“Perception Check” Condition Alert: Someone is Paralyzed Chanterelle: Cooks a meal Skill Check: A party member rolls Stealth Player: Uses Inspiration Minimum Effort: Player rolls minimum damage Player: Drinks a potion Pok: Spells his name Augustus: Says something unhinged DM: Skips player’s turn Skill Check: A party member rolls Nature Player: Hit an enemy with an attack they are weak to Skill Check: A party member rolls Survival DM: Lore Drop Skill Check: A party member rolls Medicine Player: Uses the Attack Action: Disarm Skill Check: A party member rolls Arcana Skill Check: A party member rolls Deception “Silvery Barbs” Condition Alert: Someone is Flanked Condition Alert: Someone is Blinded Player: Uses the Help Action Skill Check: A party member rolls Investigation Chanterelle: Uses Symbiotic Entity Player: Uses the Dash action Condition Alert: Someone is Grappled Condition Alert: Someone is Stunned Cornelius: Drinks tea “Shield” Augustus: Uses Infused Item “Guidance” Condition Alert: Someone is Prone Player: Effects 3 or more foes with an AOE Player: Uses the Attack Action: Shove Critical Success: Player rolls a Nat 20 Pok: Uses Action Surge Player: Holds their action “I put it in my Bag of Holding” Player: Triggers a trap Skill Check: A party member rolls Acrobatics Skill Check: A party member rolls History Condition Alert: Someone is Incapacitated DM: Forgets character’s name Chanterelle: Uses Wild Shape Condition Alert: Someone is Frightened “Roll for Initiative” Player: Uses the Attack Action: Grapple Player: Hit an enemy with an attack they resist Skill Check: A party member rolls Religion Pok: Uses Second Wind Critical Failure: Player rolls a Nat 1 Condition Alert: Someone is Charmed Player: Deals over 25 damage in one attack Skill Check: A party member rolls Animal Handling Player: Makes a Death Saving Throw Skill Check: A party member rolls Persuasion Player: Switches dice after rolling poorly Cornelius: Uses Arcane Recovery Skill Check: A party member rolls Athletics Maximum Effort: Player rolls max damage Condition Alert: Someone is Restrained Player: Rolls wrong Die or Dice Player: Misses a roll by 1 Skill Check: A party member rolls Performance Skill Check: A party member rolls Sleight of Hand Skill Check: A party member rolls Intimidation Condition Alert: Someone is Deafened Player: Uses spell creatively Cornelius: Is awkward in a social interaction Someone drops a die or dice Condition Alert: Someone is Invisible Condition Alert: A player is Unconscious Condition Alert: Someone is Petrified DM: Can’t do basic math Player: Uses the Disengage Action Skill Check: A party member rolls Insight Condition Alert: Someone is Poisoned “Perception Check” Condition Alert: Someone is Paralyzed Chanterelle: Cooks a meal Skill Check: A party member rolls Stealth Player: Uses Inspiration Minimum Effort: Player rolls minimum damage Player: Drinks a potion Pok: Spells his name Augustus: Says something unhinged DM: Skips player’s turn Skill Check: A party member rolls Nature Player: Hit an enemy with an attack they are weak to Skill Check: A party member rolls Survival DM: Lore Drop Skill Check: A party member rolls Medicine Player: Uses the Attack Action: Disarm Skill Check: A party member rolls Arcana Skill Check: A party member rolls Deception “Silvery Barbs” Condition Alert: Someone is Flanked Condition Alert: Someone is Blinded Player: Uses the Help Action Skill Check: A party member rolls Investigation Chanterelle: Uses Symbiotic Entity Player: Uses the Dash action Condition Alert: Someone is Grappled Condition Alert: Someone is Stunned Cornelius: Drinks tea “Shield” Augustus: Uses Infused Item “Guidance” Condition Alert: Someone is Prone Player: Effects 3 or more foes with an AOE Player: Uses the Attack Action: Shove Critical Success: Player rolls a Nat 20 Pok: Uses Action Surge Player: Holds their action “I put it in my Bag of Holding” Player: Triggers a trap Skill Check: A party member rolls Acrobatics Skill Check: A party member rolls History Condition Alert: Someone is Incapacitated