EyesandBootsAnythingsniffedDougwears anyNSCCclothingAladdin'sCaveArtifactdescribed as"old", "reallyold", or "veryold"Cameragoes in aboreholeSwampSempreAvantiMuonFloodTunnelShockedhead-turnor stareSirWilliamPhipsSomethingput in aZiploc bagBoobyTrapRick orMarty say"Carry on" or'Get to work'JacksiftsHighTraceEvidence"TheOneThing"Subtitlesused foranyoneJackasks aquestionGardenShaftBabyBlobBillysaysanythingRick getsemotionalEyesandBootsAnythingsniffedDougwears anyNSCCclothingAladdin'sCaveArtifactdescribed as"old", "reallyold", or "veryold"Cameragoes in aboreholeSwampSempreAvantiMuonFloodTunnelShockedhead-turnor stareSirWilliamPhipsSomethingput in aZiploc bagBoobyTrapRick orMarty say"Carry on" or'Get to work'JacksiftsHighTraceEvidence"TheOneThing"Subtitlesused foranyoneJackasks aquestionGardenShaftBabyBlobBillysaysanythingRick getsemotional

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Eyes and Boots
  2. Anything sniffed
  3. Doug wears any NSCC clothing
  4. Aladdin's Cave
  5. Artifact described as "old", "really old", or "very old"
  6. Camera goes in a borehole
  7. Swamp
  8. Sempre Avanti
  9. Muon
  10. Flood Tunnel
  11. Shocked head-turn or stare
  12. Sir William Phips
  13. Something put in a Ziploc bag
  14. Booby Trap
  15. Rick or Marty say "Carry on" or 'Get to work'
  16. Jack sifts
  17. High Trace Evidence
  18. "The One Thing"
  19. Subtitles used for anyone
  20. Jack asks a question
  21. Garden Shaft
  22. Baby Blob
  23. Billy says anything
  24. Rick gets emotional