BillysaysanythingSubtitlesused foranyoneFloodTunnelHighTraceEvidenceJacksiftsCameragoes in aboreholeSempreAvantiRick orMarty say"Carry on" or'Get to work'Rick getsemotionalShockedhead-turnor stareGardenShaftSomethingput in aZiploc bag"TheOneThing"MuonDougwears anyNSCCclothingSwampAladdin'sCaveSirWilliamPhipsAnythingsniffedEyesandBootsBabyBlobJackasks aquestionArtifactdescribed as"old", "reallyold", or "veryold"BoobyTrapBillysaysanythingSubtitlesused foranyoneFloodTunnelHighTraceEvidenceJacksiftsCameragoes in aboreholeSempreAvantiRick orMarty say"Carry on" or'Get to work'Rick getsemotionalShockedhead-turnor stareGardenShaftSomethingput in aZiploc bag"TheOneThing"MuonDougwears anyNSCCclothingSwampAladdin'sCaveSirWilliamPhipsAnythingsniffedEyesandBootsBabyBlobJackasks aquestionArtifactdescribed as"old", "reallyold", or "veryold"BoobyTrap

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Billy says anything
  2. Subtitles used for anyone
  3. Flood Tunnel
  4. High Trace Evidence
  5. Jack sifts
  6. Camera goes in a borehole
  7. Sempre Avanti
  8. Rick or Marty say "Carry on" or 'Get to work'
  9. Rick gets emotional
  10. Shocked head-turn or stare
  11. Garden Shaft
  12. Something put in a Ziploc bag
  13. "The One Thing"
  14. Muon
  15. Doug wears any NSCC clothing
  16. Swamp
  17. Aladdin's Cave
  18. Sir William Phips
  19. Anything sniffed
  20. Eyes and Boots
  21. Baby Blob
  22. Jack asks a question
  23. Artifact described as "old", "really old", or "very old"
  24. Booby Trap