SwampMuonAnythingsniffedRick getsemotionalFloodTunnelDougwears anyNSCCclothingArtifactdescribed as"old", "reallyold", or "veryold"Subtitlesused foranyoneBillysaysanythingShockedhead-turnor stareBoobyTrapHighTraceEvidenceSomethingput in aZiploc bagJacksiftsGardenShaftEyesandBootsSirWilliamPhipsBabyBlobCameragoes in aboreholeJackasks aquestionRick orMarty say"Carry on" or'Get to work'"TheOneThing"SempreAvantiAladdin'sCaveSwampMuonAnythingsniffedRick getsemotionalFloodTunnelDougwears anyNSCCclothingArtifactdescribed as"old", "reallyold", or "veryold"Subtitlesused foranyoneBillysaysanythingShockedhead-turnor stareBoobyTrapHighTraceEvidenceSomethingput in aZiploc bagJacksiftsGardenShaftEyesandBootsSirWilliamPhipsBabyBlobCameragoes in aboreholeJackasks aquestionRick orMarty say"Carry on" or'Get to work'"TheOneThing"SempreAvantiAladdin'sCave

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Swamp
  2. Muon
  3. Anything sniffed
  4. Rick gets emotional
  5. Flood Tunnel
  6. Doug wears any NSCC clothing
  7. Artifact described as "old", "really old", or "very old"
  8. Subtitles used for anyone
  9. Billy says anything
  10. Shocked head-turn or stare
  11. Booby Trap
  12. High Trace Evidence
  13. Something put in a Ziploc bag
  14. Jack sifts
  15. Garden Shaft
  16. Eyes and Boots
  17. Sir William Phips
  18. Baby Blob
  19. Camera goes in a borehole
  20. Jack asks a question
  21. Rick or Marty say "Carry on" or 'Get to work'
  22. "The One Thing"
  23. Sempre Avanti
  24. Aladdin's Cave