"TheOneThing"FloodTunnelSempreAvantiArtifactdescribed as"old", "reallyold", or "veryold"Rick orMarty say"Carry on" or'Get to work'SirWilliamPhipsShockedhead-turnor stareJacksiftsHighTraceEvidenceAladdin'sCaveAnythingsniffedCameragoes in aboreholeBabyBlobSubtitlesused foranyoneGardenShaftEyesandBootsBillysaysanythingJackasks aquestionRick getsemotionalSomethingput in aZiploc bagBoobyTrapSwampDougwears anyNSCCclothingMuon"TheOneThing"FloodTunnelSempreAvantiArtifactdescribed as"old", "reallyold", or "veryold"Rick orMarty say"Carry on" or'Get to work'SirWilliamPhipsShockedhead-turnor stareJacksiftsHighTraceEvidenceAladdin'sCaveAnythingsniffedCameragoes in aboreholeBabyBlobSubtitlesused foranyoneGardenShaftEyesandBootsBillysaysanythingJackasks aquestionRick getsemotionalSomethingput in aZiploc bagBoobyTrapSwampDougwears anyNSCCclothingMuon

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "The One Thing"
  2. Flood Tunnel
  3. Sempre Avanti
  4. Artifact described as "old", "really old", or "very old"
  5. Rick or Marty say "Carry on" or 'Get to work'
  6. Sir William Phips
  7. Shocked head-turn or stare
  8. Jack sifts
  9. High Trace Evidence
  10. Aladdin's Cave
  11. Anything sniffed
  12. Camera goes in a borehole
  13. Baby Blob
  14. Subtitles used for anyone
  15. Garden Shaft
  16. Eyes and Boots
  17. Billy says anything
  18. Jack asks a question
  19. Rick gets emotional
  20. Something put in a Ziploc bag
  21. Booby Trap
  22. Swamp
  23. Doug wears any NSCC clothing
  24. Muon