SirWilliamPhipsAladdin'sCaveRick getsemotionalEyesandBootswood intheboreholeRick orMarty say"Carry on" or'Get to work'JacksiftsSwampDougwears anyNSCCclothingSomethingput in aZiploc bagAnythingsniffedJackasks aquestionFloodTunnelGardenShaftArtifactdescribed as"old", "reallyold", or "veryold"SempreAvantiBoobyTrapbobbydazzlergets saidby garyHighTraceEvidencesomeonesays toppocketfindShockedhead-turnor stareBabyBlobCameragoes in aboreholefindgoldSirWilliamPhipsAladdin'sCaveRick getsemotionalEyesandBootswood intheboreholeRick orMarty say"Carry on" or'Get to work'JacksiftsSwampDougwears anyNSCCclothingSomethingput in aZiploc bagAnythingsniffedJackasks aquestionFloodTunnelGardenShaftArtifactdescribed as"old", "reallyold", or "veryold"SempreAvantiBoobyTrapbobbydazzlergets saidby garyHighTraceEvidencesomeonesays toppocketfindShockedhead-turnor stareBabyBlobCameragoes in aboreholefindgold

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sir William Phips
  2. Aladdin's Cave
  3. Rick gets emotional
  4. Eyes and Boots
  5. wood in the borehole
  6. Rick or Marty say "Carry on" or 'Get to work'
  7. Jack sifts
  8. Swamp
  9. Doug wears any NSCC clothing
  10. Something put in a Ziploc bag
  11. Anything sniffed
  12. Jack asks a question
  13. Flood Tunnel
  14. Garden Shaft
  15. Artifact described as "old", "really old", or "very old"
  16. Sempre Avanti
  17. Booby Trap
  18. bobby dazzler gets said by gary
  19. High Trace Evidence
  20. someone says top pocket find
  21. Shocked head-turn or stare
  22. Baby Blob
  23. Camera goes in a borehole
  24. find gold