EyesandBootssomeonesays toppocketfindBabyBlobJacksiftsCameragoes in aboreholefindgoldSwampSirWilliamPhipsHighTraceEvidenceArtifactdescribed as"old", "reallyold", or "veryold"AnythingsniffedSomethingput in aZiploc bagRick getsemotionalRick orMarty say"Carry on" or'Get to work'wood intheboreholeGardenShaftShockedhead-turnor stareSempreAvantiJackasks aquestionBoobyTrapDougwears anyNSCCclothingAladdin'sCavebobbydazzlergets saidby garyFloodTunnelEyesandBootssomeonesays toppocketfindBabyBlobJacksiftsCameragoes in aboreholefindgoldSwampSirWilliamPhipsHighTraceEvidenceArtifactdescribed as"old", "reallyold", or "veryold"AnythingsniffedSomethingput in aZiploc bagRick getsemotionalRick orMarty say"Carry on" or'Get to work'wood intheboreholeGardenShaftShockedhead-turnor stareSempreAvantiJackasks aquestionBoobyTrapDougwears anyNSCCclothingAladdin'sCavebobbydazzlergets saidby garyFloodTunnel

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Eyes and Boots
  2. someone says top pocket find
  3. Baby Blob
  4. Jack sifts
  5. Camera goes in a borehole
  6. find gold
  7. Swamp
  8. Sir William Phips
  9. High Trace Evidence
  10. Artifact described as "old", "really old", or "very old"
  11. Anything sniffed
  12. Something put in a Ziploc bag
  13. Rick gets emotional
  14. Rick or Marty say "Carry on" or 'Get to work'
  15. wood in the borehole
  16. Garden Shaft
  17. Shocked head-turn or stare
  18. Sempre Avanti
  19. Jack asks a question
  20. Booby Trap
  21. Doug wears any NSCC clothing
  22. Aladdin's Cave
  23. bobby dazzler gets said by gary
  24. Flood Tunnel