LocomotionAdaptivetechnologies&appropriatesupport7.5hoursE-mailPlay-centeredcurriculumStructureFalse5 and 8yearseye- to- eyecommunicationRepresentationalDecreasedsocialinteractionsConstructionLong-termprojectsPlayabilityKindergarten-2ndProblemsolvingAddictivebehaviorsSocialInteractionTrueChildrenlessthan 2Content/methodToysSensorimotorSpontaneousLocomotionAdaptivetechnologies&appropriatesupport7.5hoursE-mailPlay-centeredcurriculumStructureFalse5 and 8yearseye- to- eyecommunicationRepresentationalDecreasedsocialinteractionsConstructionLong-termprojectsPlayabilityKindergarten-2ndProblemsolvingAddictivebehaviorsSocialInteractionTrueChildrenlessthan 2Content/methodToysSensorimotorSpontaneous

Toys and Technology as Tools for Play - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Locomotion
  2. Adaptive technologies & appropriate support
  3. 7.5 hours
  4. E-mail
  5. Play-centered curriculum
  6. Structure
  7. False
  8. 5 and 8 years
  9. eye- to- eye communication
  10. Representational
  11. Decreased social interactions
  12. Construction
  13. Long- term projects
  14. Play ability
  15. Kindergarten- 2nd
  16. Problem solving
  17. Addictive behaviors
  18. Social Interaction
  19. True
  20. Children less than 2
  21. Content/ method
  22. Toys
  23. Sensorimotor
  24. Spontaneous