  23. Shocked head-turn or stare
  24. Someone gives a high-five