Destroy aunit with anattack poolthat containsgrenadesScoreVP fromPaplooNegate allhits fromone attackactionPanic a unitcarrying/scoringan objectiveDestroy aunit with arangedattackWin acharactermeleeduelDestroy aunit beforeit activatesin a roundLoose amodel toPaplooSuffer allhits fromone attackactionSplit-fireto threedifferenttargetsDestroy allyouropponent'sCorps unitsPanic anenemycommanderSteal ahostageDestroy aunit on adifferentelevationInitiate acharactermeleeduelSuffer a wound toDetonate (orMinefield/BombingRun)Destroya unit inmeleeDestroy aunit atRange-4+Fist-Bumpa TODestroy a unitholding/scoringan objectiveScoreVP with acharacterLoose/Destroya full-healthunit with oneattack actionCause a unitto bepanicked forits activationDestroyaJedi/Sith*Destroy aunit with anattack poolthat containsgrenadesScoreVP fromPaplooNegate allhits fromone attackactionPanic a unitcarrying/scoringan objectiveDestroy aunit with arangedattackWin acharactermeleeduelDestroy aunit beforeit activatesin a roundLoose amodel toPaplooSuffer allhits fromone attackactionSplit-fireto threedifferenttargetsDestroy allyouropponent'sCorps unitsPanic anenemycommanderSteal ahostageDestroy aunit on adifferentelevationInitiate acharactermeleeduelSuffer a wound toDetonate (orMinefield/BombingRun)Destroya unit inmeleeDestroy aunit atRange-4+Fist-Bumpa TODestroy a unitholding/scoringan objectiveScoreVP with acharacterLoose/Destroya full-healthunit with oneattack actionCause a unitto bepanicked forits activationDestroyaJedi/Sith*

It'll Be a Wild Ride! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Destroy a unit with an attack pool that contains grenades
  2. Score VP from Paploo
  3. Negate all hits from one attack action
  4. Panic a unit carrying/scoring an objective
  5. Destroy a unit with a ranged attack
  6. Win a character melee duel
  7. Destroy a unit before it activates in a round
  8. Loose a model to Paploo
  9. Suffer all hits from one attack action
  10. Split-fire to three different targets
  11. Destroy all your opponent's Corps units
  12. Panic an enemy commander
  13. Steal a hostage
  14. Destroy a unit on a different elevation
  15. Initiate a character melee duel
  16. Suffer a wound to Detonate (or Minefield/Bombing Run)
  17. Destroy a unit in melee
  18. Destroy a unit at Range-4+
  19. Fist-Bump a TO
  20. Destroy a unit holding/scoring an objective
  21. Score VP with a character
  22. Loose/Destroy a full-health unit with one attack action
  23. Cause a unit to be panicked for its activation
  24. Destroy a Jedi/Sith*