bobbydazzlergets saidby garyEyesandBootsRick getsemotionalSempreAvantiAnythingsniffedShockedhead-turnor stareRick orMarty say"Carry on" or'Get to work'Somethingput in aZiploc bagwood intheboreholeJackasks aquestionHighTraceEvidenceArtifactdescribed as"old", "reallyold", or "veryold"JacksiftsCameragoes in aboreholefindgoldBabyBlobBoobyTrapFloodTunnelSirWilliamPhipsSwampGardenShaftsomeonesays toppocketfindAladdin'sCaveDougwears anyNSCCclothingbobbydazzlergets saidby garyEyesandBootsRick getsemotionalSempreAvantiAnythingsniffedShockedhead-turnor stareRick orMarty say"Carry on" or'Get to work'Somethingput in aZiploc bagwood intheboreholeJackasks aquestionHighTraceEvidenceArtifactdescribed as"old", "reallyold", or "veryold"JacksiftsCameragoes in aboreholefindgoldBabyBlobBoobyTrapFloodTunnelSirWilliamPhipsSwampGardenShaftsomeonesays toppocketfindAladdin'sCaveDougwears anyNSCCclothing

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. bobby dazzler gets said by gary
  2. Eyes and Boots
  3. Rick gets emotional
  4. Sempre Avanti
  5. Anything sniffed
  6. Shocked head-turn or stare
  7. Rick or Marty say "Carry on" or 'Get to work'
  8. Something put in a Ziploc bag
  9. wood in the borehole
  10. Jack asks a question
  11. High Trace Evidence
  12. Artifact described as "old", "really old", or "very old"
  13. Jack sifts
  14. Camera goes in a borehole
  15. find gold
  16. Baby Blob
  17. Booby Trap
  18. Flood Tunnel
  19. Sir William Phips
  20. Swamp
  21. Garden Shaft
  22. someone says top pocket find
  23. Aladdin's Cave
  24. Doug wears any NSCC clothing