calls outalreadycalledperk"ooooobris"is deafasf"ubereats ahit"is quietfor amatch"this palletisused/gone""bye(person'sname)""i hearevil""coughyou"quentinsomeone isin thebackgroundsays youare(aren't)baby girlquotesskermz"i seeevil"disconnectsbecause ofswitch"___"value"aaaaah""i no nowanna""heeeeelp,heeeelpme"noddersquotesskermzhumsa songfailsflashlightsaveis blindasfcalls outalreadycalledperk"ooooobris"is deafasf"ubereats ahit"is quietfor amatch"this palletisused/gone""bye(person'sname)""i hearevil""coughyou"quentinsomeone isin thebackgroundsays youare(aren't)baby girlquotesskermz"i seeevil"disconnectsbecause ofswitch"___"value"aaaaah""i no nowanna""heeeeelp,heeeelpme"noddersquotesskermzhumsa songfailsflashlightsaveis blindasf

playing with wist - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. calls out already called perk
  2. "ooooobris"
  3. is deaf asf
  4. "uber eats a hit"
  5. is quiet for a match
  6. "this pallet is used/gone"
  7. "bye (person's name)"
  8. "i hear evil"
  9. "cough you"
  10. quentin
  11. someone is in the background
  12. says you are (aren't) baby girl
  13. quotes skermz
  14. "i see evil"
  15. disconnects because of switch
  16. "___" value
  17. "aaaaah"
  18. "i no no wanna"
  19. "heeeeelp, heeeelp me"
  20. nodders
  21. quotes skermz
  22. hums a song
  23. fails flashlight save
  24. is blind asf