DM: Forgets character’s name Chanterelle: Uses Wild Shape Condition Alert: Someone is Frightened “Roll for Initiative” Player: Uses the Attack Action: Grapple Player: Hit an enemy with an attack they resist Skill Check: A party member rolls Religion Pok: Uses Second Wind Critical Failure: Player rolls a Nat 1 Condition Alert: Someone is Charmed Player: Deals over 25 damage in one attack Skill Check: A party member rolls Animal Handling Player: Makes a Death Saving Throw Skill Check: A party member rolls Persuasion Player: Switches dice after rolling poorly Cornelius: Uses Arcane Recovery Skill Check: A party member rolls Athletics Maximum Effort: Player rolls max damage Condition Alert: Someone is Restrained Player: Rolls wrong Die or Dice Player: Misses a roll by 1 Skill Check: A party member rolls Performance Skill Check: A party member rolls Sleight of Hand Skill Check: A party member rolls Intimidation Condition Alert: Someone is Deafened Player: Uses spell creatively Cornelius: Is awkward in a social interaction Someone drops a die or dice Condition Alert: Someone is Invisible Condition Alert: A player is Unconscious Condition Alert: Someone is Petrified DM: Can’t do basic math Player: Uses the Disengage Action Skill Check: A party member rolls Insight Condition Alert: Someone is Poisoned
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
“Perception Check”
Condition Alert: Someone is Paralyzed
Chanterelle: Cooks a meal
Skill Check: A party member rolls Stealth
Player: Uses Inspiration
Minimum Effort: Player rolls minimum damage
Player: Drinks a potion
Pok: Spells his name
Augustus: Says something unhinged
DM: Skips player’s turn
Skill Check: A party member rolls Nature
Player: Hit an enemy with an attack they are weak to
Skill Check: A party member rolls Survival
DM: Lore Drop
Skill Check: A party member rolls Medicine
Player: Uses the Attack Action: Disarm
Skill Check: A party member rolls Arcana
Skill Check: A party member rolls Deception
“Silvery Barbs”
Condition Alert: Someone is Flanked
Condition Alert: Someone is Blinded
Player: Uses the Help Action
Skill Check: A party member rolls Investigation
Chanterelle: Uses Symbiotic Entity
Player: Uses the Dash action
Condition Alert: Someone is Grappled
Condition Alert: Someone is Stunned
Cornelius: Drinks tea
“Shield”
Augustus: Uses Infused Item
“Guidance”
Condition Alert: Someone is Prone
Player: Effects 3 or more foes with an AOE
Player: Uses the Attack Action: Shove
Critical Success: Player rolls a Nat 20
Pok: Uses Action Surge
Player: Holds their action
“I put it in my Bag of Holding”
Player: Triggers a trap
Skill Check: A party member rolls Acrobatics
Skill Check: A party member rolls History
Condition Alert: Someone is Incapacitated
DM: Forgets character’s name
Chanterelle: Uses Wild Shape
Condition Alert: Someone is Frightened
“Roll for Initiative”
Player: Uses the Attack Action: Grapple
Player: Hit an enemy with an attack they resist
Skill Check: A party member rolls Religion
Pok: Uses Second Wind
Critical Failure: Player rolls a Nat 1
Condition Alert: Someone is Charmed
Player: Deals over 25 damage in one attack
Skill Check: A party member rolls Animal Handling
Player: Makes a Death Saving Throw
Skill Check: A party member rolls Persuasion
Player: Switches dice after rolling poorly
Cornelius: Uses Arcane Recovery
Skill Check: A party member rolls Athletics
Maximum Effort: Player rolls max damage
Condition Alert: Someone is Restrained
Player: Rolls wrong Die or Dice
Player: Misses a roll by 1
Skill Check: A party member rolls Performance
Skill Check: A party member rolls Sleight of Hand
Skill Check: A party member rolls Intimidation
Condition Alert: Someone is Deafened
Player: Uses spell creatively
Cornelius: Is awkward in a social interaction
Someone drops a die or dice
Condition Alert: Someone is Invisible
Condition Alert: A player is Unconscious
Condition Alert: Someone is Petrified
DM: Can’t do basic math
Player: Uses the Disengage Action
Skill Check: A party member rolls Insight
Condition Alert: Someone is Poisoned