ConstructionAdaptivetechnologies&appropriatesupportSocialInteractionTrueToysContent/methodProblemsolvingE-mail7.5hoursStructure5 and 8yearsAddictivebehaviorsPlayabilityDecreasedsocialinteractionsSensorimotorChildrenlessthan 2eye- to- eyecommunicationPlay-centeredcurriculumSpontaneousRepresentationalLong-termprojectsKindergarten-2ndLocomotionFalseConstructionAdaptivetechnologies&appropriatesupportSocialInteractionTrueToysContent/methodProblemsolvingE-mail7.5hoursStructure5 and 8yearsAddictivebehaviorsPlayabilityDecreasedsocialinteractionsSensorimotorChildrenlessthan 2eye- to- eyecommunicationPlay-centeredcurriculumSpontaneousRepresentationalLong-termprojectsKindergarten-2ndLocomotionFalse

Toys and Technology as Tools for Play - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Construction
  2. Adaptive technologies & appropriate support
  3. Social Interaction
  4. True
  5. Toys
  6. Content/ method
  7. Problem solving
  8. E-mail
  9. 7.5 hours
  10. Structure
  11. 5 and 8 years
  12. Addictive behaviors
  13. Play ability
  14. Decreased social interactions
  15. Sensorimotor
  16. Children less than 2
  17. eye- to- eye communication
  18. Play-centered curriculum
  19. Spontaneous
  20. Representational
  21. Long- term projects
  22. Kindergarten- 2nd
  23. Locomotion
  24. False