Shockedhead-turnor stareDougwears anyNSCCclothingRick orMarty say"Carry on" or'Get to work'Cameragoes in aboreholeMuonSwampJacksiftsArtifactdescribed as"old", "reallyold", or "veryold"BabyBlobSirWilliamPhipsRick getsemotionalSomethingput in aZiploc bagGardenShaftFloodTunnel"TheOneThing"SempreAvantiBoobyTrapAladdin'sCaveJackasks aquestionSubtitlesused foranyoneBillysaysanythingHighTraceEvidenceAnythingsniffedEyesandBootsShockedhead-turnor stareDougwears anyNSCCclothingRick orMarty say"Carry on" or'Get to work'Cameragoes in aboreholeMuonSwampJacksiftsArtifactdescribed as"old", "reallyold", or "veryold"BabyBlobSirWilliamPhipsRick getsemotionalSomethingput in aZiploc bagGardenShaftFloodTunnel"TheOneThing"SempreAvantiBoobyTrapAladdin'sCaveJackasks aquestionSubtitlesused foranyoneBillysaysanythingHighTraceEvidenceAnythingsniffedEyesandBoots

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Shocked head-turn or stare
  2. Doug wears any NSCC clothing
  3. Rick or Marty say "Carry on" or 'Get to work'
  4. Camera goes in a borehole
  5. Muon
  6. Swamp
  7. Jack sifts
  8. Artifact described as "old", "really old", or "very old"
  9. Baby Blob
  10. Sir William Phips
  11. Rick gets emotional
  12. Something put in a Ziploc bag
  13. Garden Shaft
  14. Flood Tunnel
  15. "The One Thing"
  16. Sempre Avanti
  17. Booby Trap
  18. Aladdin's Cave
  19. Jack asks a question
  20. Subtitles used for anyone
  21. Billy says anything
  22. High Trace Evidence
  23. Anything sniffed
  24. Eyes and Boots