5/7 - 3/14 7+3(2+1)-6 6(2) -1 + 9 -5(2) x + 7=12 64% as a decimal 50% as a Fraction 2x + 3 = 4 number of degrees in a triangle 1000/10 square root of 144 .42 as a percent the absolute value of -25 2^4 2/3(1/2) (-8) (-1) 2/5 as a decimal 1/2 +1/2 -6/-2 probability of getting tales when flipping a coin 4/5 divided by 1/10 6(x+2)= 24 7/9 as a percent (rounded) (6) (7) 5/7 - 3/14 7+3(2+1)-6 6(2) -1 + 9 -5(2) x + 7=12 64% as a decimal 50% as a Fraction 2x + 3 = 4 number of degrees in a triangle 1000/10 square root of 144 .42 as a percent the absolute value of -25 2^4 2/3(1/2) (-8) (-1) 2/5 as a decimal 1/2 +1/2 -6/-2 probability of getting tales when flipping a coin 4/5 divided by 1/10 6(x+2)= 24 7/9 as a percent (rounded) (6) (7)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
5/7 - 3/14
7+3(2+1)-6
6(2) -1 + 9
-5(2)
x + 7=12
64% as a decimal
50% as a Fraction
2x + 3 = 4
number of degrees in a triangle
1000/10
square root of 144
.42 as a percent
the absolute value of -25
2^4
2/3(1/2)
(-8)(-1)
2/5 as a decimal
1/2 +1/2
-6/-2
probability of getting tales when flipping a coin
4/5 divided by 1/10
6(x+2)= 24
7/9 as a percent (rounded)
(6)(7)