EyesandBootsAnythingsniffedAladdin'sCaveSirWilliamPhipsBabyBlobRick orMarty say"Carry on" or'Get to work'MuonFloodTunnelSubtitlesused foranyoneSomethingput in aZiploc bagHighTraceEvidenceShockedhead-turnor stareBillysaysanythingJackasks aquestionDougwears anyNSCCclothingBoobyTrapSwampJacksifts"TheOneThing"GardenShaftArtifactdescribed as"old", "reallyold", or "veryold"Rick getsemotionalSempreAvantiCameragoes in aboreholeEyesandBootsAnythingsniffedAladdin'sCaveSirWilliamPhipsBabyBlobRick orMarty say"Carry on" or'Get to work'MuonFloodTunnelSubtitlesused foranyoneSomethingput in aZiploc bagHighTraceEvidenceShockedhead-turnor stareBillysaysanythingJackasks aquestionDougwears anyNSCCclothingBoobyTrapSwampJacksifts"TheOneThing"GardenShaftArtifactdescribed as"old", "reallyold", or "veryold"Rick getsemotionalSempreAvantiCameragoes in aborehole

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Eyes and Boots
  2. Anything sniffed
  3. Aladdin's Cave
  4. Sir William Phips
  5. Baby Blob
  6. Rick or Marty say "Carry on" or 'Get to work'
  7. Muon
  8. Flood Tunnel
  9. Subtitles used for anyone
  10. Something put in a Ziploc bag
  11. High Trace Evidence
  12. Shocked head-turn or stare
  13. Billy says anything
  14. Jack asks a question
  15. Doug wears any NSCC clothing
  16. Booby Trap
  17. Swamp
  18. Jack sifts
  19. "The One Thing"
  20. Garden Shaft
  21. Artifact described as "old", "really old", or "very old"
  22. Rick gets emotional
  23. Sempre Avanti
  24. Camera goes in a borehole