"i seeevil"quotesskermz"bye(person'sname)"disconnectsbecause ofswitchis quietfor amatchfailsflashlightsave"ubereats ahit"humsa songis deafasf"ooooobris""this palletisused/gone""___"valuesays youare(aren't)baby girlis blindasf"coughyou"calls outalreadycalledperknodders"i no nowanna"someone isin thebackgroundquentinquotesskermz"i hearevil""heeeeelp,heeeelpme""aaaaah""i seeevil"quotesskermz"bye(person'sname)"disconnectsbecause ofswitchis quietfor amatchfailsflashlightsave"ubereats ahit"humsa songis deafasf"ooooobris""this palletisused/gone""___"valuesays youare(aren't)baby girlis blindasf"coughyou"calls outalreadycalledperknodders"i no nowanna"someone isin thebackgroundquentinquotesskermz"i hearevil""heeeeelp,heeeelpme""aaaaah"

playing with wist - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. "i see evil"
  2. quotes skermz
  3. "bye (person's name)"
  4. disconnects because of switch
  5. is quiet for a match
  6. fails flashlight save
  7. "uber eats a hit"
  8. hums a song
  9. is deaf asf
  10. "ooooobris"
  11. "this pallet is used/gone"
  12. "___" value
  13. says you are (aren't) baby girl
  14. is blind asf
  15. "cough you"
  16. calls out already called perk
  17. nodders
  18. "i no no wanna"
  19. someone is in the background
  20. quentin
  21. quotes skermz
  22. "i hear evil"
  23. "heeeeelp, heeeelp me"
  24. "aaaaah"