Destroy aunit atRange-4+Loose amodel toPaplooDestroy aunit with arangedattackDestroy aunit on adifferentelevationSuffer a wound toDetonate (orMinefield/BombingRun)ScoreVP with acharacterLoose/Destroya full-healthunit with oneattack actionFist-Bumpa TOPanic a unitcarrying/scoringan objectiveCause a unitto bepanicked forits activationDestroy allyouropponent'sCorps unitsDestroy aunit with anattack poolthat containsgrenadesDestroya unit inmeleePanic anenemycommanderInitiate acharactermeleeduelSplit-fireto threedifferenttargetsDestroy a unitholding/scoringan objectiveNegate allhits fromone attackactionDestroyaJedi/Sith*ScoreVP fromPaplooWin acharactermeleeduelSteal ahostageSuffer allhits fromone attackactionDestroy aunit beforeit activatesin a roundDestroy aunit atRange-4+Loose amodel toPaplooDestroy aunit with arangedattackDestroy aunit on adifferentelevationSuffer a wound toDetonate (orMinefield/BombingRun)ScoreVP with acharacterLoose/Destroya full-healthunit with oneattack actionFist-Bumpa TOPanic a unitcarrying/scoringan objectiveCause a unitto bepanicked forits activationDestroy allyouropponent'sCorps unitsDestroy aunit with anattack poolthat containsgrenadesDestroya unit inmeleePanic anenemycommanderInitiate acharactermeleeduelSplit-fireto threedifferenttargetsDestroy a unitholding/scoringan objectiveNegate allhits fromone attackactionDestroyaJedi/Sith*ScoreVP fromPaplooWin acharactermeleeduelSteal ahostageSuffer allhits fromone attackactionDestroy aunit beforeit activatesin a round

It'll Be a Wild Ride! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Destroy a unit at Range-4+
  2. Loose a model to Paploo
  3. Destroy a unit with a ranged attack
  4. Destroy a unit on a different elevation
  5. Suffer a wound to Detonate (or Minefield/Bombing Run)
  6. Score VP with a character
  7. Loose/Destroy a full-health unit with one attack action
  8. Fist-Bump a TO
  9. Panic a unit carrying/scoring an objective
  10. Cause a unit to be panicked for its activation
  11. Destroy all your opponent's Corps units
  12. Destroy a unit with an attack pool that contains grenades
  13. Destroy a unit in melee
  14. Panic an enemy commander
  15. Initiate a character melee duel
  16. Split-fire to three different targets
  17. Destroy a unit holding/scoring an objective
  18. Negate all hits from one attack action
  19. Destroy a Jedi/Sith*
  20. Score VP from Paploo
  21. Win a character melee duel
  22. Steal a hostage
  23. Suffer all hits from one attack action
  24. Destroy a unit before it activates in a round