Cameragoes in aboreholeSempreAvantiEyesandBoots"TheOneThing"MuonSirWilliamPhipsSwampSomethingput in aZiploc bagAladdin'sCaveRick getsemotionalFloodTunnelBillysaysanythingJackasks aquestionHighTraceEvidenceGardenShaftBoobyTrapRick orMarty say"Carry on" or'Get to work'Subtitlesused foranyoneDougwears anyNSCCclothingBabyBlobAnythingsniffedArtifactdescribed as"old", "reallyold", or "veryold"Shockedhead-turnor stareJacksiftsCameragoes in aboreholeSempreAvantiEyesandBoots"TheOneThing"MuonSirWilliamPhipsSwampSomethingput in aZiploc bagAladdin'sCaveRick getsemotionalFloodTunnelBillysaysanythingJackasks aquestionHighTraceEvidenceGardenShaftBoobyTrapRick orMarty say"Carry on" or'Get to work'Subtitlesused foranyoneDougwears anyNSCCclothingBabyBlobAnythingsniffedArtifactdescribed as"old", "reallyold", or "veryold"Shockedhead-turnor stareJacksifts

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Camera goes in a borehole
  2. Sempre Avanti
  3. Eyes and Boots
  4. "The One Thing"
  5. Muon
  6. Sir William Phips
  7. Swamp
  8. Something put in a Ziploc bag
  9. Aladdin's Cave
  10. Rick gets emotional
  11. Flood Tunnel
  12. Billy says anything
  13. Jack asks a question
  14. High Trace Evidence
  15. Garden Shaft
  16. Booby Trap
  17. Rick or Marty say "Carry on" or 'Get to work'
  18. Subtitles used for anyone
  19. Doug wears any NSCC clothing
  20. Baby Blob
  21. Anything sniffed
  22. Artifact described as "old", "really old", or "very old"
  23. Shocked head-turn or stare
  24. Jack sifts