SwampHighTraceEvidence"TheOneThing"JacksiftsSempreAvantiDougwears anyNSCCclothingSirWilliamPhipsArtifactdescribed as"old", "reallyold", or "veryold"Rick orMarty say"Carry on" or'Get to work'BoobyTrapJackasks aquestionGardenShaftCameragoes in aboreholeAnythingsniffedBabyBlobSubtitlesused foranyoneFloodTunnelSomethingput in aZiploc bagMuonBillysaysanythingShockedhead-turnor stareRick getsemotionalAladdin'sCaveEyesandBootsSwampHighTraceEvidence"TheOneThing"JacksiftsSempreAvantiDougwears anyNSCCclothingSirWilliamPhipsArtifactdescribed as"old", "reallyold", or "veryold"Rick orMarty say"Carry on" or'Get to work'BoobyTrapJackasks aquestionGardenShaftCameragoes in aboreholeAnythingsniffedBabyBlobSubtitlesused foranyoneFloodTunnelSomethingput in aZiploc bagMuonBillysaysanythingShockedhead-turnor stareRick getsemotionalAladdin'sCaveEyesandBoots

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Swamp
  2. High Trace Evidence
  3. "The One Thing"
  4. Jack sifts
  5. Sempre Avanti
  6. Doug wears any NSCC clothing
  7. Sir William Phips
  8. Artifact described as "old", "really old", or "very old"
  9. Rick or Marty say "Carry on" or 'Get to work'
  10. Booby Trap
  11. Jack asks a question
  12. Garden Shaft
  13. Camera goes in a borehole
  14. Anything sniffed
  15. Baby Blob
  16. Subtitles used for anyone
  17. Flood Tunnel
  18. Something put in a Ziploc bag
  19. Muon
  20. Billy says anything
  21. Shocked head-turn or stare
  22. Rick gets emotional
  23. Aladdin's Cave
  24. Eyes and Boots