Somethingput in aZiploc bagBillysaysanythingGardenShaftSwampEyesandBootsArtifactdescribed as"old", "reallyold", or "veryold"MuonSirWilliamPhipsShockedhead-turnor stareJacksiftsAnythingsniffedHighTraceEvidenceAladdin'sCaveCameragoes in aboreholeFloodTunnelRick orMarty say"Carry on" or'Get to work'SempreAvantiRick getsemotionalBabyBlobSubtitlesused foranyone"TheOneThing"Jackasks aquestionBoobyTrapDougwears anyNSCCclothingSomethingput in aZiploc bagBillysaysanythingGardenShaftSwampEyesandBootsArtifactdescribed as"old", "reallyold", or "veryold"MuonSirWilliamPhipsShockedhead-turnor stareJacksiftsAnythingsniffedHighTraceEvidenceAladdin'sCaveCameragoes in aboreholeFloodTunnelRick orMarty say"Carry on" or'Get to work'SempreAvantiRick getsemotionalBabyBlobSubtitlesused foranyone"TheOneThing"Jackasks aquestionBoobyTrapDougwears anyNSCCclothing

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Something put in a Ziploc bag
  2. Billy says anything
  3. Garden Shaft
  4. Swamp
  5. Eyes and Boots
  6. Artifact described as "old", "really old", or "very old"
  7. Muon
  8. Sir William Phips
  9. Shocked head-turn or stare
  10. Jack sifts
  11. Anything sniffed
  12. High Trace Evidence
  13. Aladdin's Cave
  14. Camera goes in a borehole
  15. Flood Tunnel
  16. Rick or Marty say "Carry on" or 'Get to work'
  17. Sempre Avanti
  18. Rick gets emotional
  19. Baby Blob
  20. Subtitles used for anyone
  21. "The One Thing"
  22. Jack asks a question
  23. Booby Trap
  24. Doug wears any NSCC clothing