Shockedhead-turnor stareJacksiftsMuonSirWilliamPhipsJackasks aquestionFloodTunnelEyesandBootsBillysaysanythingSomethingput in aZiploc bagGardenShaftArtifactdescribed as"old", "reallyold", or "veryold"Rick orMarty say"Carry on" or'Get to work'BabyBlobAnythingsniffed"TheOneThing"Rick getsemotionalBoobyTrapDougwears anyNSCCclothingSubtitlesused foranyoneHighTraceEvidenceSempreAvantiCameragoes in aboreholeSwampAladdin'sCaveShockedhead-turnor stareJacksiftsMuonSirWilliamPhipsJackasks aquestionFloodTunnelEyesandBootsBillysaysanythingSomethingput in aZiploc bagGardenShaftArtifactdescribed as"old", "reallyold", or "veryold"Rick orMarty say"Carry on" or'Get to work'BabyBlobAnythingsniffed"TheOneThing"Rick getsemotionalBoobyTrapDougwears anyNSCCclothingSubtitlesused foranyoneHighTraceEvidenceSempreAvantiCameragoes in aboreholeSwampAladdin'sCave

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Shocked head-turn or stare
  2. Jack sifts
  3. Muon
  4. Sir William Phips
  5. Jack asks a question
  6. Flood Tunnel
  7. Eyes and Boots
  8. Billy says anything
  9. Something put in a Ziploc bag
  10. Garden Shaft
  11. Artifact described as "old", "really old", or "very old"
  12. Rick or Marty say "Carry on" or 'Get to work'
  13. Baby Blob
  14. Anything sniffed
  15. "The One Thing"
  16. Rick gets emotional
  17. Booby Trap
  18. Doug wears any NSCC clothing
  19. Subtitles used for anyone
  20. High Trace Evidence
  21. Sempre Avanti
  22. Camera goes in a borehole
  23. Swamp
  24. Aladdin's Cave