Sentrybuster kills3+teammatesAnyform oftradingSpy kills3+teammatesScoutvotekickedfor missing>20 creditsMedicwith noshieldRobot slipspast anddeploysbombTwo or moreof same class(excludingtriple tankwave)Tankbusterclass thatisn't Pyroor SoldierTankdeploysEngi withnodispenserrangeDemoknightor huntsmanSniper (Takea free spaceif it works)Heavy isshot intothebackroomsAccidentaluber/canteenbefore waveEveryoneleavesafter onelossEngitele-trap"F4"AnimePFPSomeonegets anaustralium /goldenweaponBothMannhattangates aretakenHigh tourplayerbeingbossy3+ peopledancingbeforewave startsPyro withno gaspasserPyro orScout dieswithin 15seconds offirst robotCan't kickobviousaimbot/hackerSentrybuster kills3+teammatesAnyform oftradingSpy kills3+teammatesScoutvotekickedfor missing>20 creditsMedicwith noshieldRobot slipspast anddeploysbombTwo or moreof same class(excludingtriple tankwave)Tankbusterclass thatisn't Pyroor SoldierTankdeploysEngi withnodispenserrangeDemoknightor huntsmanSniper (Takea free spaceif it works)Heavy isshot intothebackroomsAccidentaluber/canteenbefore waveEveryoneleavesafter onelossEngitele-trap"F4"AnimePFPSomeonegets anaustralium /goldenweaponBothMannhattangates aretakenHigh tourplayerbeingbossy3+ peopledancingbeforewave startsPyro withno gaspasserPyro orScout dieswithin 15seconds offirst robotCan't kickobviousaimbot/hacker

MVM Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sentry buster kills 3+ teammates
  2. Any form of trading
  3. Spy kills 3+ teammates
  4. Scout votekicked for missing >20 credits
  5. Medic with no shield
  6. Robot slips past and deploys bomb
  7. Two or more of same class (excluding triple tank wave)
  8. Tankbuster class that isn't Pyro or Soldier
  9. Tank deploys
  10. Engi with no dispenser range
  11. Demoknight or huntsman Sniper (Take a free space if it works)
  12. Heavy is shot into the backrooms
  13. Accidental uber/canteen before wave
  14. Everyone leaves after one loss
  15. Engi tele-trap
  16. "F4"
  17. Anime PFP
  18. Someone gets an australium / golden weapon
  19. Both Mannhattan gates are taken
  20. High tour player being bossy
  21. 3+ people dancing before wave starts
  22. Pyro with no gas passer
  23. Pyro or Scout dies within 15 seconds of first robot
  24. Can't kick obvious aimbot/hacker