CHANGE PRIORITY CHANGE EVENT TYPE CRICKETS ISOLATED EVENT SVC RCMP PATCH MOVE EVENT TO ADVISED D.O ADDS COMMENTS FOOT CHASE CROSS REFERENCE CALLS P6 "GUNSHOT" FIREWORKS ALARM CALL HAVE TO CALL EMS HAVE TO CALL M.E. CAN'T UNDERSTAND OFFICER TRAP DISPATCHED OSM CANCELS A CALL CALLBACK REP SEND CALL TO ANOTHER DIVISION CRIMM FLIGHT JULIETTE CARS P1 IMPAIRED FOLLOWING CHANGE PRIORITY CHANGE EVENT TYPE CRICKETS ISOLATED EVENT SVC RCMP PATCH MOVE EVENT TO ADVISED D.O ADDS COMMENTS FOOT CHASE CROSS REFERENCE CALLS P6 "GUNSHOT" FIREWORKS ALARM CALL HAVE TO CALL EMS HAVE TO CALL M.E. CAN'T UNDERSTAND OFFICER TRAP DISPATCHED OSM CANCELS A CALL CALLBACK REP SEND CALL TO ANOTHER DIVISION CRIMM FLIGHT JULIETTE CARS P1 IMPAIRED FOLLOWING
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CHANGE PRIORITY
CHANGE EVENT TYPE
CRICKETS
ISOLATED EVENT
SVC
RCMP PATCH
MOVE EVENT TO ADVISED
D.O ADDS COMMENTS
FOOT CHASE
CROSS REFERENCE CALLS
P6
"GUNSHOT" FIREWORKS
ALARM CALL
HAVE TO CALL EMS
HAVE TO CALL M.E.
CAN'T UNDERSTAND OFFICER
TRAP DISPATCHED
OSM CANCELS A CALL
CALLBACK REP
SEND CALL TO ANOTHER DIVISION
CRIMM FLIGHT
JULIETTE CARS
P1
IMPAIRED FOLLOWING