E-mailRepresentational7.5hoursStructureContent/methodPlay-centeredcurriculumProblemsolvingeye- to- eyecommunicationPlayabilityTrueAdaptivetechnologies&appropriatesupportDecreasedsocialinteractionsLong-termprojectsChildrenlessthan 2LocomotionSensorimotorKindergarten-2nd5 and 8yearsToysFalseSocialInteractionAddictivebehaviorsConstructionSpontaneousE-mailRepresentational7.5hoursStructureContent/methodPlay-centeredcurriculumProblemsolvingeye- to- eyecommunicationPlayabilityTrueAdaptivetechnologies&appropriatesupportDecreasedsocialinteractionsLong-termprojectsChildrenlessthan 2LocomotionSensorimotorKindergarten-2nd5 and 8yearsToysFalseSocialInteractionAddictivebehaviorsConstructionSpontaneous

Toys and Technology as Tools for Play - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. E-mail
  2. Representational
  3. 7.5 hours
  4. Structure
  5. Content/ method
  6. Play-centered curriculum
  7. Problem solving
  8. eye- to- eye communication
  9. Play ability
  10. True
  11. Adaptive technologies & appropriate support
  12. Decreased social interactions
  13. Long- term projects
  14. Children less than 2
  15. Locomotion
  16. Sensorimotor
  17. Kindergarten- 2nd
  18. 5 and 8 years
  19. Toys
  20. False
  21. Social Interaction
  22. Addictive behaviors
  23. Construction
  24. Spontaneous