Off-setChamberSomeonegives ahigh-fiveJacksiftsTopPocketFindShockedhead-turnor stareAnythingsniffedDougwears anyNSCCclothingCreamwareJackasks aquestionArchaeo-metallurgistBabyBlobBoobyTrapHighTraceEvidenceMuonAladdin'sCaveSONARSubtitlesused foranyoneSomethingput in aZiploc bagCameragoes in aboreholeGardenShaftMember oftheFellowshipgoesundergroundSwampBillysaysanythingRick getsemotionalOff-setChamberSomeonegives ahigh-fiveJacksiftsTopPocketFindShockedhead-turnor stareAnythingsniffedDougwears anyNSCCclothingCreamwareJackasks aquestionArchaeo-metallurgistBabyBlobBoobyTrapHighTraceEvidenceMuonAladdin'sCaveSONARSubtitlesused foranyoneSomethingput in aZiploc bagCameragoes in aboreholeGardenShaftMember oftheFellowshipgoesundergroundSwampBillysaysanythingRick getsemotional

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Off-set Chamber
  2. Someone gives a high-five
  3. Jack sifts
  4. Top Pocket Find
  5. Shocked head-turn or stare
  6. Anything sniffed
  7. Doug wears any NSCC clothing
  8. Creamware
  9. Jack asks a question
  10. Archaeo-metallurgist
  11. Baby Blob
  12. Booby Trap
  13. High Trace Evidence
  14. Muon
  15. Aladdin's Cave
  16. SONAR
  17. Subtitles used for anyone
  18. Something put in a Ziploc bag
  19. Camera goes in a borehole
  20. Garden Shaft
  21. Member of the Fellowship goes underground
  22. Swamp
  23. Billy says anything
  24. Rick gets emotional