AnythingsniffedArchaeo-metallurgistSomeonegives ahigh-fiveDougwears anyNSCCclothingCreamwareMember oftheFellowshipgoesundergroundShockedhead-turnor stareBabyBlobMuonBoobyTrapGardenShaftJacksifts“Wow”Somethingput in aZiploc bagSwampSomeoneanswerstheir ownquestionGoldJackasks aquestionSubtitlesused foranyoneSONAROff-setChamberCameragoes in aboreholeAladdin'sCaveHighTraceEvidenceAnythingsniffedArchaeo-metallurgistSomeonegives ahigh-fiveDougwears anyNSCCclothingCreamwareMember oftheFellowshipgoesundergroundShockedhead-turnor stareBabyBlobMuonBoobyTrapGardenShaftJacksifts“Wow”Somethingput in aZiploc bagSwampSomeoneanswerstheir ownquestionGoldJackasks aquestionSubtitlesused foranyoneSONAROff-setChamberCameragoes in aboreholeAladdin'sCaveHighTraceEvidence

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Anything sniffed
  2. Archaeo-metallurgist
  3. Someone gives a high-five
  4. Doug wears any NSCC clothing
  5. Creamware
  6. Member of the Fellowship goes underground
  7. Shocked head-turn or stare
  8. Baby Blob
  9. Muon
  10. Booby Trap
  11. Garden Shaft
  12. Jack sifts
  13. “Wow”
  14. Something put in a Ziploc bag
  15. Swamp
  16. Someone answers their own question
  17. Gold
  18. Jack asks a question
  19. Subtitles used for anyone
  20. SONAR
  21. Off-set Chamber
  22. Camera goes in a borehole
  23. Aladdin's Cave
  24. High Trace Evidence