GardenShaft"TheOneThing"Subtitlesused foranyoneDougwears anyNSCCclothingBabyBlobHighTraceEvidenceEyesandBootsRick getsemotionalArtifactdescribed as"old", "reallyold", or "veryold"MuonJacksiftsAnythingsniffedBillysaysanythingBoobyTrapSempreAvantiCameragoes in aboreholeShockedhead-turnor stareFloodTunnelSwampSomethingput in aZiploc bagAladdin'sCaveRick orMarty say"Carry on" or'Get to work'SirWilliamPhipsJackasks aquestionGardenShaft"TheOneThing"Subtitlesused foranyoneDougwears anyNSCCclothingBabyBlobHighTraceEvidenceEyesandBootsRick getsemotionalArtifactdescribed as"old", "reallyold", or "veryold"MuonJacksiftsAnythingsniffedBillysaysanythingBoobyTrapSempreAvantiCameragoes in aboreholeShockedhead-turnor stareFloodTunnelSwampSomethingput in aZiploc bagAladdin'sCaveRick orMarty say"Carry on" or'Get to work'SirWilliamPhipsJackasks aquestion

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Garden Shaft
  2. "The One Thing"
  3. Subtitles used for anyone
  4. Doug wears any NSCC clothing
  5. Baby Blob
  6. High Trace Evidence
  7. Eyes and Boots
  8. Rick gets emotional
  9. Artifact described as "old", "really old", or "very old"
  10. Muon
  11. Jack sifts
  12. Anything sniffed
  13. Billy says anything
  14. Booby Trap
  15. Sempre Avanti
  16. Camera goes in a borehole
  17. Shocked head-turn or stare
  18. Flood Tunnel
  19. Swamp
  20. Something put in a Ziploc bag
  21. Aladdin's Cave
  22. Rick or Marty say "Carry on" or 'Get to work'
  23. Sir William Phips
  24. Jack asks a question