SempreAvantiSomethingput in aZiploc bagFloodTunnelArtifactdescribed as"old", "reallyold", or "veryold"Subtitlesused foranyoneAladdin'sCaveDougwears anyNSCCclothingShockedhead-turnor stareSirWilliamPhipsEyesandBootsBillysaysanythingAnythingsniffedGardenShaftRick getsemotionalJackasks aquestionRick orMarty say"Carry on" or'Get to work'"TheOneThing"BoobyTrapHighTraceEvidenceSwampCameragoes in aboreholeMuonJacksiftsBabyBlobSempreAvantiSomethingput in aZiploc bagFloodTunnelArtifactdescribed as"old", "reallyold", or "veryold"Subtitlesused foranyoneAladdin'sCaveDougwears anyNSCCclothingShockedhead-turnor stareSirWilliamPhipsEyesandBootsBillysaysanythingAnythingsniffedGardenShaftRick getsemotionalJackasks aquestionRick orMarty say"Carry on" or'Get to work'"TheOneThing"BoobyTrapHighTraceEvidenceSwampCameragoes in aboreholeMuonJacksiftsBabyBlob

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sempre Avanti
  2. Something put in a Ziploc bag
  3. Flood Tunnel
  4. Artifact described as "old", "really old", or "very old"
  5. Subtitles used for anyone
  6. Aladdin's Cave
  7. Doug wears any NSCC clothing
  8. Shocked head-turn or stare
  9. Sir William Phips
  10. Eyes and Boots
  11. Billy says anything
  12. Anything sniffed
  13. Garden Shaft
  14. Rick gets emotional
  15. Jack asks a question
  16. Rick or Marty say "Carry on" or 'Get to work'
  17. "The One Thing"
  18. Booby Trap
  19. High Trace Evidence
  20. Swamp
  21. Camera goes in a borehole
  22. Muon
  23. Jack sifts
  24. Baby Blob