intensityopticnervechangeblindnesssubliminaldifferencethresholdperceptionfeaturedetectorsWeber'sLawrodsvisualcliffYoung-Helmholtztrichromatictheoryparallelprocessingaccommodationopponent-processingtheoryparapsychologypsychophysicsmiddleeartransductionkinesthesistop-downprocessinglensselectiveattentionsignaldetectiontheoryirisgate-controltheoryabsolutethresholdsensoryadaptationwavelengthblindspotinattentionalblindnessplacetheorysensorineuralhearing lossretinaconesbottom-upprocessinghuesensoryinteractionpupilfoveaprimingfeaturedetectorssensationpitchintensityopticnervechangeblindnesssubliminaldifferencethresholdperceptionfeaturedetectorsWeber'sLawrodsvisualcliffYoung-Helmholtztrichromatictheoryparallelprocessingaccommodationopponent-processingtheoryparapsychologypsychophysicsmiddleeartransductionkinesthesistop-downprocessinglensselectiveattentionsignaldetectiontheoryirisgate-controltheoryabsolutethresholdsensoryadaptationwavelengthblindspotinattentionalblindnessplacetheorysensorineuralhearing lossretinaconesbottom-upprocessinghuesensoryinteractionpupilfoveaprimingfeaturedetectorssensationpitch

Unit 4: Sensation and Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. intensity
  2. optic nerve
  3. change blindness
  4. subliminal
  5. difference threshold
  6. perception
  7. feature detectors
  8. Weber's Law
  9. rods
  10. visual cliff
  11. Young-Helmholtz trichromatic theory
  12. parallel processing
  13. accommodation
  14. opponent-processing theory
  15. parapsychology
  16. psychophysics
  17. middle ear
  18. transduction
  19. kinesthesis
  20. top-down processing
  21. lens
  22. selective attention
  23. signal detection theory
  24. iris
  25. gate-control theory
  26. absolute threshold
  27. sensory adaptation
  28. wavelength
  29. blind spot
  30. inattentional blindness
  31. place theory
  32. sensorineural hearing loss
  33. retina
  34. cones
  35. bottom-up processing
  36. hue
  37. sensory interaction
  38. pupil
  39. fovea
  40. priming
  41. feature detectors
  42. sensation
  43. pitch