Rick getsemotionalBillysaysanythingBoobyTrapSomeonegives ahigh-fiveDougwears anyNSCCclothingGardenShaftArchaeo-metallurgistTopPocketFindShockedhead-turnor stareSubtitlesused foranyoneCreamwareMuonSONAROff-setChamberSwampJacksiftsCameragoes in aboreholeSomethingput in aZiploc bagJackasks aquestionBabyBlobAladdin'sCaveHighTraceEvidenceMember oftheFellowshipgoesundergroundAnythingsniffedRick getsemotionalBillysaysanythingBoobyTrapSomeonegives ahigh-fiveDougwears anyNSCCclothingGardenShaftArchaeo-metallurgistTopPocketFindShockedhead-turnor stareSubtitlesused foranyoneCreamwareMuonSONAROff-setChamberSwampJacksiftsCameragoes in aboreholeSomethingput in aZiploc bagJackasks aquestionBabyBlobAladdin'sCaveHighTraceEvidenceMember oftheFellowshipgoesundergroundAnythingsniffed

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rick gets emotional
  2. Billy says anything
  3. Booby Trap
  4. Someone gives a high-five
  5. Doug wears any NSCC clothing
  6. Garden Shaft
  7. Archaeo-metallurgist
  8. Top Pocket Find
  9. Shocked head-turn or stare
  10. Subtitles used for anyone
  11. Creamware
  12. Muon
  13. SONAR
  14. Off-set Chamber
  15. Swamp
  16. Jack sifts
  17. Camera goes in a borehole
  18. Something put in a Ziploc bag
  19. Jack asks a question
  20. Baby Blob
  21. Aladdin's Cave
  22. High Trace Evidence
  23. Member of the Fellowship goes underground
  24. Anything sniffed