Fist-Bumpa TODestroy allyouropponent'sCorps unitsLoose amodel toPaplooLoose/Destroya full-healthunit with oneattack actionWin acharactermeleeduelSuffer a wound toDetonate (orMinefield/BombingRun)Negate allhits fromone attackactionDestroyaJedi/Sith*ScoreVP fromPaplooDestroya unit inmeleeDestroy aunit with anattack poolthat containsgrenadesDestroy aunit atRange-4+Steal ahostageDestroy aunit on adifferentelevationPanic anenemycommanderSuffer allhits fromone attackactionSplit-fireto threedifferenttargetsScoreVP with acharacterDestroy a unitholding/scoringan objectiveDestroy aunit with arangedattackPanic a unitcarrying/scoringan objectiveInitiate acharactermeleeduelCause a unitto bepanicked forits activationDestroy aunit beforeit activatesin a roundFist-Bumpa TODestroy allyouropponent'sCorps unitsLoose amodel toPaplooLoose/Destroya full-healthunit with oneattack actionWin acharactermeleeduelSuffer a wound toDetonate (orMinefield/BombingRun)Negate allhits fromone attackactionDestroyaJedi/Sith*ScoreVP fromPaplooDestroya unit inmeleeDestroy aunit with anattack poolthat containsgrenadesDestroy aunit atRange-4+Steal ahostageDestroy aunit on adifferentelevationPanic anenemycommanderSuffer allhits fromone attackactionSplit-fireto threedifferenttargetsScoreVP with acharacterDestroy a unitholding/scoringan objectiveDestroy aunit with arangedattackPanic a unitcarrying/scoringan objectiveInitiate acharactermeleeduelCause a unitto bepanicked forits activationDestroy aunit beforeit activatesin a round

It'll Be a Wild Ride! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fist-Bump a TO
  2. Destroy all your opponent's Corps units
  3. Loose a model to Paploo
  4. Loose/Destroy a full-health unit with one attack action
  5. Win a character melee duel
  6. Suffer a wound to Detonate (or Minefield/Bombing Run)
  7. Negate all hits from one attack action
  8. Destroy a Jedi/Sith*
  9. Score VP from Paploo
  10. Destroy a unit in melee
  11. Destroy a unit with an attack pool that contains grenades
  12. Destroy a unit at Range-4+
  13. Steal a hostage
  14. Destroy a unit on a different elevation
  15. Panic an enemy commander
  16. Suffer all hits from one attack action
  17. Split-fire to three different targets
  18. Score VP with a character
  19. Destroy a unit holding/scoring an objective
  20. Destroy a unit with a ranged attack
  21. Panic a unit carrying/scoring an objective
  22. Initiate a character melee duel
  23. Cause a unit to be panicked for its activation
  24. Destroy a unit before it activates in a round