SirWilliamPhips"TheOneThing"BillysaysanythingMuonBoobyTrapSwampFloodTunnelAnythingsniffedSomethingput in aZiploc bagBabyBlobSubtitlesused foranyoneAladdin'sCaveSempreAvantiHighTraceEvidenceShockedhead-turnor stareJackasks aquestionRick getsemotionalDougwears anyNSCCclothingEyesandBootsCameragoes in aboreholeRick orMarty say"Carry on" or'Get to work'Artifactdescribed as"old", "reallyold", or "veryold"GardenShaftJacksiftsSirWilliamPhips"TheOneThing"BillysaysanythingMuonBoobyTrapSwampFloodTunnelAnythingsniffedSomethingput in aZiploc bagBabyBlobSubtitlesused foranyoneAladdin'sCaveSempreAvantiHighTraceEvidenceShockedhead-turnor stareJackasks aquestionRick getsemotionalDougwears anyNSCCclothingEyesandBootsCameragoes in aboreholeRick orMarty say"Carry on" or'Get to work'Artifactdescribed as"old", "reallyold", or "veryold"GardenShaftJacksifts

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sir William Phips
  2. "The One Thing"
  3. Billy says anything
  4. Muon
  5. Booby Trap
  6. Swamp
  7. Flood Tunnel
  8. Anything sniffed
  9. Something put in a Ziploc bag
  10. Baby Blob
  11. Subtitles used for anyone
  12. Aladdin's Cave
  13. Sempre Avanti
  14. High Trace Evidence
  15. Shocked head-turn or stare
  16. Jack asks a question
  17. Rick gets emotional
  18. Doug wears any NSCC clothing
  19. Eyes and Boots
  20. Camera goes in a borehole
  21. Rick or Marty say "Carry on" or 'Get to work'
  22. Artifact described as "old", "really old", or "very old"
  23. Garden Shaft
  24. Jack sifts