Artifactdescribed as"old", "reallyold", or "veryold"Shockedhead-turnor stareRick orMarty say"Carry on" or'Get to work'SwampSubtitlesused foranyoneGardenShaft"TheOneThing"MuonDougwears anyNSCCclothingAnythingsniffedSomethingput in aZiploc bagJackasks aquestionRick getsemotionalSirWilliamPhipsAladdin'sCaveBillysaysanythingHighTraceEvidenceEyesandBootsJacksiftsBabyBlobCameragoes in aboreholeSempreAvantiBoobyTrapFloodTunnelArtifactdescribed as"old", "reallyold", or "veryold"Shockedhead-turnor stareRick orMarty say"Carry on" or'Get to work'SwampSubtitlesused foranyoneGardenShaft"TheOneThing"MuonDougwears anyNSCCclothingAnythingsniffedSomethingput in aZiploc bagJackasks aquestionRick getsemotionalSirWilliamPhipsAladdin'sCaveBillysaysanythingHighTraceEvidenceEyesandBootsJacksiftsBabyBlobCameragoes in aboreholeSempreAvantiBoobyTrapFloodTunnel

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
G
3
B
4
N
5
I
6
B
7
N
8
I
9
O
10
O
11
B
12
N
13
I
14
G
15
G
16
G
17
B
18
N
19
G
20
I
21
O
22
O
23
B
24
O
  1. I-Artifact described as "old", "really old", or "very old"
  2. G-Shocked head-turn or stare
  3. B-Rick or Marty say "Carry on" or 'Get to work'
  4. N-Swamp
  5. I-Subtitles used for anyone
  6. B-Garden Shaft
  7. N-"The One Thing"
  8. I-Muon
  9. O-Doug wears any NSCC clothing
  10. O-Anything sniffed
  11. B-Something put in a Ziploc bag
  12. N-Jack asks a question
  13. I-Rick gets emotional
  14. G-Sir William Phips
  15. G-Aladdin's Cave
  16. G-Billy says anything
  17. B-High Trace Evidence
  18. N-Eyes and Boots
  19. G-Jack sifts
  20. I-Baby Blob
  21. O-Camera goes in a borehole
  22. O-Sempre Avanti
  23. B-Booby Trap
  24. O-Flood Tunnel