Somethingput in aZiploc bagSirWilliamPhipsJacksiftswood intheboreholeEyesandBootsShockedhead-turnor stareArtifactdescribed as"old", "reallyold", or "veryold"BabyBlobAladdin'sCaveRick orMarty say"Carry on" or'Get to work'Dougwears anyNSCCclothingfindgoldHighTraceEvidenceGardenShaftSwampBoobyTrapFloodTunnelSempreAvantisomeonesays toppocketfindAnythingsniffedJackasks aquestionRick getsemotionalbobbydazzlergets saidby garyCameragoes in aboreholeSomethingput in aZiploc bagSirWilliamPhipsJacksiftswood intheboreholeEyesandBootsShockedhead-turnor stareArtifactdescribed as"old", "reallyold", or "veryold"BabyBlobAladdin'sCaveRick orMarty say"Carry on" or'Get to work'Dougwears anyNSCCclothingfindgoldHighTraceEvidenceGardenShaftSwampBoobyTrapFloodTunnelSempreAvantisomeonesays toppocketfindAnythingsniffedJackasks aquestionRick getsemotionalbobbydazzlergets saidby garyCameragoes in aborehole

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Something put in a Ziploc bag
  2. Sir William Phips
  3. Jack sifts
  4. wood in the borehole
  5. Eyes and Boots
  6. Shocked head-turn or stare
  7. Artifact described as "old", "really old", or "very old"
  8. Baby Blob
  9. Aladdin's Cave
  10. Rick or Marty say "Carry on" or 'Get to work'
  11. Doug wears any NSCC clothing
  12. find gold
  13. High Trace Evidence
  14. Garden Shaft
  15. Swamp
  16. Booby Trap
  17. Flood Tunnel
  18. Sempre Avanti
  19. someone says top pocket find
  20. Anything sniffed
  21. Jack asks a question
  22. Rick gets emotional
  23. bobby dazzler gets said by gary
  24. Camera goes in a borehole