ACTS DEAF USES GESTURES DOES NOT RESPOND TO VERBAL REQUEST DISPLAYS EXTREME DISTRESS REPEATS PHRASES INAPP. ATTACH- MENT TO OBJECTS POINTS INSTEAD OF USING WORDS DOES NOT ENJOY CUDDING ECHOLALIA REPEATS WORDS NO EYE CONTACT POOR SOCIAL SKILLS UNEVEN GROSS- FINE MOTOR SKIILLS NO FEAR OF DANGER SHOWS NO IN- TEREST IN OTHERS ODD PLAY INAPP. LAUGHING AND GIGGLING NO RE- SPONSE TO VERB- AL CUES DOES NOT RESPOND TO OWN NAME INSEN- SITIVITY TO PAIN PREFERS TO BE ALONE RESISTS CHANGE IN ROUTINE DOES NOT LIKE TO PRETEND PLAY CAN NOT EXPRESS THEIR NEEDS INSIST ON SAMENESS ACTS DEAF USES GESTURES DOES NOT RESPOND TO VERBAL REQUEST DISPLAYS EXTREME DISTRESS REPEATS PHRASES INAPP. ATTACH- MENT TO OBJECTS POINTS INSTEAD OF USING WORDS DOES NOT ENJOY CUDDING ECHOLALIA REPEATS WORDS NO EYE CONTACT POOR SOCIAL SKILLS UNEVEN GROSS- FINE MOTOR SKIILLS NO FEAR OF DANGER SHOWS NO IN- TEREST IN OTHERS ODD PLAY INAPP. LAUGHING AND GIGGLING NO RE- SPONSE TO VERB- AL CUES DOES NOT RESPOND TO OWN NAME INSEN- SITIVITY TO PAIN PREFERS TO BE ALONE RESISTS CHANGE IN ROUTINE DOES NOT LIKE TO PRETEND PLAY CAN NOT EXPRESS THEIR NEEDS INSIST ON SAMENESS
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ACTS DEAF
USES GESTURES
DOES NOT RESPOND
TO VERBAL
REQUEST
DISPLAYS
EXTREME
DISTRESS
REPEATS PHRASES
INAPP.
ATTACH-MENT TO
OBJECTS
POINTS INSTEAD OF USING
WORDS
DOES NOT ENJOY
CUDDING
ECHOLALIA
REPEATS
WORDS
NO EYE CONTACT
POOR SOCIAL SKILLS
UNEVEN
GROSS-FINE MOTOR SKIILLS
NO FEAR OF DANGER
SHOWS
NO IN-TEREST
IN OTHERS
ODD
PLAY
INAPP.
LAUGHING
AND
GIGGLING
NO RE-SPONSE
TO VERB-
AL CUES
DOES NOT RESPOND
TO OWN NAME
INSEN-
SITIVITY
TO PAIN
PREFERS TO BE ALONE
RESISTS CHANGE IN
ROUTINE
DOES NOT LIKE TO PRETEND
PLAY
CAN NOT EXPRESS THEIR NEEDS
INSIST ON SAMENESS