SempreAvanti"TheOneThing"MuonBoobyTrapBillysaysanythingRick getsemotionalEyesandBootsArtifactdescribed as"old", "reallyold", or "veryold"HighTraceEvidenceSwampGardenShaftSubtitlesused foranyoneAladdin'sCaveFloodTunnelDougwears anyNSCCclothingShockedhead-turnor stareRick orMarty say"Carry on" or'Get to work'AnythingsniffedSirWilliamPhipsBabyBlobJacksiftsSomethingput in aZiploc bagJackasks aquestionCameragoes in aboreholeSempreAvanti"TheOneThing"MuonBoobyTrapBillysaysanythingRick getsemotionalEyesandBootsArtifactdescribed as"old", "reallyold", or "veryold"HighTraceEvidenceSwampGardenShaftSubtitlesused foranyoneAladdin'sCaveFloodTunnelDougwears anyNSCCclothingShockedhead-turnor stareRick orMarty say"Carry on" or'Get to work'AnythingsniffedSirWilliamPhipsBabyBlobJacksiftsSomethingput in aZiploc bagJackasks aquestionCameragoes in aborehole

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sempre Avanti
  2. "The One Thing"
  3. Muon
  4. Booby Trap
  5. Billy says anything
  6. Rick gets emotional
  7. Eyes and Boots
  8. Artifact described as "old", "really old", or "very old"
  9. High Trace Evidence
  10. Swamp
  11. Garden Shaft
  12. Subtitles used for anyone
  13. Aladdin's Cave
  14. Flood Tunnel
  15. Doug wears any NSCC clothing
  16. Shocked head-turn or stare
  17. Rick or Marty say "Carry on" or 'Get to work'
  18. Anything sniffed
  19. Sir William Phips
  20. Baby Blob
  21. Jack sifts
  22. Something put in a Ziploc bag
  23. Jack asks a question
  24. Camera goes in a borehole