friendly fires/gets fired (including sentries) gets punched by giants tripmines all over the room tried using terminal for 0.02 seconds before giving up opens side zones at a net loss of resources vertical tripmines calls mine deployer or tripmines bad puts sentry right next to the alarm door blames bots for aggro wastes ammo on a screaming scout aggro room by meleeing the floor/wall completely made up terminal commands did not bring biotracker at all wakes room due to flashlight cfoam gets S P R E A D room wake via hack fail/lock break unbalanced ammo counts open alarm doors without clearing wave cfoamed door without mine/sentry fails scout melee kill gets downed by tripmine do not read the objective text uses 2 or more hel auto/shotgun sentry playing R1A1 friendly fires/gets fired (including sentries) gets punched by giants tripmines all over the room tried using terminal for 0.02 seconds before giving up opens side zones at a net loss of resources vertical tripmines calls mine deployer or tripmines bad puts sentry right next to the alarm door blames bots for aggro wastes ammo on a screaming scout aggro room by meleeing the floor/wall completely made up terminal commands did not bring biotracker at all wakes room due to flashlight cfoam gets S P R E A D room wake via hack fail/lock break unbalanced ammo counts open alarm doors without clearing wave cfoamed door without mine/sentry fails scout melee kill gets downed by tripmine do not read the objective text uses 2 or more hel auto/shotgun sentry playing R1A1
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
friendly fires/gets fired (including sentries)
gets punched by giants
tripmines all over the room
tried using terminal for 0.02 seconds before giving up
opens side zones at a net loss of resources
vertical tripmines
calls mine deployer or tripmines bad
puts sentry right next to the alarm door
blames bots for aggro
wastes ammo on a screaming scout
aggro room by meleeing the floor/wall
completely made up terminal commands
did not bring biotracker at all
wakes room due to flashlight
cfoam gets
S P R E A D
room wake via hack fail/lock break
unbalanced ammo counts
open alarm doors without clearing wave
cfoamed door without mine/sentry
fails scout melee kill
gets downed by tripmine
do not read the objective text
uses 2 or more hel auto/shotgun sentry
playing R1A1