Loose amodel toPaplooDestroy a unitholding/scoringan objectiveDestroy aunit atRange-4+Negate allhits fromone attackactionDestroy aunit on adifferentelevationCause a unitto bepanicked forits activationSuffer a wound toDetonate (orMinefield/BombingRun)Initiate acharactermeleeduelDestroyaJedi/Sith*Suffer allhits fromone attackactionWin acharactermeleeduelDestroy allyouropponent'sCorps unitsPanic a unitcarrying/scoringan objectiveDestroy aunit with arangedattackDestroy aunit with anattack poolthat containsgrenadesFist-Bumpa TOSteal ahostageDestroy aunit beforeit activatesin a roundScoreVP fromPaplooScoreVP with acharacterLoose/Destroya full-healthunit with oneattack actionDestroya unit inmeleeSplit-fireto threedifferenttargetsPanic anenemycommanderLoose amodel toPaplooDestroy a unitholding/scoringan objectiveDestroy aunit atRange-4+Negate allhits fromone attackactionDestroy aunit on adifferentelevationCause a unitto bepanicked forits activationSuffer a wound toDetonate (orMinefield/BombingRun)Initiate acharactermeleeduelDestroyaJedi/Sith*Suffer allhits fromone attackactionWin acharactermeleeduelDestroy allyouropponent'sCorps unitsPanic a unitcarrying/scoringan objectiveDestroy aunit with arangedattackDestroy aunit with anattack poolthat containsgrenadesFist-Bumpa TOSteal ahostageDestroy aunit beforeit activatesin a roundScoreVP fromPaplooScoreVP with acharacterLoose/Destroya full-healthunit with oneattack actionDestroya unit inmeleeSplit-fireto threedifferenttargetsPanic anenemycommander

It'll Be a Wild Ride! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Loose a model to Paploo
  2. Destroy a unit holding/scoring an objective
  3. Destroy a unit at Range-4+
  4. Negate all hits from one attack action
  5. Destroy a unit on a different elevation
  6. Cause a unit to be panicked for its activation
  7. Suffer a wound to Detonate (or Minefield/Bombing Run)
  8. Initiate a character melee duel
  9. Destroy a Jedi/Sith*
  10. Suffer all hits from one attack action
  11. Win a character melee duel
  12. Destroy all your opponent's Corps units
  13. Panic a unit carrying/scoring an objective
  14. Destroy a unit with a ranged attack
  15. Destroy a unit with an attack pool that contains grenades
  16. Fist-Bump a TO
  17. Steal a hostage
  18. Destroy a unit before it activates in a round
  19. Score VP from Paploo
  20. Score VP with a character
  21. Loose/Destroy a full-health unit with one attack action
  22. Destroy a unit in melee
  23. Split-fire to three different targets
  24. Panic an enemy commander