Panic anenemycommanderSplit-fireto threedifferenttargetsPanic a unitcarrying/scoringan objectiveInitiate acharactermeleeduelDestroy a unitholding/scoringan objectiveDestroy aunit beforeit activatesin a roundWin acharactermeleeduelLoose/Destroya full-healthunit with oneattack actionDestroy aunit with arangedattackSuffer a wound toDetonate (orMinefield/BombingRun)Fist-Bumpa TODestroy aunit on adifferentelevationDestroyaJedi/Sith*Steal ahostageDestroya unit inmeleeScoreVP fromPaplooCause a unitto bepanicked forits activationDestroy allyouropponent'sCorps unitsDestroy aunit atRange-4+Destroy aunit with anattack poolthat containsgrenadesLoose amodel toPaplooSuffer allhits fromone attackactionNegate allhits fromone attackactionScoreVP with acharacterPanic anenemycommanderSplit-fireto threedifferenttargetsPanic a unitcarrying/scoringan objectiveInitiate acharactermeleeduelDestroy a unitholding/scoringan objectiveDestroy aunit beforeit activatesin a roundWin acharactermeleeduelLoose/Destroya full-healthunit with oneattack actionDestroy aunit with arangedattackSuffer a wound toDetonate (orMinefield/BombingRun)Fist-Bumpa TODestroy aunit on adifferentelevationDestroyaJedi/Sith*Steal ahostageDestroya unit inmeleeScoreVP fromPaplooCause a unitto bepanicked forits activationDestroy allyouropponent'sCorps unitsDestroy aunit atRange-4+Destroy aunit with anattack poolthat containsgrenadesLoose amodel toPaplooSuffer allhits fromone attackactionNegate allhits fromone attackactionScoreVP with acharacter

It'll Be a Wild Ride! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Panic an enemy commander
  2. Split-fire to three different targets
  3. Panic a unit carrying/scoring an objective
  4. Initiate a character melee duel
  5. Destroy a unit holding/scoring an objective
  6. Destroy a unit before it activates in a round
  7. Win a character melee duel
  8. Loose/Destroy a full-health unit with one attack action
  9. Destroy a unit with a ranged attack
  10. Suffer a wound to Detonate (or Minefield/Bombing Run)
  11. Fist-Bump a TO
  12. Destroy a unit on a different elevation
  13. Destroy a Jedi/Sith*
  14. Steal a hostage
  15. Destroy a unit in melee
  16. Score VP from Paploo
  17. Cause a unit to be panicked for its activation
  18. Destroy all your opponent's Corps units
  19. Destroy a unit at Range-4+
  20. Destroy a unit with an attack pool that contains grenades
  21. Loose a model to Paploo
  22. Suffer all hits from one attack action
  23. Negate all hits from one attack action
  24. Score VP with a character