Suffer allhits fromone attackactionDestroy aunit with arangedattackDestroy aunit beforeit activatesin a roundDestroya unit inmeleeDestroy aunit on adifferentelevationPanic anenemycommanderWin acharactermeleeduelDestroy aunit atRange-4+DestroyaJedi/Sith*Negate allhits fromone attackactionCause a unitto bepanicked forits activationInitiate acharactermeleeduelLoose amodel toPaplooDestroy aunit with anattack poolthat containsgrenadesDestroy allyouropponent'sCorps unitsSplit-fireto threedifferenttargetsPanic a unitcarrying/scoringan objectiveLoose/Destroya full-healthunit with oneattack actionScoreVP fromPaplooFist-Bumpa TOScoreVP with acharacterSuffer a wound toDetonate (orMinefield/BombingRun)Destroy a unitholding/scoringan objectiveSteal ahostageSuffer allhits fromone attackactionDestroy aunit with arangedattackDestroy aunit beforeit activatesin a roundDestroya unit inmeleeDestroy aunit on adifferentelevationPanic anenemycommanderWin acharactermeleeduelDestroy aunit atRange-4+DestroyaJedi/Sith*Negate allhits fromone attackactionCause a unitto bepanicked forits activationInitiate acharactermeleeduelLoose amodel toPaplooDestroy aunit with anattack poolthat containsgrenadesDestroy allyouropponent'sCorps unitsSplit-fireto threedifferenttargetsPanic a unitcarrying/scoringan objectiveLoose/Destroya full-healthunit with oneattack actionScoreVP fromPaplooFist-Bumpa TOScoreVP with acharacterSuffer a wound toDetonate (orMinefield/BombingRun)Destroy a unitholding/scoringan objectiveSteal ahostage

It'll Be a Wild Ride! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Suffer all hits from one attack action
  2. Destroy a unit with a ranged attack
  3. Destroy a unit before it activates in a round
  4. Destroy a unit in melee
  5. Destroy a unit on a different elevation
  6. Panic an enemy commander
  7. Win a character melee duel
  8. Destroy a unit at Range-4+
  9. Destroy a Jedi/Sith*
  10. Negate all hits from one attack action
  11. Cause a unit to be panicked for its activation
  12. Initiate a character melee duel
  13. Loose a model to Paploo
  14. Destroy a unit with an attack pool that contains grenades
  15. Destroy all your opponent's Corps units
  16. Split-fire to three different targets
  17. Panic a unit carrying/scoring an objective
  18. Loose/Destroy a full-health unit with one attack action
  19. Score VP from Paploo
  20. Fist-Bump a TO
  21. Score VP with a character
  22. Suffer a wound to Detonate (or Minefield/Bombing Run)
  23. Destroy a unit holding/scoring an objective
  24. Steal a hostage