BothMannhattangates aretakenEveryoneleavesafter onelossCan't kickobviousaimbot/hackerSomeonegets anaustralium /goldenweaponPyro withno gaspasserSentrybuster kills3+teammatesSpy kills3+teammatesDemoknightor huntsmanSniper (Takea free spaceif it works)"F4"Anyform oftradingEngi withnodispenserrangeEngitele-trapAnimePFPScoutvotekickedfor missing>20 creditsMedicwith noshieldRobot slipspast anddeploysbombTankdeploys3+ peopledancingbeforewave startsTwo or moreof same class(excludingtriple tankwave)Pyro orScout dieswithin 15seconds offirst robotHigh tourplayerbeingbossyAccidentaluber/canteenbefore waveHeavy isshot intothebackroomsTankbusterclass thatisn't Pyroor SoldierBothMannhattangates aretakenEveryoneleavesafter onelossCan't kickobviousaimbot/hackerSomeonegets anaustralium /goldenweaponPyro withno gaspasserSentrybuster kills3+teammatesSpy kills3+teammatesDemoknightor huntsmanSniper (Takea free spaceif it works)"F4"Anyform oftradingEngi withnodispenserrangeEngitele-trapAnimePFPScoutvotekickedfor missing>20 creditsMedicwith noshieldRobot slipspast anddeploysbombTankdeploys3+ peopledancingbeforewave startsTwo or moreof same class(excludingtriple tankwave)Pyro orScout dieswithin 15seconds offirst robotHigh tourplayerbeingbossyAccidentaluber/canteenbefore waveHeavy isshot intothebackroomsTankbusterclass thatisn't Pyroor Soldier

MVM Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Both Mannhattan gates are taken
  2. Everyone leaves after one loss
  3. Can't kick obvious aimbot/hacker
  4. Someone gets an australium / golden weapon
  5. Pyro with no gas passer
  6. Sentry buster kills 3+ teammates
  7. Spy kills 3+ teammates
  8. Demoknight or huntsman Sniper (Take a free space if it works)
  9. "F4"
  10. Any form of trading
  11. Engi with no dispenser range
  12. Engi tele-trap
  13. Anime PFP
  14. Scout votekicked for missing >20 credits
  15. Medic with no shield
  16. Robot slips past and deploys bomb
  17. Tank deploys
  18. 3+ people dancing before wave starts
  19. Two or more of same class (excluding triple tank wave)
  20. Pyro or Scout dies within 15 seconds of first robot
  21. High tour player being bossy
  22. Accidental uber/canteen before wave
  23. Heavy is shot into the backrooms
  24. Tankbuster class that isn't Pyro or Soldier