Rick orMarty say"Carry on" or'Get to work'EyesandBootsBabyBlobJackasks aquestionAnythingsniffedSirWilliamPhipsFloodTunnelMuonArtifactdescribed as"old", "reallyold", or "veryold"Jacksifts"TheOneThing"Dougwears anyNSCCclothingSubtitlesused foranyoneAladdin'sCaveSwampSempreAvantiBillysaysanythingRick getsemotionalShockedhead-turnor stareBoobyTrapHighTraceEvidenceSomethingput in aZiploc bagCameragoes in aboreholeGardenShaftRick orMarty say"Carry on" or'Get to work'EyesandBootsBabyBlobJackasks aquestionAnythingsniffedSirWilliamPhipsFloodTunnelMuonArtifactdescribed as"old", "reallyold", or "veryold"Jacksifts"TheOneThing"Dougwears anyNSCCclothingSubtitlesused foranyoneAladdin'sCaveSwampSempreAvantiBillysaysanythingRick getsemotionalShockedhead-turnor stareBoobyTrapHighTraceEvidenceSomethingput in aZiploc bagCameragoes in aboreholeGardenShaft

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rick or Marty say "Carry on" or 'Get to work'
  2. Eyes and Boots
  3. Baby Blob
  4. Jack asks a question
  5. Anything sniffed
  6. Sir William Phips
  7. Flood Tunnel
  8. Muon
  9. Artifact described as "old", "really old", or "very old"
  10. Jack sifts
  11. "The One Thing"
  12. Doug wears any NSCC clothing
  13. Subtitles used for anyone
  14. Aladdin's Cave
  15. Swamp
  16. Sempre Avanti
  17. Billy says anything
  18. Rick gets emotional
  19. Shocked head-turn or stare
  20. Booby Trap
  21. High Trace Evidence
  22. Something put in a Ziploc bag
  23. Camera goes in a borehole
  24. Garden Shaft