Weber'sLawgate-controltheoryinnerearvisualcliffsensorineuralhearing losstop-downprocessingbottom-upprocessingfrequencydepthperceptionperceptionparallelprocessingkinesthesisaccommodationconductionhearinglossgestaltselctiveattentionirisparapsychologyopponent-processingtheorysensationvestibularsensephiphenomenonblindspotsignaldetectiontheoryWeber'sLawgate-controltheoryinnerearvisualcliffsensorineuralhearing losstop-downprocessingbottom-upprocessingfrequencydepthperceptionperceptionparallelprocessingkinesthesisaccommodationconductionhearinglossgestaltselctiveattentionirisparapsychologyopponent-processingtheorysensationvestibularsensephiphenomenonblindspotsignaldetectiontheory

Unit 4: Sensation and Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Weber's Law
  2. gate-control theory
  3. inner ear
  4. visual cliff
  5. sensorineural hearing loss
  6. top-down processing
  7. bottom-up processing
  8. frequency
  9. depth perception
  10. perception
  11. parallel processing
  12. kinesthesis
  13. accommodation
  14. conduction hearing loss
  15. gestalt
  16. selctive attention
  17. iris
  18. parapsychology
  19. opponent-processing theory
  20. sensation
  21. vestibular sense
  22. phi phenomenon
  23. blind spot
  24. signal detection theory