Cameragoes in aboreholeSomethingput in aZiploc bagOff-setChamberSomeoneanswerstheir ownquestionGardenShaftBabyBlobAladdin'sCaveSubtitlesused foranyoneMuonGoldBoobyTrap“Wow”AnythingsniffedHighTraceEvidenceMember oftheFellowshipgoesundergroundSONARShockedhead-turnor stareSwampDougwears anyNSCCclothingCreamwareArchaeo-metallurgistJackasks aquestionJacksiftsSomeonegives ahigh-fiveCameragoes in aboreholeSomethingput in aZiploc bagOff-setChamberSomeoneanswerstheir ownquestionGardenShaftBabyBlobAladdin'sCaveSubtitlesused foranyoneMuonGoldBoobyTrap“Wow”AnythingsniffedHighTraceEvidenceMember oftheFellowshipgoesundergroundSONARShockedhead-turnor stareSwampDougwears anyNSCCclothingCreamwareArchaeo-metallurgistJackasks aquestionJacksiftsSomeonegives ahigh-five

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Camera goes in a borehole
  2. Something put in a Ziploc bag
  3. Off-set Chamber
  4. Someone answers their own question
  5. Garden Shaft
  6. Baby Blob
  7. Aladdin's Cave
  8. Subtitles used for anyone
  9. Muon
  10. Gold
  11. Booby Trap
  12. “Wow”
  13. Anything sniffed
  14. High Trace Evidence
  15. Member of the Fellowship goes underground
  16. SONAR
  17. Shocked head-turn or stare
  18. Swamp
  19. Doug wears any NSCC clothing
  20. Creamware
  21. Archaeo-metallurgist
  22. Jack asks a question
  23. Jack sifts
  24. Someone gives a high-five