Panic a unitcarrying/scoringan objectiveCause a unitto bepanicked forits activationWin acharactermeleeduelDestroyaJedi/Sith*Destroy aunit on adifferentelevationDestroy aunit atRange-4+Destroy aunit with anattack poolthat containsgrenadesDestroya unit inmeleeSplit-fireto threedifferenttargetsSteal ahostageDestroy aunit beforeit activatesin a roundLoose amodel toPaplooPanic anenemycommanderScoreVP with acharacterDestroy allyouropponent'sCorps unitsFist-Bumpa TOScoreVP fromPaplooSuffer allhits fromone attackactionNegate allhits fromone attackactionDestroy a unitholding/scoringan objectiveDestroy aunit with arangedattackInitiate acharactermeleeduelSuffer a wound toDetonate (orMinefield/BombingRun)Loose/Destroya full-healthunit with oneattack actionPanic a unitcarrying/scoringan objectiveCause a unitto bepanicked forits activationWin acharactermeleeduelDestroyaJedi/Sith*Destroy aunit on adifferentelevationDestroy aunit atRange-4+Destroy aunit with anattack poolthat containsgrenadesDestroya unit inmeleeSplit-fireto threedifferenttargetsSteal ahostageDestroy aunit beforeit activatesin a roundLoose amodel toPaplooPanic anenemycommanderScoreVP with acharacterDestroy allyouropponent'sCorps unitsFist-Bumpa TOScoreVP fromPaplooSuffer allhits fromone attackactionNegate allhits fromone attackactionDestroy a unitholding/scoringan objectiveDestroy aunit with arangedattackInitiate acharactermeleeduelSuffer a wound toDetonate (orMinefield/BombingRun)Loose/Destroya full-healthunit with oneattack action

It'll Be a Wild Ride! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Panic a unit carrying/scoring an objective
  2. Cause a unit to be panicked for its activation
  3. Win a character melee duel
  4. Destroy a Jedi/Sith*
  5. Destroy a unit on a different elevation
  6. Destroy a unit at Range-4+
  7. Destroy a unit with an attack pool that contains grenades
  8. Destroy a unit in melee
  9. Split-fire to three different targets
  10. Steal a hostage
  11. Destroy a unit before it activates in a round
  12. Loose a model to Paploo
  13. Panic an enemy commander
  14. Score VP with a character
  15. Destroy all your opponent's Corps units
  16. Fist-Bump a TO
  17. Score VP from Paploo
  18. Suffer all hits from one attack action
  19. Negate all hits from one attack action
  20. Destroy a unit holding/scoring an objective
  21. Destroy a unit with a ranged attack
  22. Initiate a character melee duel
  23. Suffer a wound to Detonate (or Minefield/Bombing Run)
  24. Loose/Destroy a full-health unit with one attack action