BabyBlobHighTraceEvidenceMuonAladdin'sCaveRick orMarty say"Carry on" or'Get to work'Somethingput in aZiploc bag"TheOneThing"Dougwears anyNSCCclothingRick getsemotionalSubtitlesused foranyoneCameragoes in aboreholeJackasks aquestionGardenShaftAnythingsniffedEyesandBootsShockedhead-turnor stareSwampFloodTunnelArtifactdescribed as"old", "reallyold", or "veryold"JacksiftsSirWilliamPhipsSempreAvantiBoobyTrapBillysaysanythingBabyBlobHighTraceEvidenceMuonAladdin'sCaveRick orMarty say"Carry on" or'Get to work'Somethingput in aZiploc bag"TheOneThing"Dougwears anyNSCCclothingRick getsemotionalSubtitlesused foranyoneCameragoes in aboreholeJackasks aquestionGardenShaftAnythingsniffedEyesandBootsShockedhead-turnor stareSwampFloodTunnelArtifactdescribed as"old", "reallyold", or "veryold"JacksiftsSirWilliamPhipsSempreAvantiBoobyTrapBillysaysanything

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Baby Blob
  2. High Trace Evidence
  3. Muon
  4. Aladdin's Cave
  5. Rick or Marty say "Carry on" or 'Get to work'
  6. Something put in a Ziploc bag
  7. "The One Thing"
  8. Doug wears any NSCC clothing
  9. Rick gets emotional
  10. Subtitles used for anyone
  11. Camera goes in a borehole
  12. Jack asks a question
  13. Garden Shaft
  14. Anything sniffed
  15. Eyes and Boots
  16. Shocked head-turn or stare
  17. Swamp
  18. Flood Tunnel
  19. Artifact described as "old", "really old", or "very old"
  20. Jack sifts
  21. Sir William Phips
  22. Sempre Avanti
  23. Booby Trap
  24. Billy says anything