ScoreVP with acharacterSuffer allhits fromone attackactionSuffer a wound toDetonate (orMinefield/BombingRun)Loose amodel toPaplooNegate allhits fromone attackactionScoreVP fromPaplooCause a unitto bepanicked forits activationPanic a unitcarrying/scoringan objectivePanic anenemycommanderSteal ahostageDestroy aunit atRange-4+Split-fireto threedifferenttargetsDestroy aunit beforeit activatesin a roundInitiate acharactermeleeduelDestroy aunit on adifferentelevationLoose/Destroya full-healthunit with oneattack actionDestroyaJedi/Sith*Fist-Bumpa TODestroy a unitholding/scoringan objectiveDestroya unit inmeleeDestroy aunit with anattack poolthat containsgrenadesDestroy aunit with arangedattackWin acharactermeleeduelDestroy allyouropponent'sCorps unitsScoreVP with acharacterSuffer allhits fromone attackactionSuffer a wound toDetonate (orMinefield/BombingRun)Loose amodel toPaplooNegate allhits fromone attackactionScoreVP fromPaplooCause a unitto bepanicked forits activationPanic a unitcarrying/scoringan objectivePanic anenemycommanderSteal ahostageDestroy aunit atRange-4+Split-fireto threedifferenttargetsDestroy aunit beforeit activatesin a roundInitiate acharactermeleeduelDestroy aunit on adifferentelevationLoose/Destroya full-healthunit with oneattack actionDestroyaJedi/Sith*Fist-Bumpa TODestroy a unitholding/scoringan objectiveDestroya unit inmeleeDestroy aunit with anattack poolthat containsgrenadesDestroy aunit with arangedattackWin acharactermeleeduelDestroy allyouropponent'sCorps units

It'll Be a Wild Ride! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Score VP with a character
  2. Suffer all hits from one attack action
  3. Suffer a wound to Detonate (or Minefield/Bombing Run)
  4. Loose a model to Paploo
  5. Negate all hits from one attack action
  6. Score VP from Paploo
  7. Cause a unit to be panicked for its activation
  8. Panic a unit carrying/scoring an objective
  9. Panic an enemy commander
  10. Steal a hostage
  11. Destroy a unit at Range-4+
  12. Split-fire to three different targets
  13. Destroy a unit before it activates in a round
  14. Initiate a character melee duel
  15. Destroy a unit on a different elevation
  16. Loose/Destroy a full-health unit with one attack action
  17. Destroy a Jedi/Sith*
  18. Fist-Bump a TO
  19. Destroy a unit holding/scoring an objective
  20. Destroy a unit in melee
  21. Destroy a unit with an attack pool that contains grenades
  22. Destroy a unit with a ranged attack
  23. Win a character melee duel
  24. Destroy all your opponent's Corps units