Movement Tell a story Noses (angles, shading) Simplified/ minimalist Groups (2+) Color mood Dynamic posing Battle scene (static) Background Value mood Colored shading & lighting Chibi Atmosphere/ environment/ aesthetic Weird angles Clothing, folds Perspective (architecture) Outfits (design) Immersion Form (3D) One- liner (art w/ text) Detail Landscape Expressions Battle scene (dynamic) Movement Tell a story Noses (angles, shading) Simplified/ minimalist Groups (2+) Color mood Dynamic posing Battle scene (static) Background Value mood Colored shading & lighting Chibi Atmosphere/ environment/ aesthetic Weird angles Clothing, folds Perspective (architecture) Outfits (design) Immersion Form (3D) One- liner (art w/ text) Detail Landscape Expressions Battle scene (dynamic)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Movement
Tell a story
Noses (angles, shading)
Simplified/
minimalist
Groups (2+)
Color mood
Dynamic posing
Battle scene (static)
Background
Value mood
Colored shading & lighting
Chibi
Atmosphere/
environment/
aesthetic
Weird angles
Clothing, folds
Perspective (architecture)
Outfits (design)
Immersion
Form (3D)
One-liner (art w/ text)
Detail
Landscape
Expressions
Battle scene (dynamic)