ISOLATED EVENT P1 SEND CALL TO ANOTHER DIVISION FOOT CHASE TRAP DISPATCHED OSM CANCELS A CALL D.O ADDS COMMENTS HAVE TO CALL EMS JULIETTE CARS CHANGE PRIORITY MOVE EVENT TO ADVISED HAVE TO CALL M.E. CRICKETS SVC CALLBACK REP P6 CHANGE EVENT TYPE IMPAIRED FOLLOWING ALARM CALL RCMP PATCH CROSS REFERENCE CALLS "GUNSHOT" FIREWORKS CRIMM FLIGHT CAN'T UNDERSTAND OFFICER ISOLATED EVENT P1 SEND CALL TO ANOTHER DIVISION FOOT CHASE TRAP DISPATCHED OSM CANCELS A CALL D.O ADDS COMMENTS HAVE TO CALL EMS JULIETTE CARS CHANGE PRIORITY MOVE EVENT TO ADVISED HAVE TO CALL M.E. CRICKETS SVC CALLBACK REP P6 CHANGE EVENT TYPE IMPAIRED FOLLOWING ALARM CALL RCMP PATCH CROSS REFERENCE CALLS "GUNSHOT" FIREWORKS CRIMM FLIGHT CAN'T UNDERSTAND OFFICER
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ISOLATED EVENT
P1
SEND CALL TO ANOTHER DIVISION
FOOT CHASE
TRAP DISPATCHED
OSM CANCELS A CALL
D.O ADDS COMMENTS
HAVE TO CALL EMS
JULIETTE CARS
CHANGE PRIORITY
MOVE EVENT TO ADVISED
HAVE TO CALL M.E.
CRICKETS
SVC
CALLBACK REP
P6
CHANGE EVENT TYPE
IMPAIRED FOLLOWING
ALARM CALL
RCMP PATCH
CROSS REFERENCE CALLS
"GUNSHOT" FIREWORKS
CRIMM FLIGHT
CAN'T UNDERSTAND OFFICER