2/3(1/2)probability ofgetting taleswhen flippinga coin1/2+1/22/5 asadecimal5/7 -3/14.42 asapercent2x +3 = 4squareroot of1441000/106(2)-1 + 92^4(-8)(-1)(6)(7)4/5dividedby 1/106(x+2)=24number ofdegrees ina triangle-5(2)7/9 as apercent(rounded)x +7=12theabsolutevalue of-2550% asaFraction-6/-264% asadecimal7+3(2+1)-62/3(1/2)probability ofgetting taleswhen flippinga coin1/2+1/22/5 asadecimal5/7 -3/14.42 asapercent2x +3 = 4squareroot of1441000/106(2)-1 + 92^4(-8)(-1)(6)(7)4/5dividedby 1/106(x+2)=24number ofdegrees ina triangle-5(2)7/9 as apercent(rounded)x +7=12theabsolutevalue of-2550% asaFraction-6/-264% asadecimal7+3(2+1)-6

Math Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 2/3(1/2)
  2. probability of getting tales when flipping a coin
  3. 1/2 +1/2
  4. 2/5 as a decimal
  5. 5/7 - 3/14
  6. .42 as a percent
  7. 2x + 3 = 4
  8. square root of 144
  9. 1000/10
  10. 6(2) -1 + 9
  11. 2^4
  12. (-8)(-1)
  13. (6)(7)
  14. 4/5 divided by 1/10
  15. 6(x+2)= 24
  16. number of degrees in a triangle
  17. -5(2)
  18. 7/9 as a percent (rounded)
  19. x + 7=12
  20. the absolute value of -25
  21. 50% as a Fraction
  22. -6/-2
  23. 64% as a decimal
  24. 7+3(2+1)-6