(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Skill Check: A party member rolls Acrobatics
Player: Uses Inspiration
Skill Check: A party member rolls History
Maximum Effort: Player rolls max damage
Chanterelle: Cooks a meal
Skill Check: A party member rolls Performance
DM: Forgets character’s name
Condition Alert: Someone is Deafened
Player: Rolls wrong Die or Dice
Player: Uses the Attack Action: Grapple
Player: Uses the Help Action
Skill Check: A party member rolls Insight
Cornelius: Is awkward in a social interaction
Skill Check: A party member rolls Deception
Someone drops a die or dice
Player: Uses the Attack Action: Shove
Augustus: Uses Infused Item
Player: Uses the Attack Action: Disarm
Chanterelle: Uses Symbiotic Entity
Chanterelle: Uses Wild Shape
“I put it in my Bag of Holding”
Condition Alert: Someone is Paralyzed
Skill Check: A party member rolls Religion
Player: Hit an enemy with an attack they resist
Player: Effects 3 or more foes with an AOE
Condition Alert: Someone is Charmed
Skill Check: A party member rolls Survival
Critical Success: Player rolls a Nat 20
Player: Drinks a potion
Pok: Uses Action Surge
Skill Check: A party member rolls Nature
Critical Failure: Player rolls a Nat 1
Player: Makes a Death Saving Throw
Skill Check: A party member rolls Medicine
Skill Check: A party member rolls Arcana
Condition Alert: Someone is Blinded
DM: Can’t do basic math
Condition Alert: Someone is Frightened
Condition Alert: Someone is Grappled
Condition Alert: Someone is Stunned
Condition Alert: A player is Unconscious
Player: Triggers a trap
Cornelius: Drinks tea
Pok: Spells his name
“Silvery Barbs”
“Perception Check”
Player: Misses a roll by 1
Skill Check: A party member rolls Persuasion
Player: Hit an enemy with an attack they are weak to