calls minedeployer ortripminesbadverticaltripminesfailsscoutmelee killaggro roomby meleeingthefloor/wallcompletelymade upterminalcommandscfoameddoorwithoutmine/sentrygetsdownedbytripminewakesroom duetoflashlightblamesbots foraggrocfoamgetsS P R E ADplayingR1A1did notbringbiotrackerat allgetspunchedby giantsfriendlyfires/getsfired(includingsentries)unbalancedammocountstried usingterminal for0.02 secondsbefore givingupwastesammo on ascreamingscoutuses 2 ormore helauto/shotgunsentryopen alarmdoorswithoutclearingwavetripminesall overthe roomdo notread theobjectivetextroom wakevia hackfail/lockbreakputs sentryright nextto thealarm dooropens sidezones at anet loss ofresourcescalls minedeployer ortripminesbadverticaltripminesfailsscoutmelee killaggro roomby meleeingthefloor/wallcompletelymade upterminalcommandscfoameddoorwithoutmine/sentrygetsdownedbytripminewakesroom duetoflashlightblamesbots foraggrocfoamgetsS P R E ADplayingR1A1did notbringbiotrackerat allgetspunchedby giantsfriendlyfires/getsfired(includingsentries)unbalancedammocountstried usingterminal for0.02 secondsbefore givingupwastesammo on ascreamingscoutuses 2 ormore helauto/shotgunsentryopen alarmdoorswithoutclearingwavetripminesall overthe roomdo notread theobjectivetextroom wakevia hackfail/lockbreakputs sentryright nextto thealarm dooropens sidezones at anet loss ofresources

GTFO New Player Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. calls mine deployer or tripmines bad
  2. vertical tripmines
  3. fails scout melee kill
  4. aggro room by meleeing the floor/wall
  5. completely made up terminal commands
  6. cfoamed door without mine/sentry
  7. gets downed by tripmine
  8. wakes room due to flashlight
  9. blames bots for aggro
  10. cfoam gets S P R E A D
  11. playing R1A1
  12. did not bring biotracker at all
  13. gets punched by giants
  14. friendly fires/gets fired (including sentries)
  15. unbalanced ammo counts
  16. tried using terminal for 0.02 seconds before giving up
  17. wastes ammo on a screaming scout
  18. uses 2 or more hel auto/shotgun sentry
  19. open alarm doors without clearing wave
  20. tripmines all over the room
  21. do not read the objective text
  22. room wake via hack fail/lock break
  23. puts sentry right next to the alarm door
  24. opens side zones at a net loss of resources