Skill Check Missed 2 times in a row Gets off the hook Brings no mither Used up a toolbox Stabs a survivor Have a snow ball fight Killer is trapper Gets 2 gens in one round Gos to midwich Hides in a bush Gets off the killer Brings bound Stuns the killer Sabotage a hook Snowman Screams Cleaned a hex Trapper bear Killer is ghost face Gos to hawkins Killer Runs past without seeing jade Gets blinded Killer Has no ed Killer tunnels Drops a pallet Gos to the game Friendly killer Killer camps Brings a flashlight Killer Brings a mori Brings Selfcare Brings small game Never gets hooked Killer is chucky Killer is hillbilly Uses self heal Heals a fellow survivor Jumps In the hatch All Surivors make it out Brings a offering Skill Check Missed 2 times in a row Gets off the hook Brings no mither Used up a toolbox Stabs a survivor Have a snow ball fight Killer is trapper Gets 2 gens in one round Gos to midwich Hides in a bush Gets off the killer Brings bound Stuns the killer Sabotage a hook Snowman Screams Cleaned a hex Trapper bear Killer is ghost face Gos to hawkins Killer Runs past without seeing jade Gets blinded Killer Has no ed Killer tunnels Drops a pallet Gos to the game Friendly killer Killer camps Brings a flashlight Killer Brings a mori Brings Selfcare Brings small game Never gets hooked Killer is chucky Killer is hillbilly Uses self heal Heals a fellow survivor Jumps In the hatch All Surivors make it out Brings a offering
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Skill Check Missed 2 times in a row
B-Gets off the hook
O-Brings no mither
I-Used up a toolbox
B-Stabs
a survivor
N-Have a snow ball fight
B-Killer is trapper
G-Gets 2 gens in one round
I-Gos to midwich
O-Hides in a bush
G-Gets off the killer
N-Brings bound
I-Stuns the killer
G-Sabotage a hook
G-Snowman
Screams
B-Cleaned
a hex
G-Trapper
bear
O-Killer is ghost face
N-Gos to hawkins
O-Killer
Runs past without seeing jade
N-Gets blinded
N-Killer Has no ed
I-Killer tunnels
B-Drops a pallet
I-Gos to the game
I-Friendly
killer
N-Killer camps
O-Brings a flashlight
B-Killer
Brings a mori
O-Brings
Selfcare
G-Brings small game
G-Never gets hooked
I-Killer is chucky
B-Killer is hillbilly
G-Uses self heal
O-Heals a fellow survivor
O-Jumps In the hatch
N-All Surivors make it out
B-Brings
a offering