Somethingput in aZiploc bagfindgoldsomeonesays toppocketfindShockedhead-turnor stareSwampHighTraceEvidencebobbydazzlergets saidby garyGardenShaftAladdin'sCaveArtifactdescribed as"old", "reallyold", or "veryold"EyesandBootsBoobyTrapJacksiftsRick orMarty say"Carry on" or'Get to work'Rick getsemotionalBabyBlobSempreAvantiAnythingsniffedCameragoes in aboreholeFloodTunnelDougwears anyNSCCclothingJackasks aquestionSirWilliamPhipswood intheboreholeSomethingput in aZiploc bagfindgoldsomeonesays toppocketfindShockedhead-turnor stareSwampHighTraceEvidencebobbydazzlergets saidby garyGardenShaftAladdin'sCaveArtifactdescribed as"old", "reallyold", or "veryold"EyesandBootsBoobyTrapJacksiftsRick orMarty say"Carry on" or'Get to work'Rick getsemotionalBabyBlobSempreAvantiAnythingsniffedCameragoes in aboreholeFloodTunnelDougwears anyNSCCclothingJackasks aquestionSirWilliamPhipswood intheborehole

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Something put in a Ziploc bag
  2. find gold
  3. someone says top pocket find
  4. Shocked head-turn or stare
  5. Swamp
  6. High Trace Evidence
  7. bobby dazzler gets said by gary
  8. Garden Shaft
  9. Aladdin's Cave
  10. Artifact described as "old", "really old", or "very old"
  11. Eyes and Boots
  12. Booby Trap
  13. Jack sifts
  14. Rick or Marty say "Carry on" or 'Get to work'
  15. Rick gets emotional
  16. Baby Blob
  17. Sempre Avanti
  18. Anything sniffed
  19. Camera goes in a borehole
  20. Flood Tunnel
  21. Doug wears any NSCC clothing
  22. Jack asks a question
  23. Sir William Phips
  24. wood in the borehole