TrueRepresentationalKindergarten-2ndDecreasedsocialinteractionsFalseToysAddictivebehaviorsLocomotionSocialInteractioneye- to- eyecommunicationSensorimotor7.5hoursAdaptivetechnologies&appropriatesupportProblemsolvingContent/methodConstructionSpontaneousLong-termprojectsPlayabilityE-mailChildrenlessthan 2Structure5 and 8yearsPlay-centeredcurriculumTrueRepresentationalKindergarten-2ndDecreasedsocialinteractionsFalseToysAddictivebehaviorsLocomotionSocialInteractioneye- to- eyecommunicationSensorimotor7.5hoursAdaptivetechnologies&appropriatesupportProblemsolvingContent/methodConstructionSpontaneousLong-termprojectsPlayabilityE-mailChildrenlessthan 2Structure5 and 8yearsPlay-centeredcurriculum

Toys and Technology as Tools for Play - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. True
  2. Representational
  3. Kindergarten- 2nd
  4. Decreased social interactions
  5. False
  6. Toys
  7. Addictive behaviors
  8. Locomotion
  9. Social Interaction
  10. eye- to- eye communication
  11. Sensorimotor
  12. 7.5 hours
  13. Adaptive technologies & appropriate support
  14. Problem solving
  15. Content/ method
  16. Construction
  17. Spontaneous
  18. Long- term projects
  19. Play ability
  20. E-mail
  21. Children less than 2
  22. Structure
  23. 5 and 8 years
  24. Play-centered curriculum