wakesroom duetoflashlightputs sentryright nextto thealarm doordo notread theobjectivetextcfoamgetsS P R E ADaggro roomby meleeingthefloor/wallopen alarmdoorswithoutclearingwavefailsscoutmelee killverticaltripminesdid notbringbiotrackerat alluses 2 ormore helauto/shotgunsentryplayingR1A1tripminesall overthe roomgetspunchedby giantscalls minedeployer ortripminesbadfriendlyfires/getsfired(includingsentries)cfoameddoorwithoutmine/sentryroom wakevia hackfail/lockbreakgetsdownedbytripminewastesammo on ascreamingscoutcompletelymade upterminalcommandsunbalancedammocountstried usingterminal for0.02 secondsbefore givingupopens sidezones at anet loss ofresourcesblamesbots foraggrowakesroom duetoflashlightputs sentryright nextto thealarm doordo notread theobjectivetextcfoamgetsS P R E ADaggro roomby meleeingthefloor/wallopen alarmdoorswithoutclearingwavefailsscoutmelee killverticaltripminesdid notbringbiotrackerat alluses 2 ormore helauto/shotgunsentryplayingR1A1tripminesall overthe roomgetspunchedby giantscalls minedeployer ortripminesbadfriendlyfires/getsfired(includingsentries)cfoameddoorwithoutmine/sentryroom wakevia hackfail/lockbreakgetsdownedbytripminewastesammo on ascreamingscoutcompletelymade upterminalcommandsunbalancedammocountstried usingterminal for0.02 secondsbefore givingupopens sidezones at anet loss ofresourcesblamesbots foraggro

GTFO New Player Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. wakes room due to flashlight
  2. puts sentry right next to the alarm door
  3. do not read the objective text
  4. cfoam gets S P R E A D
  5. aggro room by meleeing the floor/wall
  6. open alarm doors without clearing wave
  7. fails scout melee kill
  8. vertical tripmines
  9. did not bring biotracker at all
  10. uses 2 or more hel auto/shotgun sentry
  11. playing R1A1
  12. tripmines all over the room
  13. gets punched by giants
  14. calls mine deployer or tripmines bad
  15. friendly fires/gets fired (including sentries)
  16. cfoamed door without mine/sentry
  17. room wake via hack fail/lock break
  18. gets downed by tripmine
  19. wastes ammo on a screaming scout
  20. completely made up terminal commands
  21. unbalanced ammo counts
  22. tried using terminal for 0.02 seconds before giving up
  23. opens side zones at a net loss of resources
  24. blames bots for aggro