Aladdin'sCaveDougwears anyNSCCclothingSempreAvantiBoobyTrapCameragoes in aboreholeSubtitlesused foranyoneSwampRick orMarty say"Carry on" or'Get to work'FloodTunnel"TheOneThing"BillysaysanythingJacksiftsRick getsemotionalHighTraceEvidenceArtifactdescribed as"old", "reallyold", or "veryold"GardenShaftMuonSirWilliamPhipsShockedhead-turnor stareBabyBlobSomethingput in aZiploc bagAnythingsniffedJackasks aquestionEyesandBootsAladdin'sCaveDougwears anyNSCCclothingSempreAvantiBoobyTrapCameragoes in aboreholeSubtitlesused foranyoneSwampRick orMarty say"Carry on" or'Get to work'FloodTunnel"TheOneThing"BillysaysanythingJacksiftsRick getsemotionalHighTraceEvidenceArtifactdescribed as"old", "reallyold", or "veryold"GardenShaftMuonSirWilliamPhipsShockedhead-turnor stareBabyBlobSomethingput in aZiploc bagAnythingsniffedJackasks aquestionEyesandBoots

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Aladdin's Cave
  2. Doug wears any NSCC clothing
  3. Sempre Avanti
  4. Booby Trap
  5. Camera goes in a borehole
  6. Subtitles used for anyone
  7. Swamp
  8. Rick or Marty say "Carry on" or 'Get to work'
  9. Flood Tunnel
  10. "The One Thing"
  11. Billy says anything
  12. Jack sifts
  13. Rick gets emotional
  14. High Trace Evidence
  15. Artifact described as "old", "really old", or "very old"
  16. Garden Shaft
  17. Muon
  18. Sir William Phips
  19. Shocked head-turn or stare
  20. Baby Blob
  21. Something put in a Ziploc bag
  22. Anything sniffed
  23. Jack asks a question
  24. Eyes and Boots