uses 2 ormore helauto/shotgunsentryroom wakevia hackfail/lockbreakopen alarmdoorswithoutclearingwaveputs sentryright nextto thealarm dooropens sidezones at anet loss ofresourceswastesammo on ascreamingscoutdid notbringbiotrackerat allverticaltripminesfriendlyfires/getsfired(includingsentries)unbalancedammocountsplayingR1A1calls minedeployer ortripminesbadcompletelymade upterminalcommandsblamesbots foraggrogetsdownedbytripmineaggro roomby meleeingthefloor/walldo notread theobjectivetextgetspunchedby giantscfoamgetsS P R E ADtripminesall overthe roomtried usingterminal for0.02 secondsbefore givingupcfoameddoorwithoutmine/sentryfailsscoutmelee killwakesroom duetoflashlightuses 2 ormore helauto/shotgunsentryroom wakevia hackfail/lockbreakopen alarmdoorswithoutclearingwaveputs sentryright nextto thealarm dooropens sidezones at anet loss ofresourceswastesammo on ascreamingscoutdid notbringbiotrackerat allverticaltripminesfriendlyfires/getsfired(includingsentries)unbalancedammocountsplayingR1A1calls minedeployer ortripminesbadcompletelymade upterminalcommandsblamesbots foraggrogetsdownedbytripmineaggro roomby meleeingthefloor/walldo notread theobjectivetextgetspunchedby giantscfoamgetsS P R E ADtripminesall overthe roomtried usingterminal for0.02 secondsbefore givingupcfoameddoorwithoutmine/sentryfailsscoutmelee killwakesroom duetoflashlight

GTFO New Player Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. uses 2 or more hel auto/shotgun sentry
  2. room wake via hack fail/lock break
  3. open alarm doors without clearing wave
  4. puts sentry right next to the alarm door
  5. opens side zones at a net loss of resources
  6. wastes ammo on a screaming scout
  7. did not bring biotracker at all
  8. vertical tripmines
  9. friendly fires/gets fired (including sentries)
  10. unbalanced ammo counts
  11. playing R1A1
  12. calls mine deployer or tripmines bad
  13. completely made up terminal commands
  14. blames bots for aggro
  15. gets downed by tripmine
  16. aggro room by meleeing the floor/wall
  17. do not read the objective text
  18. gets punched by giants
  19. cfoam gets S P R E A D
  20. tripmines all over the room
  21. tried using terminal for 0.02 seconds before giving up
  22. cfoamed door without mine/sentry
  23. fails scout melee kill
  24. wakes room due to flashlight