Destroy allyouropponent'sCorps unitsScoreVP with acharacterWin acharactermeleeduelLoose/Destroya full-healthunit with oneattack actionFist-Bumpa TODestroya unit inmeleeCause a unitto bepanicked forits activationDestroy aunit on adifferentelevationSuffer a wound toDetonate (orMinefield/BombingRun)Split-fireto threedifferenttargetsDestroy aunit beforeit activatesin a roundSuffer allhits fromone attackactionScoreVP fromPaplooDestroyaJedi/Sith*Panic a unitcarrying/scoringan objectiveNegate allhits fromone attackactionPanic anenemycommanderLoose amodel toPaplooInitiate acharactermeleeduelSteal ahostageDestroy aunit with anattack poolthat containsgrenadesDestroy aunit atRange-4+Destroy aunit with arangedattackDestroy a unitholding/scoringan objectiveDestroy allyouropponent'sCorps unitsScoreVP with acharacterWin acharactermeleeduelLoose/Destroya full-healthunit with oneattack actionFist-Bumpa TODestroya unit inmeleeCause a unitto bepanicked forits activationDestroy aunit on adifferentelevationSuffer a wound toDetonate (orMinefield/BombingRun)Split-fireto threedifferenttargetsDestroy aunit beforeit activatesin a roundSuffer allhits fromone attackactionScoreVP fromPaplooDestroyaJedi/Sith*Panic a unitcarrying/scoringan objectiveNegate allhits fromone attackactionPanic anenemycommanderLoose amodel toPaplooInitiate acharactermeleeduelSteal ahostageDestroy aunit with anattack poolthat containsgrenadesDestroy aunit atRange-4+Destroy aunit with arangedattackDestroy a unitholding/scoringan objective

It'll Be a Wild Ride! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Destroy all your opponent's Corps units
  2. Score VP with a character
  3. Win a character melee duel
  4. Loose/Destroy a full-health unit with one attack action
  5. Fist-Bump a TO
  6. Destroy a unit in melee
  7. Cause a unit to be panicked for its activation
  8. Destroy a unit on a different elevation
  9. Suffer a wound to Detonate (or Minefield/Bombing Run)
  10. Split-fire to three different targets
  11. Destroy a unit before it activates in a round
  12. Suffer all hits from one attack action
  13. Score VP from Paploo
  14. Destroy a Jedi/Sith*
  15. Panic a unit carrying/scoring an objective
  16. Negate all hits from one attack action
  17. Panic an enemy commander
  18. Loose a model to Paploo
  19. Initiate a character melee duel
  20. Steal a hostage
  21. Destroy a unit with an attack pool that contains grenades
  22. Destroy a unit at Range-4+
  23. Destroy a unit with a ranged attack
  24. Destroy a unit holding/scoring an objective