parallelprocessingvisualcliffWeber'sLawconductionhearinglossbottom-upprocessingperceptionparapsychologyphiphenomenonselctiveattentionkinesthesisinnerearfrequencytop-downprocessingblindspotsignaldetectiontheoryaccommodationopponent-processingtheorygate-controltheorydepthperceptionirisgestaltvestibularsensesensationsensorineuralhearing lossparallelprocessingvisualcliffWeber'sLawconductionhearinglossbottom-upprocessingperceptionparapsychologyphiphenomenonselctiveattentionkinesthesisinnerearfrequencytop-downprocessingblindspotsignaldetectiontheoryaccommodationopponent-processingtheorygate-controltheorydepthperceptionirisgestaltvestibularsensesensationsensorineuralhearing loss

Unit 4: Sensation and Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. parallel processing
  2. visual cliff
  3. Weber's Law
  4. conduction hearing loss
  5. bottom-up processing
  6. perception
  7. parapsychology
  8. phi phenomenon
  9. selctive attention
  10. kinesthesis
  11. inner ear
  12. frequency
  13. top-down processing
  14. blind spot
  15. signal detection theory
  16. accommodation
  17. opponent-processing theory
  18. gate-control theory
  19. depth perception
  20. iris
  21. gestalt
  22. vestibular sense
  23. sensation
  24. sensorineural hearing loss