is deafasfcalls outalreadycalledperkquotesskermz"i hearevil"quentin"this palletisused/gone"failsflashlightsave"i seeevil"someone isin thebackgroundquotesskermzis quietfor amatch"i no nowanna"noddershumsa song"aaaaah""heeeeelp,heeeelpme""coughyou""___"valuesays youare(aren't)baby girl"ooooobris"disconnectsbecause ofswitchis blindasf"ubereats ahit""bye(person'sname)"is deafasfcalls outalreadycalledperkquotesskermz"i hearevil"quentin"this palletisused/gone"failsflashlightsave"i seeevil"someone isin thebackgroundquotesskermzis quietfor amatch"i no nowanna"noddershumsa song"aaaaah""heeeeelp,heeeelpme""coughyou""___"valuesays youare(aren't)baby girl"ooooobris"disconnectsbecause ofswitchis blindasf"ubereats ahit""bye(person'sname)"

playing with wist - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. is deaf asf
  2. calls out already called perk
  3. quotes skermz
  4. "i hear evil"
  5. quentin
  6. "this pallet is used/gone"
  7. fails flashlight save
  8. "i see evil"
  9. someone is in the background
  10. quotes skermz
  11. is quiet for a match
  12. "i no no wanna"
  13. nodders
  14. hums a song
  15. "aaaaah"
  16. "heeeeelp, heeeelp me"
  17. "cough you"
  18. "___" value
  19. says you are (aren't) baby girl
  20. "ooooobris"
  21. disconnects because of switch
  22. is blind asf
  23. "uber eats a hit"
  24. "bye (person's name)"