Cameragoes in aboreholeBoobyTrapHighTraceEvidenceSomeonegives ahigh-fiveShockedhead-turnor stareAnythingsniffedGardenShaftMuonRick getsemotionalSubtitlesused foranyoneJacksiftsDougwears anyNSCCclothingBillysaysanythingArchaeo-metallurgistSwampOff-setChamberJackasks aquestionAladdin'sCaveTopPocketFindBabyBlobMember oftheFellowshipgoesundergroundSONARCreamwareSomethingput in aZiploc bagCameragoes in aboreholeBoobyTrapHighTraceEvidenceSomeonegives ahigh-fiveShockedhead-turnor stareAnythingsniffedGardenShaftMuonRick getsemotionalSubtitlesused foranyoneJacksiftsDougwears anyNSCCclothingBillysaysanythingArchaeo-metallurgistSwampOff-setChamberJackasks aquestionAladdin'sCaveTopPocketFindBabyBlobMember oftheFellowshipgoesundergroundSONARCreamwareSomethingput in aZiploc bag

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Camera goes in a borehole
  2. Booby Trap
  3. High Trace Evidence
  4. Someone gives a high-five
  5. Shocked head-turn or stare
  6. Anything sniffed
  7. Garden Shaft
  8. Muon
  9. Rick gets emotional
  10. Subtitles used for anyone
  11. Jack sifts
  12. Doug wears any NSCC clothing
  13. Billy says anything
  14. Archaeo-metallurgist
  15. Swamp
  16. Off-set Chamber
  17. Jack asks a question
  18. Aladdin's Cave
  19. Top Pocket Find
  20. Baby Blob
  21. Member of the Fellowship goes underground
  22. SONAR
  23. Creamware
  24. Something put in a Ziploc bag