Initiate acharactermeleeduelDestroya unit inmeleeWin acharactermeleeduelDestroyaJedi/Sith*Destroy allyouropponent'sCorps unitsDestroy aunit with anattack poolthat containsgrenadesScoreVP fromPaplooLoose amodel toPaplooPanic anenemycommanderScoreVP with acharacterDestroy a unitholding/scoringan objectiveSteal ahostageNegate allhits fromone attackactionDestroy aunit with arangedattackDestroy aunit beforeit activatesin a roundSuffer allhits fromone attackactionCause a unitto bepanicked forits activationSuffer a wound toDetonate (orMinefield/BombingRun)Split-fireto threedifferenttargetsDestroy aunit atRange-4+Loose/Destroya full-healthunit with oneattack actionDestroy aunit on adifferentelevationFist-Bumpa TOPanic a unitcarrying/scoringan objectiveInitiate acharactermeleeduelDestroya unit inmeleeWin acharactermeleeduelDestroyaJedi/Sith*Destroy allyouropponent'sCorps unitsDestroy aunit with anattack poolthat containsgrenadesScoreVP fromPaplooLoose amodel toPaplooPanic anenemycommanderScoreVP with acharacterDestroy a unitholding/scoringan objectiveSteal ahostageNegate allhits fromone attackactionDestroy aunit with arangedattackDestroy aunit beforeit activatesin a roundSuffer allhits fromone attackactionCause a unitto bepanicked forits activationSuffer a wound toDetonate (orMinefield/BombingRun)Split-fireto threedifferenttargetsDestroy aunit atRange-4+Loose/Destroya full-healthunit with oneattack actionDestroy aunit on adifferentelevationFist-Bumpa TOPanic a unitcarrying/scoringan objective

It'll Be a Wild Ride! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Initiate a character melee duel
  2. Destroy a unit in melee
  3. Win a character melee duel
  4. Destroy a Jedi/Sith*
  5. Destroy all your opponent's Corps units
  6. Destroy a unit with an attack pool that contains grenades
  7. Score VP from Paploo
  8. Loose a model to Paploo
  9. Panic an enemy commander
  10. Score VP with a character
  11. Destroy a unit holding/scoring an objective
  12. Steal a hostage
  13. Negate all hits from one attack action
  14. Destroy a unit with a ranged attack
  15. Destroy a unit before it activates in a round
  16. Suffer all hits from one attack action
  17. Cause a unit to be panicked for its activation
  18. Suffer a wound to Detonate (or Minefield/Bombing Run)
  19. Split-fire to three different targets
  20. Destroy a unit at Range-4+
  21. Loose/Destroy a full-health unit with one attack action
  22. Destroy a unit on a different elevation
  23. Fist-Bump a TO
  24. Panic a unit carrying/scoring an objective